- - Fairfield Streets
- - Fairfield Subway
- - Fairfield Sewers
- - Mercy Hospital
- - Mercy Hospital Rooftop
- - Fairfield Alleys
- - Fairfield Truck Depot
=========
| VERSION 1.0 |
RELEASE NOTES
- 12 maps (No Mercy 1, 2, 3, 4, 5, Crash Course 1, 2, Death Toll 1, 2, 3, 4, 5)
- Intercampaign checkpoints (Health, weapons, ammo, and items carry over)
- One pickup per item/weapon
- Ammunition piles moved in finales, some crescendo events
- Hunting Rifle begins spawning in No Mercy 2
- M16 begins spawning in No Mercy 4
- Autoshotgun begins spawning in Crash Course 1
KNOWN ISSUES
- No Mercy 1 missing intro music
- Crash Course 1 missing intro music
- Crash Course 1 missing opening conversation
- Crash Course 1 intro cameras do not activate after a level transition
- Crash Course 1 and 2 missing ladders
- Crash Course 1 and 2's saferoom is dimly lit
- Crash Course 2 has several solid area portals blocking access to doors
- Death Toll 1 missing intro music
- Death Toll 1 intro cameras do not activate after a level transition
11/14/09
=========
| VERSION 1.0 |
RELEASE NOTES
- 12 maps (No Mercy 1, 2, 3, 4, 5, Crash Course 1, 2, Death Toll 1, 2, 3, 4, 5)
- Intercampaign checkpoints (Health, weapons, ammo, and items carry over)
- One pickup per item/weapon
- Ammunition piles moved in finales, some crescendo events
- Hunting Rifle begins spawning in No Mercy 2
- M16 begins spawning in No Mercy 4
- Autoshotgun begins spawning in Crash Course 1
KNOWN ISSUES
- No Mercy 1 missing intro music
- Crash Course 1 missing intro music
- Crash Course 1 missing opening conversation
- Crash Course 1 intro cameras do not activate after a level transition
- Crash Course 1 and 2 missing ladders
- Crash Course 1 and 2's saferoom is dimly lit
- Crash Course 2 has several solid area portals blocking access to doors
- Death Toll 1 missing intro music
- Death Toll 1 intro cameras do not activate after a level transition
No Mercy + Crash Course + Death Toll marathon compilation campaign with a few tweaks for energetic coop players. Credit goes to Valve for nearly everything.
- 12 maps
Does the Helicopter EVER show up on the Mercy Hospital Roof? Or is there another way to the next map?
Nice with some original maps
Zombies spawn randomly right in front of you
Can get the final in no mercy to start
Im not writing much but overall you did a nice job.
It just too bad that the finals won't work, that is why the rate is low. it not very entertaining to play af campain without an end..
But keep up the good work
With the L4D2 Addon Support, L4D1 campaigns can be played in L4D2. The campaign itself hasn't been updated to take special advantage of 2's features, but you should be able to run it fine with the Addon Support.
Saw this map in the l4d2 browser, installed it, and it's an l4d1 map. wtf. why do l4d1 mods show up in l4d2 sometimes? irritating!
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This campaign although just a combination of default maps has custom object placement as well as special spawning locations (tanks/witches). This is a challenge on advanced and it would be beyond insane on expert.
Cons:Some of the lighting is off and I crashed on loading the final map (not counting crash toward score).
Conclusion:If you are a fan of the original campaigns and you have a team of good players this map is a must.Grab it NOW!
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Still no comments about how it sometimes doesn't change maps after the No Mercy and Crash Course finales... as he could see, those are bugs that multiple people are experiencing with this campaign. I appreciate he explained why Crash Course was broken, so would be nice he could look into the finale maps not changing levels.