A Noble Effort
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-Added Incendiary and Explosive Ammo spawn
-Add Laser-dot Sight Spawn
-Tweaked weapon spawns
-Fixed an instance of players being able to reach an area intended to be unreachable
-Higher variety of common infected
-Clown, Roadcrew, Riotcop, Mudman, and Ceda Agent uncommon common infected all have a (small) chance to spawn
-Re-textured most of the map
-Start-up delay halved
-Replaced the glitchy carpet in the bedroom
-Added some extra decoration
-Changed several static props to physics props
-Optimization work done
-Minor nav-mesh tweaks
01/01/10
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Beta (version 1.0) released.
This is a survival map with 9 different rooms of varying themes and gimmicks from which you can defend from.
*Left 4 Dead 2 Add-on Support Recommended*
Blue , Green , Red and Dark . @_@ dizziness .
It was a picture from when the map was still using the default lighting scheme. I attempted to convey this through the caption, but it seemed to be almost unreadable.
In light of your comment I have decided to update some of the screenshots.
last picture looks like fullbright thatts NOT good
-Very fun game play
-the long hallways, dim lighting, and really strange areas make it really trippy and creepy.
-I love how one door was hidden behind a pile of boxes, I didn't realize it was there until a charger started breaking through it
-Lots of different areas to hold out in
-Plenty of supplies scattered around the map
-could be more detailed
-the start was delayed, which is kinda annoying.
This map is pretty challenging and I had a lot of fun playing on it. I give you and 80/100
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Whenever I try to start a match while loading it crashes