unreal tournament

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  • kurochama
    kurochama

    Posted this review

    6

    Survival mode bundled as a campaign, recommended to play with friends

    This campaign is kind of harder than usual custom campaigns. The word "tournament" there is no lie, as this campaign is about tournaments of scavenge & survival. I'll explain later.
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    In overview, actually the campaign is playable as there's no crash or error from the beginning to the end. Bot navigation is good as they follow players well but sometimes they can't pick some medkits. Supplies are enough & even there are good weapons in the beginning of map 1. There are instructions & highlights, but most of the time it lacks clues about where to go & what to do next. Because most maps are "tournaments", the longer players have no idea about where to go or what to do, the more dangerous the maps will be, as most maps have either scavenge events with holdout timer or holdout events with much longer time to wait for the rescue units. Some maps have some traps that spawn a special infected, tank, or witch.
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    Map 1 & map 2 are probably the easiest ones. Map 1 is mainly about scavenge event. In the beginning of map 1, a witch will greet survivors on the railway of the subway. Before climbing to the next subway station, there's either a tank or a witch spawn nearby as a challenge. After getting out of the subway to the city, the scavenge event begins. However, there's no clear clue about where to fill up the gas so it leaves no choice for survivors but to explore the areas. Once they arrive to the center of the city, some tanks will appear one by one. The area is very wide so fighting a tank should be no problem as survivors can also run back to the subway to fight him while running. After the tank's challenge is over, survivors can start to collect the gascans & fill up the gas more peacefully. There's a trap door here that no one should not open.
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    Map 2 is about walking through corridors to the saferoom. The paths are not difficult as they're linear, though some seem confusing due to similar designs of locations. There are lots of propane tanks at certain area for certain purposes. There are also some Jimmy Gibs zombies spawning somewhere, & they're harder to kill except by magnum pistol or melee weapon (one hit).
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    Then, the hard challenges start from map 3. Map 3 is about a special scavenge event. There's a lift platform that comes up & down regularly in the beginning of map. Bots are more likely left behind because some of them stand farther from the lift when following players, so players need to go farther until the bots are teleported. What makes the scavenge hard is the timer. The timer uses holdout timer, like only 2 waves of tank & then a rescue music is triggered along with a cursed panic event. A cursed panic event is when the horde keeps coming along with some special infected & one tank per kill. The next tank will respawn soon after the previous tank is killed. At the same time, there's no clue about where to fill up the gas during limited timer. That's why getting lost here is dangerous. My tips to make it easier are throw all gascans to the lowest floor, & then finish the scavenge event as fast as possible by using some vomitjars to distract zombies.
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    Map 4 is kind of short, but dangerous. Survuvors explore the temple with lava in the lower room. The objective is simple. They need to press the switches as instructed. There are 2 switches, one is to open the cell door & the other is to shut the alarm down & to lower the stairs. Once the first switch is pressed some tanks will greet survivor & they will come endlessly. Facing them head on is the worst idea, & running around is probably the best one to do. The areas are wide enough to run around to bait tanks somewhere far & then press the last switch. Once the stairs are lowered, just run, but stay cautious as there are some special infected instant spawn somewhere near the end of map 4.
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    Map 5 is about hard scavenge event again. This time, it's about filling up the fuel of the rocket. The timer is the same, like 2 waves of tank & then you're damned. My tips are the same as those on map 3: throw all gascans to the lowest floor & finish it as fast as possible before 2nd wave of tank is over.
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    Map 6 is about hard holdout event taking place at an arena with many paths leading to the center of the arena. There are some tools that throw survivors to upper floor where the radio is. Once the radio is started, the hard holdout event begins. The holdout event is hard because it's a combination of normal holdout event & survival. After 2 waves of tank end, the rescue music will play. During several minutes, survivors will defend for survival from the cursed panic event. The tank will respawn soon after the previous one is killed while at the same time horde will keep coming along with some special infected. The indicator of when it will end is the aircraft sound & the notification about rescue coming.
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    Then, the finale is probably the longest map. Survivors need to walk very far until they reach a small fortress for the hard holdout finale. The areas are wide & explorable, but there's no clue about where to go. The glow of a gascan will help a little about finding the paths. There are 2 fortresses here, & the last one is where the hard holdout finale takes place. Just like map 6, this hard holdout finale is also a combination of normal holdout event & survival. The hardest moment is when 2nd wave of tank is over & the rescue music plays. For several minutes, survivors have to defend until the rescue unit arrives, but there's no clue about what kind of rescue unit it is. A little clue for me is, bots know where to go, as long as they're inside the fortress.
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    In overalls, just like the title, it's a campaign about "unreal" tournaments. It's a survival mode bundled as a campaign, as most of the maps are about survival. Playing with bots are probably not recommended as they'll slow you down because they can't help collect the gascans & deploy better survival strategies. But if you love challenge especially about survival mode, this campaign is probably what you need.

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