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Rayman1103's Mutation Mod

Author: CriticRayman1103 (10)Game: L4D2Add-On: L4D2 Mod
member9.6 critic9.8
Showing the edited main-menu.
1 Maps Available
Facebook Page with Mutation Information:
http://www.facebook.com/notes/rayman1103s-mutation-mod/mutation-information/396611043691661

01/08/14
=========

The changes include the following:

- Changed the Custom Mutations icon on the main-menu.

- Completely revamped all ZSL events to automatically save scores and display a HUD.

- Removed the Survivor bots in two-player Mutations, hopefully fixing an issue to allow players to select the Survivor they want to play as.

- Added 'Survivor VS Survivor' Mutations, where you go head-2-head against other Survivors.

Gun of the Gods (SvS): Survivors are armed with only a Magnum that kills in 1 shot. Survivors can respawn when killed.

Last Man Standing: Survivors weapons keep switching. Survivors do not respawn when killed.

Psycho Survivor: One Survivor is randomly chosen as the Psycho, who's job is to kill the other Survivors. All players will have a chance to be the Psycho.

Pyro Rage: Survivors are armed with only a Molotov. Survivors can respawn when killed.

- Added "Target Acquired", in this Mutation each Survivor earns points for killing the target SI which changes after each kill. The Survivor with the most points wins!

- Added "The Last of Us", only Common Infected spawn in this Mutation. But if a Survivor dies, they stay dead for the rest of the game!

- Added "The Very End Of You", only SI spawn in this Mutation. But if a Survivor dies, they stay dead for the rest of the game!

- Added "Sky Burst", the Survivors have only Pipe Bombs against Hunters and Jockeys.

- Added "Gun of the Gods", the Survivors have a 1-shot kill Magnum against SI.

- A few minor tweaks to various Mutations.

07/12/13
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The changes include the following:

- Added "L4D2 Co-op" and "L4D2 Versus", in this Mutation nothing but L4D2 SI, items and weapons spawn. You wont find anything from L4D1, with the exception of the Witch and Tank.

- Changed modename for Immoral Support from "ally" to "immoral".

- Updated "Bombing Run", "Fire Storm", "Call of Boomer" and "Immoral Support", removed all weapon spawns from the map to prevent the Survivors from picking them up.

- Updated "Left 4 Gun Game: Special Edition", tweaked the spawn rate and amounts of certain SI types that spawn.

- Updated "Call of Boomer", lowered the Tanks health so they die in one punch from an Infected.

- Updated "Tankball Versus" and other Tankball modes, changed the Tank's health back to default and prevented all damage delt to the Tank by the Survivors. This was done to prevent the Tank from being stuck if the Tank would fall in water.

- Re-added missing modes, now they're playable again:

All Solo Mutations, Madness, Last Duo On Earth, Jimmy Gibbs Only!, Realism Survival, Chaos, Insanity, Hardcore Common Problems, Hardcore Death's Door and Hardcore Special Delivery.

07/07/13
=========

The changes include the following:

- Moved all Mutation modes from the gamemodes.txt file to their own <modename>.txt file, which prevents conflicts with other gamemodes.txt mods.

- Added "Survivor Swap", this Co-op Mutation swaps the survivor set for the 13 official Valve Campaigns.

- Added "The Witching Hour", 1 Witch spawns every second. Be careful, they're supernatural!

- Added "Left 4 Gun Game", you receive a random weapon every 10 seconds and normal map pick-ups have been removed.

- Added "Left 4 Gun Game: Special Edition", same as above but with a twist of Special Delivery.

- Added "Immoral Support", the Special Infected can't be killed with bullets, you have to use Vomit Jars collected by dead CEDA agents to kill them. Common Infected don't do

much damage to survivors. But beware, a Boomer's bile attracts Tanks!

- Added "Call of Boomer", similar to Deadly Alliance except there's nothing but CEDA agents, but not all will have Vomit Jars. Only Boomers spawn who attract Tanks with their

bile.

- Added "VIP Escort" (WIP) Co-op Mutation, 1 Survivor is randomly chosen to be the VIP who only has half health, but regenerates health over time. If the VIP dies, everyone

dies!

