- - Entrance
- - Facility
- - Rooftop Finale
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Version 1 known bugs
- