Dead Destination
- - Port
- - City
- - Outpost
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Optimalization update released. All maps will now run as fast as possible. Subtitles after the finale now show stats . +made one more sentence correction in map 2.
08/05/11
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-fixed spawning in the wrong safehouse after death in map 2
-added missing HDR for map 1
-corrected the sentence on the warning sign (map2)
-reduced supplies in map 2
-the SH bar in map 3 disappears when oppening the door
-made some changes to the rescue helicopter scripts. It should now take off always. But sometimes when all survivors rush into the heli, it will stay in place, ending the campaign in a weird way. This will be changed in a later update.
08/04/11
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No revision notes have been added by the developer.
Our campaign entry for the China contest.
The survivors have sailed the whole Pacific just to find peace and safety. Eventualy they decided to land in China but the country was already infected. Now they must travel to be safe.
Released optimized version 3
Tagged: china contest, dead destination, coop
Environments: City / Urban, Lakes / Rivers, Oceans / Islands
When I go into Addons it tells me there's a conflict with the Symbyosys addon.
Console says:
File sound/sound.cache collides in VPKs:
Dead Destination
Symbyosys
Map layout was good, encouraged scavenging
Great detail in landscape and setting
Lighting was good
Length was good for a nice quick match
Supplies were kind of awkward. Pills everywhere, and an overabundance in kits during finale
Finale was boring, nothing really to write home about
This campaign could use a little cleanup, but everything else is fine
• Very good map layout
• Level of detail is also very good
• Architecture and Chinese design is done very well
• Great lighting [or saturation]
• Map 3 Saferoom
• Too short
• Finale was very bad and extremely boring
The map is very interesting to play but it dramatically loses the goodness. The layout and the buildings sure put in the good mood for everything and it feels completely right, especially with the lighting.
Excellent graphical detail
Amazing scenery
Great layout
Train ride was well-done
Nice attention to little details, like the choppable fruit, custom doors, etc
Bot nav was well-done
Few glitches/bugs
Few places zombies got stuck in and couldn't be shoved
Too nice of a map to be this short
Finale was quite easy
Great map! Very well-done, I'll have to play more of your maps in the future.








sophia hapgood
Excellent graphical detail
Cons:Amazing scenery
Great layout
Train ride was well-done
Nice attention to little details, like the choppable fruit, custom doors, etc
Bot nav was well-done
Few glitches/bugs
Few places zombies got stuck in and couldn't be shoved
Conclusion:Too nice of a map to be this short
Finale was quite easy
Great map! Very well-done, I'll have to play more of your maps in the future.