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Kokiri Forest

Author: CriticNickNak (3)Game: L4D2Add-On: CampaignMaps: 3/3
member9.0 critic8.7 Co-op map for co-op play Versus map for versus play
Forest Temple Entrance
3/3 Maps Available
  • - Kokiri Forest
  • - The Forest Temple
  • - The Forest Temple's Boss
Campaign Status: 100% Complete

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25/03/13
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Adding in missing content
The campaign should be listed in versus mode now
The mission.txt file should not create red console spam

23/03/13
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Hopefully Fixed the Chest in map 2 there should be a model there now and you should be able to get the key and progress further

21/03/13
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Sort of a Workshop Patch
Fixed a lot of bugs, added content from Death Mountain (chests eye switches pots etc)

The falling ceiling no longer one hits, said ceiling can be disabled for bot compensation
Graphic improvements, tress casting correct shadows etc
More stuff that I've forgot.

05/15/11
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The Campaign can be loaded from the Map list now.


05/13/11
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Fixed two missing textures:
One in the WallMaster room
One in the boss room

05/12/11
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Changelog V.2

Level Fixes
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oot_forest - Kokiri Forest
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Fixed Infected being able to attack during the Intro Cut Scene
Added more Directions
Added a few more hints
Added a load of health pickups (Check the long grass)
Made the lost wood tunnels less dark (You can see infected in front of you now)
Added a subtile visual hint in each correct Tunnel (so you know which way to go)
Reduced the ammount of Damage players recive from the rolling rock
Reduced the HP of a certian secert entance
Added in 2 more Rescue rooms
Added in a visual feedback effect to a secert
Refined the Nav mesh a little bit
Fixed an issue where Bots would not pick up hidden items
Players/Bots can nolonger ledge hang around secert areas (they can't take fall damge either)
Added a super secert in which I'm not sure I know of myslef, now that I think of it, I don't know if it's there :P
Only one witch can Spawn within the Mazey bit of the cresendo (You have to be playing extreamly well for that to happen)
Versus infected players now start outside of the Tree House
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oot_temple - The Forest Temple
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Added a load more Health Pickups
Added the Small key model
Fixed the Losing small key issue
Fixed Small key's count incorectly beign display after a restart
Fixed the Rescue room in the well (Players no longer fall through the ground)
Fixed the first locked door (you will require a small key)
Removed the dust motes from the Poe rooms (they were cuasing one huge vissual bug)
Added in a lot more hints
Added Wall writings to the Second Safe room to match up with the next map
Added a whole team trigger before mini boss fights
Fixed the Wall Master pusing people into the ground
Fixed infected attacking during the cutscene
Fixed the Fire pit damaging players during the the cutscene (it now all turns off after the switch has been triggered)
Fixed the Falling roof (it now falls and KILLS)
Added more Directional help (arrows on walls etc)
Added more molotov spawns
Added More areas for Infected
Adjusted the Elevator apprance
Adjusted the Elevator vocalise so it don't trigger so often
Fixed some infected Ladders
Fixed being able to trigger a switch from the wrong side
Moved a respawn room to a more suitable area
Bridged the gap betwen a secert ammo dump and a platfrom (bots kept falling)
Added an extra platfrom on the second floor of the PushBlock room, so bots jump down
Added some Visuals for the ladders in the push block room
Burning the cob web no longer leaves the fire sound constatnly playing
------------------------------------

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oot_boss - The Forest Temple's Boss
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Reduced the speed of the Spike traps
Reduced the Damage of the Spike traps
Fixed Infected attacking dureing cutscene
Added a few more Supplys
Added edge and Center Floor details in the boss room

