=========
//GENERAL\\
-There is now two versions of the map: day and night.
DAY version is the same light configuration as the previous versions. But there is a better skybox3D (city feeling), some fly jet... If you want a good scavenge game use this day version.
NIGHT version is like Hard rain. There are random storms happening. It's really fun in survival mode if you stay outside. It's also great to play this version in coop mode in expert difficulty.
-The map support now all the game modes: coop, versus, survival, scavenge.
NOTE for the coop: it's only one map. The next map launch are the credits. Also play it in the night version.
-Added a third way to access to the cinema roof.
-Added some planck on the roof which connect the cinema roof to the armory roof.
-Added a third way to access to the cinema roof: scafolders near the armory.
-Added a theater room.
-Added details to the cinema roof.
-Colorcorrections work better now. Colors are much better inside the cinema.
-Added various details:
*cinema models like arcades, dukenukem posters, speakers, cinema seats... Thanks to Chrustec & Shottywhore for those models. They made Duke3dhh-Final which is a really nice and fun hl2dm level!
*posters inside the cinema and corridors.
*jukebox near the bar.
*appartment sound (haha).
*pils vending machine in toilets (thanks to jsparakov).
*better skybox3d.
*changed a few buildings.
*ceda tents.
//NAVIGATION\\
- Roof is more friendly with survivors. They no more fall off the ledges.
- The flow should be better=> more zombies and harder in survival.
- Coop: The map support dynamic pathing.
- Survival: It's no more possible to lame in the ventilation shaft.
- Survival: whites crates should be accessible to zombies.
//MISC\\
-Worked a bit on the poster.
-There should be no more errors in the console.
-Scavenge: changed some cans.
-Weapons: new placements for all the modes.
//CREDITS RESSOURCES\\
Thanks to Chrustec & Shottywhore for models. They made Duke3dhh-Final which is a really nice and fun hl2dm level!
Thanks to jsparakov for pils vending machine.
12/20/09
=========
g02_cinema.VPK => Version2.
-Map support now the survival mode.
-Added aditionnal paths to the map.
-Zombies spawn correcly now.
-The map is now correcly displayed as "The palace" and no more "A perfect place to die" in the lobby.
-Various nav editing.
www.grippy.fr/cinema
12/18/09
=========
No revision notes have been added by the developer.
The Palace is a single map for Left4dead2 which take place in a cinema and around it
Two versions: DAY & NIGHT
INSTALL:
Go to: C:\Program Files\Steam\steamapps\common
Place the .rar in this folder and extract the .rar
If windows ask to merge say YES
... Extract the .rar where?
what the hell nearly my whole map is black and purple checker board did i do somethin wrong the palece v2 works but this one is retarded plz help
GREAT detail
Very large map to explore
Top notch level design and concept
One of the best survival maps out there.
Co-op is just one map.
AI Can stumble a bit on the rooftops.
Very impressive single map! This definitely rivals any of the Valve maps that are in the game!
This is currently my favourite community made survival map.
Campaign is too short however. Make a 3 or 4 map campaign of the same quality as this one map and you'll have yourself just about the best campaign out there!
.
You gonna turn this into a full-fledged campaign? Cause it's pretty awesome
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GREAT detail
Very large map to explore
Top notch level design and concept
One of the best survival maps out there.
Co-op is just one map.
AI Can stumble a bit on the rooftops.
Very impressive single map! This definitely rivals any of the Valve maps that are in the game!
This is currently my favourite community made survival map.
Campaign is too short however. Make a 3 or 4 map campaign of the same quality as this one map and you'll have yourself just about the best campaign out there!
banner requires iframes









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(... Extract the .rar where?)
Are you a total retard ?. Hope ur joking ? =/