1 Maps Available
05/01/12
=========
add these changes to you pak01_dir.vpk
Change - This;
$baseTexture "models\survivors\namvet\bill_color"
$bumpmap "models\survivors\namvet/bill_normal"
$baseTexture "models\survivors\namvet\bill_color"
$bumpmap "models\survivors\namvet/bill_normal"
$baseTexture "models\survivors\namvet\bill_head"
$compress "models\survivors\namvet\bill_head_compress"
$bumpmap "models\survivors\namvet/bill_head_normal"
$baseTexture "models\survivors\namvet\bill_head"
$bumpmap "models\survivors\namvet/bill_head_normal"
$compress "models\survivors\namvet\bill_head_compress"
$Iris "models/survivors/blue_iris"
To - This;
$baseTexture "models\survivors\namvet\vill_color"
$bumpmap "models\survivors\namvet/vill_normal"
$baseTexture "models\survivors\namvet\vill_color"
$bumpmap "models\survivors\namvet/vill_normal"
$baseTexture "models\survivors\namvet\vill_head"
$compress "models\survivors\namvet\vill_head_compress"
$bumpmap "models\survivors\namvet/vill_head_normal"
$baseTexture "models\survivors\namvet\vill_head"
$bumpmap "models\survivors\namvet/vill_head_normal"
$compress "models\survivors\namvet\vill_head_compress"
$Iris "models/survivors/blue_iriss"
=========
add these changes to you pak01_dir.vpk
Change - This;
$baseTexture "models\survivors\namvet\bill_color"
$bumpmap "models\survivors\namvet/bill_normal"
$baseTexture "models\survivors\namvet\bill_color"
$bumpmap "models\survivors\namvet/bill_normal"
$baseTexture "models\survivors\namvet\bill_head"
$compress "models\survivors\namvet\bill_head_compress"
$bumpmap "models\survivors\namvet/bill_head_normal"
$baseTexture "models\survivors\namvet\bill_head"
$bumpmap "models\survivors\namvet/bill_head_normal"
$compress "models\survivors\namvet\bill_head_compress"
$Iris "models/survivors/blue_iris"
To - This;
$baseTexture "models\survivors\namvet\vill_color"
$bumpmap "models\survivors\namvet/vill_normal"
$baseTexture "models\survivors\namvet\vill_color"
$bumpmap "models\survivors\namvet/vill_normal"
$baseTexture "models\survivors\namvet\vill_head"
$compress "models\survivors\namvet\vill_head_compress"
$bumpmap "models\survivors\namvet/vill_head_normal"
$baseTexture "models\survivors\namvet\vill_head"
$bumpmap "models\survivors\namvet/vill_head_normal"
$compress "models\survivors\namvet\vill_head_compress"
$Iris "models/survivors/blue_iriss"
05/01/2012
Version: 1.0 (final)
Size: 8.46MB
File: ACU Bill.vpk
Downloads: 262
Views: 2,888
U.S Army's Digital ACU camo added to the survivalist and (U.S Special Forces) ex-Green Beret veteran Bill. Along with a newly textured beret, cleaner look. Left the shirt dirty, just a little darker, you know Bill...a messy eater.
Tagged: Bill, Texture, Clean, ACU, Digital, Army, Beret, Green, Yellow, First, Flash, Special, Forces
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[url=http://www.l4dmaps.com/details.php?file=17046][img]http://www.l4dmaps.com/img/embed/17046.png[/img][/url]
<a href="http://www.l4dmaps.com/details.php?file=17046"><img src="http://www.l4dmaps.com/img/embed/17046.png" alt ="ACU Bill" border="0" /></a>










now he looks like sheperd from COD MW2 :)