Still trying to fix these compile errors I have, but finished up adding in most of the remaining features this map required. If I can just get this compile errors then I can nav it and pack it.
Realized I need to do quite a bit of optimization still so it may be a bit.
I would just like to assure those interested in this project that it is not 'dead' as some impatient individuals seem to enjoy suggesting. It is merely postponed for other things. What other things? Well, you know, that sort-of-important thing called "Life". The only thing keeping me from finishing this map is a lack of free time and an absence of knowledge on how to create custom models. The fencing that I am using in this map is rather complex meaning that I need to make it into models as I have exceeded the maximum number of map planes (or something). I do not know how to do this so I have been trying to figure it out. Rest assured, I will finish this project eventually and will continue working on it when I can, but no estimates as to when that may be. I did not make a map to 85% completion to just abandon it.
No tengo mucho tiempo libre para completar este proyecto ahora, pero lo completaré cuando puedo complétarlo. Tengo que aprender a hacer modelos especiales para optimizar este mapa.
***Español es mi segunda lengua. Lo siento si mi gramática es malo. Estoy aprendiendo ;)
A map based on the Village map from Resident Evil 4. This map is a fusion of the Mercenaries version and the campaign version with particular aspects of both included or excluded based on personal preference. This map will feature textures and music from RE4. Expected for Summer 2013.
Be the first to provide a video for this add-on!