- - Cheyene Mountain Complex
- - Stargate Command Center
- - Going back
- - Finding artefacts
- - The infection source
- added pumpshotgun at start
- added molotov and pipe bombs near shell with guns
- removed horde spawning after opening gates
- removed tanks spawning after unlocking doors with passkey
- added minigun in the car outside the complex
- added info about what to do with the radio
- changed small room behind elevator shaft. Now survivors have to open the door togheter
- fixed nav error after death
- added animation "how to climb"
- climbing in lava room is now optional(just follow the arrows for normal path)
- added "Free gas" advertisment
- gas can be now filled outside the small room
- removed cover from powerbox
- added better weapons in armory
- armory now open after pressing the keyboard(radio button is optional)
- reduced damage given by explosions
- fixed view where you could see base
- fixed infected walking on invisible ladder
- added hints in few places where to go on map 2, 3 and 4
- fixed bad placed player names in poster
- few other minor fixes
- generator doors on map 3 are no longer opening too soon
- gateroom doors are close now at the end of map 3
- added big high voltage sign on map 3 on powerbox
- added restroom sign at map 3 above doors
- fixed blocking infected on ladder in final
- few little fixes
No revision notes have been added by the developer.
If you found any bugs tell me and I try to fix it as soon as possible.
Stargate Command Center resurected Bill in Goauld sarcofag, so our survivors can find the source of infection and destroy it once and for all. Problem is that its not on Earth.
1. Before playing the map I recomend writing in console:
You will be able to hear my custom sound
2. Bots sometimes are useless. Sorry for that.
If you find any bugs tell me and I will try to fix it asap.
Also review if you like it ;)