Night Terror

Author: NIPPER and DrBoo (2)Game: L4DAdd-On: CampaignMaps: 6/6
rating96 Co-op map for co-op play
6/6 Maps Available
  • - l4d_nt01_mansion
  • - l4d_nt02_haunts
  • - l4d_nt03_moria
  • - l4d_nt04_jungleruins
  • - l4d_nt05_wake
  • - l4d_vs_nt04_jungleruins
Campaign Status: 100% Complete
10/16/09
=========

1 – Blockade
-various small details

2 – Haunts
-removed all scripted zombies
-players now forced to go through stretching room
-map length increased
-fixed music occasionally not playing

3 – Moria
-greatly reduced the number of scripted infected spawns
-used timed button so players can’t avoid being seen by the first tank
-disabled director boss spawning to avoid tank fighting fatigue

4 – Jungle Ruins
-bridge broken
-removed scripted tank and witch spawns
-added more traps
-I hate jungles

5 – Wake
-nothing really


08/26/09
=========

Map 1 - Blockade
-added some more stuff

Map 2 Haunted Mansion
-Fixed and added sounds
-Fixed nav error
-rescue closets work

Map 3 Moria
-moved tier 2 weapons
-added possible pipebomb spawn before tomb room
-fixed nav error

Map 4 Jungle Ruins
-Reduced the number of item spawns
-added panic event
-players should now spawn in the correct saferoom

Map 5 Wake
-minor changes

07/26/09

=========

Night Terror Beta 1
l4d_nt01_mansion_b1 by NIPPER
l4d_nt02_haunts_b1 by NIPPER
l4d_nt03_moria_b1 by NIPPER
l4d_nt04_jungleruins_b1 by DrBoo
l4d_nt05_wake_b1 by NIPPER
Jungle models in l4d_nt04_jungleruins_b1 by Shiroko

I am aware of the nav issues with haunts and moria. The nav works fine unless you die and restart the level. At that point it gives the map is unplayable error. Ive tried and tried to figure out what causes that but I cant. I am releasing this with the hopes that someone else might be able to figure it out.

07/26/09

=========

Night Terror Beta 1
l4d_nt01_mansion_b1 by NIPPER
l4d_nt02_haunts_b1 by NIPPER
l4d_nt03_moria_b1 by NIPPER
l4d_nt04_jungleruins_b1 by DrBoo
l4d_nt05_wake_b1 by NIPPER
Jungle models in l4d_nt04_jungleruins_b1 by Shiroko

I am aware of the nav issues with haunts and moria. The nav works fine unless you die and restart the level. At that point it gives the map is unplayable error. Ive tried and tried to figure out what causes that but I cant. I am releasing this with the hopes that someone else might be able to figure it out.

Updated: 10/16/2009 Version: 3.0 (complete) Size: 141.52MB File: nightterror.vpk Downloads: 250,561 Views: 545,730

Map3 (moria): Hold use on the book-button until the bucket falls. Ignore the progress bar.

Make sure everyone is on the side of the room with the book too.

This will be fixed in the next version.

Updated to version 3 on 10/16/09

632 Comments and 32 Reviews +  Add a review +  Add a comment
Francis94 Francis94 Posted 5 days ago

This version of Campaigns is not ending!!!! MAP 3 is not working...But for L4D2 this map is working

Player Player Posted 1 week ago

Pros: Pretty accurate maps and good themes
very challenging which i like

Cons: The Evil Dead level was a disappointment, I was hoping we would go into the basement and activate the recording to summon the horde like in the movie

Overall its a great campaign and you should make a sequel with more movies and stuff

Los Angeles Los Angeles Posted 1 week ago

Excellent maps, could not get past that well/book part on the third map i think it was. I tried selecting 'read' in a number of different ways..standing on well..different sides etc, from what I read you need the bucket to fall in well? could not make that happen so i could not proceed, needed to restart game and skip to next map in order to conclude campaign

Thanks for your efforts

weug weug Posted 1 week ago

can't read the book in map3(moria)...=='''

dude dude Posted 1 week ago

havent played it yet but the pictures look AWSOME!!

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Recent Night Terror Reviews (23)
Night Terror RainingMetal RainingMetal Posted 1 month ago
Pros:

-Unique sounds.
-Good gameplay.
-Supplies reasonably scattered throughout.
-Environments are immense, albeit irrelevant every time.

Cons:

-Moria ending is very overwhelming. Let the Survivors reach the end of the bridge before spawning the enemies, okay?
-Lack of Survivor dialogue.

Conclusion:

My old review got lost, so I made this one.

92
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