---Boss Battle---
Reduced Health of the Boss
Reduced Damage of the Boss
Made the stomp attack thorw Survivors/Bodies into the air
Reduced Tank's Health
Tank's are now red (so they can be seen)
Ammount of Infected decreased
Longer breaks between Tanks and Infected
Added an extra stock of supplys
Fixed a missing texture on one of the Bosses attacks
Fixed the missing model in the ceiling
Added the Heart Container model
The Finale no longer goes into the state, where tanks spawn right after each other before the Rescue Has come.
Removed Rescue is comming message
------------------------------------

------------------------------------
Known Issues
------------------------------------
When the Rescue comes an odd message apperers, this is intended, so that part of the Finale functions correctly
Bots teleporting around some parts of the map. This is due to how I've built the campiagn the L4D nav mesh doesn't get along with this kinda of campiagn (puzzels custom enemies etc)
Bots Falling down ladders, I have no idea why they do this, as I've set the ladders up correctly
A deku Scrub can sometimes be heard spitting during the boss battle.




04/29/11
=========
V : 1
Release!


03/25/2013 Version: 4.2 (complete) Size: 139.18MB File: oot.vpk Downloads: 182,602 Views: 334,014

New minor Update
Should be selectable in versus now.
Fixed red console spam
Fixed some missing assets
Just a note, this level is available for versus but not really balanced for it, there's a lot of tunnels and path ways for infected in the Temple map (map 2) but Item wise it's not balanced.

You start in the Kokiri Forest and work your way to the Forest temple, fight your way through the temple and have to defeat a truly terrifying Boss monster.
Puzzles, Frustration, Exploration game play and a custom boss fight, what more can you want!


Tagged: co-op, versus, Zelda, Forest Temple, Ocarina of Time, OOT, Kokiri Forest, Legend of Zelda, Boss

Environments: Forest / Woods, Caves / Dungeons, Remakes / Ports

(?) Public Revisions: Accepted with credit

288 Comments and 87 Reviews
Reinhardt1 Reinhardt1 Posted 3 weeks ago

I love this campaign its so fun, but everytime when I am in the forest temple for some odd reason at least somewhere before I can get to the third ghost, it always freezes and I have to turn my computer off and then back on. It makes me mad because this is such a great campaign!

Justwantsdownload Justwantsdownload Posted 3 weeks ago

Please add to Steam Workshop.

MiseryBusiness13 MiseryBusiness13 Posted 3 weeks ago
Pros:

It's Zelda
Perfect textures
Has everything from Ocarina of time
Puzzling, challenging, fun
Co-op is awesome
Final boss is great!! <3

Cons:

Nothing, besides Bots stupidity

Conclusion:

A perfect map for any Zelda fan. Highly Recommended.
I LOVE THIS MAP!!! Goes perfectly with my Zelda mods. ^^
Thank you so much. You did a really great job!!

10
Report
Erlechero Erlechero Posted 4 weeks ago

Lol xD esta genial! 100% RECOMENDADA! texturas increĆ­bles y una recreacion casi exacta de kokiri forest del inolvidable The Legend Of Zelda Ocarina Of Time :3

gamebro512 gamebro512 Posted 4 weeks ago
Pros:

Amazing port from Oot
Music is also ported
Puzzles almost exactly like the ones in Oot
Boss is pretty funny

Cons:

Bots can easily get killed getting the Kokiri Sword, and in the falling ceiling room

Conclusion:

If you love Oot than this map is a must have for this game. Both of your maps form Oot are excellent. Some of the best ever. Keep up the good work my friend.

10
Report
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Recent reviews for Kokiri Forest.
Kokiri Forest MiseryBusiness13 MiseryBusiness13 Posted 3 weeks ago
Pros:

It's Zelda
Perfect textures
Has everything from Ocarina of time
Puzzling, challenging, fun
Co-op is awesome
Final boss is great!! <3

Cons:

Nothing, besides Bots stupidity

Conclusion:

A perfect map for any Zelda fan. Highly Recommended.
I LOVE THIS MAP!!! Goes perfectly with my Zelda mods. ^^
Thank you so much. You did a really great job!!

10
Kokiri Forest
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