Vienna Calling
- - Vienna City
- - Kaiser- Franz-Josef-Trainyard
- - Nussdorf District
- - Donauinsel
- - Donauturm
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The major things we changed:
"Vienna City":
-added some light to the entire map
-completely redesigned the panic event
-added more fog
-deleted one of the alternative paths
-improved bot path finding
"Kaiser Franz":
-improved bot path finding
-highlighted the panic event
-added some playerclips
-fixed the problem of players spawning anywhere
"Nussdorf":
-added a ladder to the sewer
-unlocked the door at the panic event
-relocated the weapon-spawn-positions
-improved bot navigation
-improved performance
-fixed the problem of players spawning anywhere
"Donauinsel":
-fixed the problem of players spawning anywhere
-relocated weapons and goodies
-improved performance
-improved bot navigation
-decreased the depth of the water
"Donauturm":
-decreased the amount of fog
-improved performance
-fixed the problem of players spawning anywhere
-improved bot navigation
-redesigned the picture-room
10/09/09
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No revision notes have been added by the developer.
They could take a look at the precious sights of Vienna, at the ancient catacombs, the famous recreation areas, or all the other places of interest, if they would not be hunted by millions of hungry, undead Austrians.
Tagged: co-op
Environments: City / Urban, Recreation / Indoor, Industrial / Commercial
+ Long, challenging campaign.
+ Original toxic waste gimmick is a fun hazard.
+ Long maps for those who enjoy them, with multiple crescendos.
+ Some great set-pieces, in particular the iconic distant scenery, the vehicles used at certain points, and a breathtaking finale backdrop.
+ Random thing but great use/placement of alarm cars.
- The maps are uncharacteristically long and challenging compared to official maps, which may be a con to some.
- Some areas are confusing to find where to go, or annoyingly dark.
- Survivor bots are usually fairly competant, but are will run into the toxic waste without a moment's hesitation when chased by a Tank etc.
- The Donauturm tower on map 4 would look much better if it was in the 3D Sky Box. The way it fades in is really noticable as you approach it.
Overall fantastic with lots of original ideas and locations, and plenty challlenging for those who are seeking out such a campaign. Fairly bot friendly for single players too, but be wary of them around toxic waste areas on map 4 in particular.
How do i copie the campaign i downloaded into addons for it to be on my left 4 dead game to play
someone wanna do something about steiners review? it's really unjustified
Reported his review, and his profile months ago. Still don't know why anyone hasn't done anything about it.
Custom Poster
AI were helpful
Long length
Toxic waste
Train ride!
Lack of ammo, guns and overall items in first map. I went through half of it with my handgun.
Long length might be a con to some.
Lots of darkness and where there's light, it's usually flashing, which made me feel sick.
Bots are helpful, but really slow.
Odd placement of turrets. I mean, hordes don't happen anywhere near them.
I gave up on map 3 or 4 because I got stuck in a river. My AI kept dying and I couldn't get out of it. After feeling sick from the flashing lights, I couldn't play anymore with this frustration.
Nice long campaign with a nice difficulty level and nothing too major to complain about. I'd turn the brightness up if you're prone to eye strain or nausea.










Custom Poster
Cons:AI were helpful
Long length
Toxic waste
Train ride!
Lack of ammo, guns and overall items in first map. I went through half of it with my handgun.
Conclusion:Long length might be a con to some.
Lots of darkness and where there's light, it's usually flashing, which made me feel sick.
Bots are helpful, but really slow.
Odd placement of turrets. I mean, hordes don't happen anywhere near them.
I gave up on map 3 or 4 because I got stuck in a river. My AI kept dying and I couldn't get out of it. After feeling sick from the flashing lights, I couldn't play anymore with this frustration.
Nice long campaign with a nice difficulty level and nothing too major to complain about. I'd turn the brightness up if you're prone to eye strain or nausea.