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Reloads fixed. I forgot how ridiculous the shotgun reload speed was and used Valve's reload FPS numbers instead of the reload_layer FPS numbers. SPAS-12 pulls charging handle. I will probably upload a version later with the pump reload on the FPSFruit site which allows zips (both vpks).
Had to fix SPAS-12 texturing problems of shells pained on the part under the pump.
Good to know that snap = fadein 0.0 + fadeout 0.0, not just fadein 0.0
My own animations for the autoshotguns. New position on screen, SPAS-12 stock unfolded
*The twitchy transition between draws and reloading to idle is fixed in the download*
*Reload speed is faster than in the video and SPAS-12 now pulls the charging handle*
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