- Updated "United We Stand", the L4D1 survivors now spawn in better locations to assist the L4D2 survivors in surviving.

- Updated "Plague of the Dead", changed a few minor settings and added some new HUD elements to detail who has been infected.

- Updated the "Death Clock" Mutations, added a timer on the HUD to show how long you have left to live.

- A few minor edits to other Mutations.

02/09/13
=========

The changes include the following:

- Added "Plague of the Dead", only Commons that require headshots to kill. If you get incapacitated you have two minutes to live until death by infection.

- Added "The Real Zombusters", Realism mode with the HUD completely removed, with only Commons that require headshots to kill. They will incap you in one hit, and you only have four incaps until death.

- Added "Bombing Run", only Pipe Bombs against SI and Commons with the detonation timer reduced to 1 second.

- Added "VIP Target", a Versus Mutation similar to Last Gnome on Earth.

- Removed "Brainshot!", it has been replaced by "Plage of the Dead" and "The Real Zombusters".

- Updated "Random", added more types of SI combinations to the randomizer.

- Updated "Tank Attack", there's still infinite ammo but you now have to reload your weapons.

- Updated "Tank Assault", more Tanks spawn at shorter intervals.

- Updated "Tank Attack", "Tank Bake" and "Tank Assault", Tanks now die instantly without going into death throes.

- Updated "Classic Campaign", "Classic Survival" and "Classic Versus". The skybox used is now independent and no longer conflicts with other skybox mods.

- Updated "Saturday Night Tankball!!", the train door in The Sacrifice map 1 is now unlocked.

01/17/13
=========

The changes include the following:

- Added "Random Mutation", this Mutation randomizes a few elements resulting in different types of play. (Testing, feedback welcome)

- Added "Brainshot!", a headshot only Mutation with only Pistols and Magnums, and the Common Infected incap you in one hit. The survivors have infinite incaps, so stay together! (Testing, feedback welcome)

- Added "Realism Gib Fest", Gib Fest for Realism mode.

- Added "Classic Darkness Falls", created by ==Maverick==.

- Removed the 'Search For Games' Flyout and added the 'Server Browser' to the Extras menu.

- Moved the 'Add-Ons' list from the Extras menu to the main-menu.

- Updated "Tank Attack" and "Tank Bake", the Churchguy in Death Toll map 3 now turns into a Tank.

- Made other minor changes not worth noting.

08/14/12
=========

The changes include the following:

- Fixed the Solo Mutations list, which makes "One Against Many" and "One Man Army" playable again.

- Fixed the Two-player Mutations list, which will now allow "Two Against Many" to be playable.

- Added English localization for the newer Versus Traning Mutations.

Note: The changes listed above only effect client-side, and the update isn't mandatory for servers if you have version 35.

07/31/12
=========

The changes include the following:

- Added "Panic Attack - Slowmo", the slowmo effect only works on official maps and a couple of customs.

- Added a "Versus Training Mutations" menu, which allows you to select which SI type you want to train with.

- Added a "Special Forces Mutations" menu, it contains Magnum Force and a few others.

- Added "Two Against Many", similar to One Against Many but with 2 players.

- Added "Claw Hammer", created by Rayman1103 and PsyErotica.

- Added "Melee's VS the Infected", idea by Rest In Peaces, coded by Rayman1103.

- Added "Darkness Falls" and "Darkness Falls SE", created by ==Maverick==.

- Added support to use Valve's official "Change Mutation" Flyout.

- Updated "Fire Storm", now different types of SI will spawn.

- Updated all "Special Delivery" Mutations. (Valve updated the official one with the release of the Cold Stream DLC).

- Removed all Official Mutations from the "All Mutations" menu.

- Renamed the "All Mutations" menu to "Custom Mutations".

- Moved the "Versus Co-Op" Mutations to the "Versus Training Mutations" list.

05/11/12
=========

The changes include the following:

- Now works on a Mac!

- Re-Added "Madness", with a few minor fixes.

- Re-Added "Silent But Deadly", with a minor fix.

