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The Police Department

Author: Alvaro Becerra/Princesa Luna (73)Game: L4D2Add-On: CampaignMaps: 4/4
Awaiting2 votes Co-op map for co-op play
4/4 Maps Available
  • - Jail
  • - Parking
  • - Officies
  • - Road
Campaign Status: 100% Complete
03/13/13
=========

No revision notes have been added by the developer.

02/04/13
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Minor changes added:
-Bugs fixed
-Cubemaps have been removed
-Level 3 its a bit longer

01/21/13
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Added Music
Bugs Fixed
New panic events
NEW ITEM¡¡¡ : SHOT TO THE PLANTS POT TO GET HEALTH ITEMS (LIKE RESIDENT EVIL)
Map 4 still in progress

01/13/13
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Addes map 3

01/06/13
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ADDED SOUNDS, SOUNDSCAPES, NAV IMPROVED, OPTIMIZATION, CHANGED SOME PROPS, CHANGES IN THE LIGHTS.

-Added the begining of the third level

Bug Report:

Chapter 1

Door in hallway has no adjacent room. FIXED
Overlapping textures. Windowframe/Wall. FIXED
Coach got stuck on table. FIXED
Car alarm horde spawns out of nowhere. FIXED
Overlaying pipes. FIXED


Chapter 2

-Teleported Coach outside of map. FIXED
-Placed med kit inside the walls of safe room. FIXED
-Caused safe room door to appear and then disappear. FIXED

Another chapter transition was run to confirm these issues. FIXED
Overlapping textures. Doorframe/Wall. FIXED
Overlapping textures. Small roof. FIXED
Missing part of building. FIXED
Brush clipping through wall. FIXED
Ceiling tiles not aligning. FIXED
Stuck spot in outside area. FIXED
Out-of-map glitch. FIXED
Smoke going through building. FIXED
Paz notices a cubemap issue. FIXED
Light frame gives off shadow. FIXED
Out-of-map glitch. FIXED
Cut off wall decal. FIXED
Table legs(?) portruding from floor. FIXED
Water level cuts into FOV/arms when crouching in sewers. FIXED
1:04:50 - Paz recommends changing sprites to avoid floating grass.

12/16/12
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Parking Level has been amplied
Bugs Fixed
Added More details
Added 3D Skybox
I STILL HAVING NAV IUSES, IF ANYONE WOULD LIKE TO HELP ME I ll be glad

12/10/12
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BUGS FIXED AND ANOTHER LEVEL ¡¡¡

11/26/12
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No revision notes have been added by the developer.

11/20/12
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No revision notes have been added by the developer.

03/13/2013 Version: 4.1 (complete) Size: 137.91MB File: thepolicedepartment.vpk Downloads: 69,771 Views: 60,223

*UPDATE 8*
Map 4 Added, the finale event still on beta, please be patient
Added custom soundscapes
Minor changes in the other maps


56 Comments and 3 Reviews
L4DTeak. L4DTeak. Posted 11 months ago
Pros:

+ Custom ambient soundscape
+ Routes are quite clear
+ Proper amount of mobs

Cons:

- Too short, applies to each level
- Details(clearly visible overlapped brushes, unpickable molotov)
- Narrow, applies to each level
- Tank placement in 2nd chapter
- No rescue closets(in 2nd chapter)
- Nav editing
- Null finale

Conclusion:

Lots of work to be done before it qualifies as a 4-map campaign. The scenario is fine, but it lacks details, bigger scenes, and events. That dude down there clearly over rated. Though the finale is still in beta I believe it won't take much effort to make that plane functional as a rescue as in No Mercy or The Parish, the author has labeled it as complete.
However, I by no means meant this will go nowhere and bears no potential, it just needs more time for an "operation", a big one. Enlarge the scenes, get the nav work and create fun events and a functional finale.
This ruined expectations from me and a few others and I believe the next game won't commence until later at night. What a beautiful evening.

Apart from the finale:

Mapping: 6.5/10
Events: 6
Experience: 5.5/10
TOTAL: 6.0

6.0
Report
nabais2010 nabais2010 Posted 1 year ago

Great job !!! The last mission I cant get in the helicoper in singleplayer , I didnt try to play this map on multiplayer. But I will

finale's still incomplete, prob gotta wait for next update before the chopper's functional :P

1 year ago
Megadude Megadude Posted 1 year ago
Pros:

*Good length maps.
*Very good attention to detail and lighting.
*Fun to play.
*Custom thumbnails and poster.

Cons:

*Custom intro would be good.
*Hordes appeared before even leaving the starting saferoom.
*Cell bars looked a bit blocky.
*Maps need extending beyond the playable area. Can see in several places where map ends and sky begins.
*No melee weapons until map 3.
*No ammo or health in saferooms. Only one saferoom had weapons.
*4 health kits near to end of map 2 were too close to the saferoom. When bots get that close to the saferoom, they ignore everything and just run for safety. Move health kits into saferoom or move them to earlier in the map.
*Water filled tunnels could use a little more detail.
*Can't escape in map 4.

Conclusion:

A quite good campaign. There are a few issues still to be worked out, mainly the lack of supplies in the saferooms and not being able to escape in map 4. The police station is a bit of a maze but I managed to figure it out. Once the bugs have been sorted out and map 4 has been finished, this could be an excellent campaign.

7.5
Report
Amethyst_Star Amethyst_Star Posted 1 year ago

Police Department, No alarms or events... seems legit.

CVonV CVonV Posted 1 year ago

agreed. the finale is not finished so don't mark it as complete.

also there is a bug in map 2 cos sometimes the players are spawned in both saferooms. and sometimes you can just finish the level by just opening and closing the door.

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The Police Department L4DTeak. L4DTeak. Posted 11 months ago
Pros:

+ Custom ambient soundscape
+ Routes are quite clear
+ Proper amount of mobs

Cons:

- Too short, applies to each level
- Details(clearly visible overlapped brushes, unpickable molotov)
- Narrow, applies to each level
- Tank placement in 2nd chapter
- No rescue closets(in 2nd chapter)
- Nav editing
- Null finale

Conclusion:

Lots of work to be done before it qualifies as a 4-map campaign. The scenario is fine, but it lacks details, bigger scenes, and events. That dude down there clearly over rated. Though the finale is still in beta I believe it won't take much effort to make that plane functional as a rescue as in No Mercy or The Parish, the author has labeled it as complete.
However, I by no means meant this will go nowhere and bears no potential, it just needs more time for an "operation", a big one. Enlarge the scenes, get the nav work and create fun events and a functional finale.
This ruined expectations from me and a few others and I believe the next game won't commence until later at night. What a beautiful evening.

Apart from the finale:

Mapping: 6.5/10
Events: 6
Experience: 5.5/10
TOTAL: 6.0

6.0
The Police Department
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