2/4 Maps Available
- - Hotel
- - Agonizing city
- - Dead park
- - soon
07/21/09
=========
- Added loading-poster
Agonizing City:
- Added "Cinematic Physics" at 1st panic event
- Fixed some exploits
- Improved satic shadows for indoors
- Optimization
- windows and glass are improved
Hotel:
- Fixed missed glass textures
- Fixed some bugs
- Wood board isn't breakable now (Bar)
- Some optimizations
05/17/09
=========
Note: update based on L4D Authoring Tools Beta
Hotel:
- Replaced some windows
- Removed "purple-tint" decals
- Walls are breakble by Infected only
Agonizing city:
- Added background buildings
- Improved Panic events
- Removed "Error!" objects
04/20/09
=========
- Added new chapter - Agonizing city. It contains some bugs/errors, but i'll try to fix them in next updates
04/07/09
=========
- Added destructable walls at some places, but not fully functional (changes in next updates)
- Some changes in nav-file
- Added interiors in locked rooms
- Improved Panic Event: the way to safe room blocked by metal door, and after finished panic event, the door broken.
04/06/09
=========
- Improvements in level-design (outdoors, panic event, etc.)
- Fixed bug, that rain was "blinking"
- Fixed bug, that special infected could spawn in room with locked door
04/05/09
=========
- Fixed critical bug, that you can break the floor with molotov. After that the way to saferoom could be blocked
- Added some changes in level-design (bar)
- Witch can spawn near from elevator now
- Replaced "pills here!"textures
04/04/09
=========
No revision notes have been added by the developer.
=========
- Added loading-poster
Agonizing City:
- Added "Cinematic Physics" at 1st panic event
- Fixed some exploits
- Improved satic shadows for indoors
- Optimization
- windows and glass are improved
Hotel:
- Fixed missed glass textures
- Fixed some bugs
- Wood board isn't breakable now (Bar)
- Some optimizations
05/17/09
=========
Note: update based on L4D Authoring Tools Beta
Hotel:
- Replaced some windows
- Removed "purple-tint" decals
- Walls are breakble by Infected only
Agonizing city:
- Added background buildings
- Improved Panic events
- Removed "Error!" objects
04/20/09
=========
- Added new chapter - Agonizing city. It contains some bugs/errors, but i'll try to fix them in next updates
04/07/09
=========
- Added destructable walls at some places, but not fully functional (changes in next updates)
- Some changes in nav-file
- Added interiors in locked rooms
- Improved Panic Event: the way to safe room blocked by metal door, and after finished panic event, the door broken.
04/06/09
=========
- Improvements in level-design (outdoors, panic event, etc.)
- Fixed bug, that rain was "blinking"
- Fixed bug, that special infected could spawn in room with locked door
04/05/09
=========
- Fixed critical bug, that you can break the floor with molotov. After that the way to saferoom could be blocked
- Added some changes in level-design (bar)
- Witch can spawn near from elevator now
- Replaced "pills here!"textures
04/04/09
=========
No revision notes have been added by the developer.
Updated: 07/21/2009
Version: 2.3 (beta)
Size: 17.9MB
File: the_agony_of_mankind...
Downloads: 42,302
Views: 129,889
When the last day of humanity is on their door step, the survivors must escape from the agonizing city to extend their lives... For a while.
A shame this Campaing isn't continued, it looked promising.
Looks like **another** abandoned campaign.
Looking pretty good, but there's absolutely no way this campaign should be rated up there with the best COMPLETED four- and five-map campaigns on this site.
That seems a bit odd to me...
i can't for it to be finish too it look great nice work KYB
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Left 4 Dead Polls
Its a shame this has been abandoned.....it started off really good.....with good replay value. I'm grateful you took the time to do what you've done. Thankyou !
It would be nice for you to pass comment one way or another.......42,215 downloads says volumes.
Best of luck....