- Added "Monday Night Survivor Race!!", ZSL competitive Mutation that replaces "Monday Night Bile Combat!!".

- Added "BooM60", nothing but Boomers who summon commons with their vomit.

- Added "Panic Attack", tons of panic events with an M60.

- Added "Wrecking Crew", only melee weapons against SI.

- Added "Party Hard", a combination of Hunting Party and Hard Eight.

- Added "Pitch Black Co-Op", Karma Jockey's single-player Mutation converted to co-op.

- Added "Hardcore Common Problems", Realism Mode with removed hud and commons can only be killed with headshots.

- Added "Uncommon Ground Survival", every infected type appears in this Mutation.

- Updated "Tank Attack" and "Tank Bake", forced the door to open in the garage of Cold Stream map 4.

- Updated "Uncommon Ground", the Fallen survivors can now re-appear a minute after death.

- Updated "Suicide Boombers" and all melee only Mutations, the gas-cans in Dead Air map 3 now automatically ignite when leaving the saferoom.

- Updated all 'Classic' Mutations, the female Boomer no longer spawns.

- Updated all Mutations that don't have Common Infected, the scripted Commons have now been removed.

- Updated all Mutations that don't have Tanks, the train door in The Sacrifice map 1 is now unlocked.

- Updated all Mutations that used the "DirectorScript.DirectorOptions" commands to limit SI, they now use the correct "SpitterLimit =" etc commands. (This resolves the issue where a Charger would spawn when the Mutation only has Hunter's, etc).

01/27/12
=========

- Changed the "All Mutations" list, now you can select either "Custom Mutations" or "Official Mutations" before searching for a certain Mutation type.

- Added "Classic Versus Co-Op", no L4D2 weapons/items or SI are available (found within the Custom Classic Mutations list).

- Added "Witch Hunt 2", Witches are sitting instead of wandering (need to access from console using "witchhunt2" command).

- Re-Added "Crouch Sprinters", upon request.

- Updated all 'Versus Co-Op' type mutations, changed a Cvar to allow the survivor bots to act slightly faster when a teammate is pinned by an SI.

- Updated "Special Delivery Versus", decreased SI amount from 6 to 4 and disabled the respawn timer.

- Updated "Spitters!", prevented other SI from spawning in certain areas.

- Updated "Tank Attack", added support to complete Crash Course's finale and you now have to reload (once the ammo amount reaches 0 it'll reset to 999).

12/02/11
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- Updated Confogl mutation with the latest commands.

11/05/11
=========

- Added support for Confogl mutation.

- Added Confogl in the Official Community Mutations list.

- Added some ZSL Survival competition mutations. (Incomplete).

09/30/11
=========

The changes include the following:

- Added "Acid Trip", created by Rayman1103 and PsyErotica.

- Added "Horror 4 Two: Mercenaries, created by SuperNerd000.

- Added a Search For Games option on the Main-Menu, which opens a FlyOut list for either "Game Browser" or "Server Browser". (Note: To use the Server Browser, you have to click the "Custom" tab)

- Re-Added the ZSL Events in their own list on the Main-Menu.

- Removed "Elite Death's Door".

- Removed "Elite Special Delivery".

- Removed "Madness".

- Altered the look of the biohazard icon for the All Mutations list, alteration done by PsyErotica.

- Widened the small pics on the Main-Menu to allow an additional letter for the text:

Now the "All Mutation" list says "All Mutations".

- Fixed not being able to open the train door in The Sacrifice map 1, for Mutations that don't allow Tanks.

The following Mutations can now complete The Sacrifice map 1:

Big Daddy
Common Problems
Crowd Control
One Against Many
Singleplayer Realism
Wednesday Night Gnome Patrol!!

09/11/11
=========

The changes include the following:

- Updated the main-menu, now all Mutations are in one list.

- Alphabetized all Mutation lists.

- Added 'Super Hard Mode', made by SuperNerd000.

- Fixed 'One Against Many', it no longer crashes.

