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Default SMGs Re-animated

Author: Criticarby26 (42)Game: L4D2Add-On: L4D2 Mod
rating9.7
1 Maps Available
11/02/12
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Changed the left hand's pose on MAC-10, less clippy for some hands. Made MAC-10 reload smoother.

12/03/11
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MAC-10 bolt moves

12/02/11
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Fixed fire animation fadeout

12/01/11
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Added shell ejection that was missing on the default models.


10/12/11
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No revision notes have been added by the developer.

11/02/2012 Version: 1.4 (complete) Size: 0.48MB File: uzi_reanim.vpk Downloads: 7,528 Views: 37,668

Different set of animations for the two SMGs. Brand new:
-Draw
-Shoot
-Idle
-Idle aiming up/down
-Running
-Reload
-Melee
-Doesn't include helping hand/item grab animations ATM since I barely ever see them in practice and don't really care for them, but if enough people want them


Tagged: Animated, Weapon, SMG

46 Comments and 12 Reviews
GFCat9 GFCat9 Posted 8 months ago

I'd like an HH anim

Me too!

3 months ago
Pangia Pangia Posted 8 months ago
Pros:

Not much better than original animations, but reloading seems to be more realistic
Gun position

Cons:

Floating bullet when reloading Uzi (use "host_timescale 0.1" to see what I mean)
Glitched grab animations - instead of e.g. shotguns, where animations doesn't exist at all, here you can hear sound of changing position of hands, but weapon stays totally still, with no motions at all
Running animations are weird
Again, thumb on L4D1 Survivors' hands

Conclusion:

If someone got too much used to default animations, he may not like this, but nonetheless it's good reanimation. It's not flawless, but I'm still using it cause those little bugs aren't too much noticeable.

9.0
Report
Techno_2 Techno_2 Posted 9 months ago
Pros:

Great alternative to huge, blocky vanilla guns animations

ejecting shells (see cons)

awesomenss

Cons:

missing helping hand

Ejecting shells are hard parts of the model, and this is an issue because when you rapidly fire, the ejecting shell resets on every shot, making it appear strange

on the uzi, the ejecting shell can be seen floating outside of the magazine when reloading

Conclusion:

Really awesome animations. I hardly ever notice the helping hand/item grab animations anyways, I do, however, notice the floating bullet, and it really looks bad, to be frank. So do the ejecting shells, but the animations are just plain awesome and I use them over the huge blocky default ones.

9.0
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Suokukko Suokukko Posted 11 months ago
Pros:

-Everything.
-Realism.
-Gun position.
-All.

Cons:

-Nothing. I don't need the helping hand/item grab animations.

Conclusion:

A must have add-on. As always.

10
Report
vitriolscret vitriolscret Posted 1 year ago

No fix for the slow reloading animation?

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Default SMGs Re-animated Pangia Pangia Posted 8 months ago
Pros:

Not much better than original animations, but reloading seems to be more realistic
Gun position

Cons:

Floating bullet when reloading Uzi (use "host_timescale 0.1" to see what I mean)
Glitched grab animations - instead of e.g. shotguns, where animations doesn't exist at all, here you can hear sound of changing position of hands, but weapon stays totally still, with no motions at all
Running animations are weird
Again, thumb on L4D1 Survivors' hands

Conclusion:

If someone got too much used to default animations, he may not like this, but nonetheless it's good reanimation. It's not flawless, but I'm still using it cause those little bugs aren't too much noticeable.

9.0
Default SMGs Re-animated
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