Last Heartbeat
- - Not Eat
- - WelcomeHome
- - Crash
- - GodIsDead
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No revision notes have been added by the developer.
Today Last Gift Community announces yet another campaign, but this time for the second part of the left 4 dead.
Last Heartbeat - a campaign that takes place during the winter, after the survivors sat in an old factory in a month, they ran out of food, and this resulted in a new se....
Environments: Forest / Woods, City / Urban, Arctic / Winter
* It's snowing!
* You tried... I hope so, atleast.
* The idea of a train was good, but awfully executed.
/ Awfully bland texturing.
/ Terrible use of fog.
/ The starting area is a saferoom inside a saferoom. WHY?!?
/ All maps can be completed on expert with no trouble.
/ All maps are extremely short and linear.
/ ''Not Eat''. Do I even need to say more?
/ Most horde events are easily skippable.
/ Invisible wall at finale can be bypassed even at the lowest movement speed.
/ Escape train is so slow you might as well run ahead of it.
/ Tank at finale can be skipped entirely.
/ Pointless, under-ground intro.
/ Pointless 'cutscene' at escape area that makes you unable to move.
/ Escape cutscene is literally unexistant.
/ Supplies and loot everywhere.
/ So bad it's not even entertaining.
/ Copy-paste areas - Second or third saferoom is from Death Toll.
/ Stats are entirely broken.
You know, the funniest thing about this campaign is how easily you can compare it to Big Rigs: Over the Road Racing. Hilariously bad grammar, awful mapping, no challenges at all, skippable events, bland graphics and a lack of proper competition - not even a major overhaul could save this abomination. I'm really sorry, but I just have nothing positive to say about this.
everything sums up
Cons:what speedboost said this is the worst campgain i have ever played
Conclusion:get back on this and learn ok
None
Cons:This campaign is the worst campaign I have ever played. Heres why.
Lighting is piss poor.
Glitches find you.
I glitched the last map just by walking out of the train, and walking down a opening in the tunnel.
Decal placement is bad.
You stole from many campaigns.
I made a review a long time ago but it looks like you took it down... I made a smaller review then.
• Interesting Setting
• Fascinating Finale Concept
• Very, Very Decent Atmosphere
• Avoidable Horde Event [Map 1]
• Pointless Radio [Map 1]
• Finale isn't entertaining and is just...nothing
• Pointless Barricade Event [Map 2]
• Pretty Dull and Bland in Various Places
Not as bad I expected but definitely not good as well. Map 1 Horde event is Avoidable since an SI will punch a hole through it. Barricade Event in Map 2 is is pointless since the horde only spawns behind the barricade.
banner requires iframes
good campaign
the finale was new and awesome
YOU RIDE A TRAIN!!
nothing i saw nothing
Conclusion:i dont care what people say this was one of the best ones
-it doesnot crash
-the finale was original
- not very many infected on the finale
-panic events are put too close together
-intro camera whent outside the map
-small variety of guns
-too easy
-brushes where not conected at some points
it was ok but more could have been put into it
- Intro
- Easy to follow
- Moving train idea
- Plane crash
- ... It's playable, doesn't crash
- Random poster.. also no reference to l4d2
- LOL map names 'Not eat' 'Godles dead'
- Why is there 2 saferoom doors in map 1, safe room within a safe room but still not safe D:
- Maps are too short
- Lacks challenge
- Some areas are just copied and pasted from official campaigns, such as the beginning saferoom in map 2
- Uneven terrain, bad textures
- The only witch... glitches
- No dialogue
- Title has no reference in it?
- Not enough ammo or variety of guns
- Too many medkits for simple difficulty
- No horde in the finale or tanks
- Train is possibly slower then a snail
- Random sound effects/objects
- No stats
- Game still plays in credits
- Useless radio in map 1
Hardly any effort is put into this, the cons are just ... so bad. At least the campaign is playable? Although I will always remember this campaign as 'Godles dead' and 'Not eat'.. it's the best part of it.
i thought there could have been alot more effort put in the campaign i like the snowy environment thugh. also levels are too easy and short. my conclusion is i liked the concept of it but there could have been WAY more effort.
+ Concept of the finale was good but the execution was horrible
+Starting under the bridge on Map 3 then ended up on top
- Map 3 framerate issue
- Missing textures
- Finale was bad
- Hardly any detail, linear
- On map 1 garage button and radio served absolutely no purpose
- Untextured outtro picture
- Railroad textures on finale is uneven
- You can run ahead of the train and finish the finale without killing any zombies or tanks
- If a survivor gets incapped on the train it will glitch and 'run over' the survivor, killing him
Has potential, needs a lot of work though.
Wow, this looks nice, but there's some huge differences in scores... I personally wouldn't call this campaign complete.
====== In general ======
+ Partly nice surroundings.
+ Snowy weather is cool.
+ Train finale was a nice idea.
+ Partly nice design of environments.
+ Few panic events triggered by explosions.
+ Cool poster.
+ Loved the whole setting and areas.
====== Map 1 ======
- Many transparent walls.
- Switch can be bypassed by crouching through a hole made by upcoming infected.
=================
====== Map 4 = finale ======
- Nearly no hordes and Tanks.
- Finale escape is no escape.
- AI mates have problems staying on the train.
- Although we have escaped the hordes were still coming.
======================
====== In general ======
- Short campaign although it's packed with 4 maps.
- No music.
- Bad intro and outro.
- No dialogues.
- Panic events can be bypassed.
- Open spaced concerning borders of maps.
- Campaign didn't feel optimized also concerning FPS.
- Transparent walls and items.
====================
Nice ideas involved but that's it. Snowy weather doesn't rescue a unoptimized campaign. Try again and fix these Cons and I'll change my review anytime.
*Cons of map 1 (-0,5)
*Cons of map 4 (-2,5)
*Cons of |Gen.| (-3,0)
==============
*Score of 4.0/10 points.
The train finale is pretty cool.
The environment can look decent at times.
The environment ranges from decent to poor.
It's okay to copy and paste some stuff, but not entire sections from official campaigns.
Ambient sounds are practically non-existent
What is the point of the radio on the first map?
The garage door event can by bypassed as the infected burst through the wall right next to it
The finale is broken - never saw a tank or SI
Poor intro
Poor finale
Blocky brushwork
Short maps
The poster is not relevant at all to the campaign
The third map is confusing
Overall, it tried but didn't get there. 4/10
Snowing
The finale is ride a train
The finale is too easy
It's copy paste from others L4D campaign
Try to re-construction this campaign,









Whiie
Snowing
Cons:The finale is ride a train
The finale is too easy
Conclusion:It's copy paste from others L4D campaign
Try to re-construction this campaign,