09/04/11
=========

The changes include the following:

- Added "Horror 4 Two: Outbreak", created by SuperNerd000.
- Added "Green Mile", created by SuperNerd000.
- Added "One Against Many", suggested by RainingMetal.
- Added "Magnum Force", created by Rayman1103 and PsyErotica.

- Updated "Tank Attack", now you start with Magnums.
- Updated "Tank Bake", the Tanks take less time to die when on fire.

Changes planned for the next update:

- Move all Mutations into one list on the main-menu.
- Ensure all Mutations are alphabetically arranged.
- Possibly some other changes.

08/21/11
=========

The changes include the following:

- Updated Tank Attack, and Tank Bake with the following changes.

1. Changed the doors at the CEDA trailer in the 2nd map of The Parish, now you don't have to wait for your friends and can open the door to continue to the alarm.

2. Fixed the escape helicopter to the left relay, for better bot navigation. Before they never wanted to get in the chopper at the right relay.

3. Revive health increased to 50 health.

4. First aid kit use duration decreased to 3 seconds.

5. Tank health decreased by 1000 (1/4) less than default health.

- Alphabetized the Mutations in Custom Campaign Mutations List 2.

- Updated some ZSL events to support all currently released official finales. Otherwise the rescue vehicle would never arrive on the newer L4D1 ports.

- Officially added Boomer Shooter Extreme to the Mutation list.

08/04/11
=========

The changes include the following:

- Added Tank Attack, created by Rayman1103.
- Added Tank Bake, created by Rayman1103 and PsyErotica.
- Added Boomer Shooter Extreme, requested by MeatCircus.

07/09/11
=========

First release on L4DMaps.com, original release October 22nd 2010.
01/08/2014 Version: 40.0 (complete) Size: 0.63MB File: mutation mod.vpk Downloads: 35,105 Views: 165,888

Adds a lot of Custom Mutations created by me and others.

The main-menu has been edited so all Mutations can be created via lobbies, and can be played online at anytime. To play Custom Mutations online, they'll have to be played via a Local Server.

If you don't like the default look of the main-menu, you can try out Urik's Game Menu that contains my Mutation Mod found in the link below as a separate mod.


Tagged: Mutation

571 Comments and 46 Reviews
liam131313 liam131313 Posted 3 weeks ago

I have a problem where a mutation campaign will only load for the first map. Map #2 is always normal zombies. I have a stand alone server. Will install of this onto a server fix this issue?

ohcirej ohcirej Posted 1 month ago

love it, only issue...some mutations arent working properly. main one ive noticed is the Psyco survivor one. sometime it works, sometimes it doesnt. (it would also be nice if it didnt send you back to the lobby after each round)

vrencianz vrencianz Posted 1 month ago
Pros:

The last duo on Earth mutations
A lot of L4D2 achievements can be unlocked using the training mutations and/or the realism ones
Jimmy Gibbs!
It is a guideline for new coming L4D2 add-on creators
Tons of other pros

Cons:

Few mutations are so hard that I could not advance more than few meters from the starting safe area.

Conclusion:

Keep your installation up to date, because - I am sure - you have this mutations mega-pack installed.

10
Report
Techcuron Techcuron Posted 1 month ago
Pros:

+More mutations that give you more variations to play any map you want
+Co-op compatible
+No cons

Cons:

-No cons

Conclusion:

No problems with conflicting any mods, compatible with every map, and easy to use.

10
Report
SnakeFist2005 SnakeFist2005 Posted 2 months ago

Is the how many tanks killed still in the mod? I like looking at my end game stats and seeing how many tanks killed.

Videos for Rayman1103's Mutation ModNext
Recent reviews for Rayman1103's Mutation Mod.
Rayman1103's Mutation Mod vrencianz vrencianz Posted 1 month ago
Pros:

The last duo on Earth mutations
A lot of L4D2 achievements can be unlocked using the training mutations and/or the realism ones
Jimmy Gibbs!
It is a guideline for new coming L4D2 add-on creators
Tons of other pros

Cons:

Few mutations are so hard that I could not advance more than few meters from the starting safe area.

Conclusion:

Keep your installation up to date, because - I am sure - you have this mutations mega-pack installed.

10
Rayman1103's Mutation Mod
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