2/3 Maps Available
- - Complex
- - Lake
- - Town
12/08/09
=========
Lake: Fixed rescue closet bug
Town: added to the mission.txt, map still not included!!
10/19/09
=========
- added 2nd map "lake"
- some little bugfixes and nav-mesh changes
08/13/09
=========
- Complex: added a new infected only part near the start area
- Complex: changed some saferoom parts (lighting) to fit map#2
- Complex: fixed some texturing issues
- Complex: updated the navigation mesh
07/28/09
=========
- renamed map l4d_withoutname_1 to l4d_withoutname_complex
- Complex: recreated the skybox, should be seamless now
- Complex: added some details to guide the survivors to the button, that enables the panicevent
- Complex: moved the saferoom to a new location, to better fit the 2nd map
- Complex: fixed some texturing issues
- Complex: added a 3rd rescue closet near the end of the map
- Complex: moved the weapons from the central tower to a new room near the begining of the map
07/19/09
=========
No revision notes have been added by the developer.
=========
Lake: Fixed rescue closet bug
Town: added to the mission.txt, map still not included!!
10/19/09
=========
- added 2nd map "lake"
- some little bugfixes and nav-mesh changes
08/13/09
=========
- Complex: added a new infected only part near the start area
- Complex: changed some saferoom parts (lighting) to fit map#2
- Complex: fixed some texturing issues
- Complex: updated the navigation mesh
07/28/09
=========
- renamed map l4d_withoutname_1 to l4d_withoutname_complex
- Complex: recreated the skybox, should be seamless now
- Complex: added some details to guide the survivors to the button, that enables the panicevent
- Complex: moved the saferoom to a new location, to better fit the 2nd map
- Complex: fixed some texturing issues
- Complex: added a 3rd rescue closet near the end of the map
- Complex: moved the weapons from the central tower to a new room near the begining of the map
07/19/09
=========
No revision notes have been added by the developer.
Updated: 12/08/2009
Version: 1.3 (beta)
Size: 34.45MB
File: withoutname.vpk
Downloads: 17,894
Views: 59,099
The map starts inside a sewer-complex that ends at the entrance to a research-facility. After heading trough the overrun complex, the survivors will hopefully arrive the saveroom.
This is my first map, I hope its fun to play :)
is this still in development? i look fwd to an update
This was completed at some point in time. You'd have to Google it, I guess, since links aren't allowed here.
He did finish this, would be nice if he updated it here.
Very fun so far! Can't wait for that last map, nice job!
Thanks for this. I think you have a good eye for map design and I particularly enjoyed descending the mountain to the lake.
I look forward to playing the final map.
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@Trunten: What should I google to download the final map? I can't seem to find any website that host the final version of this map.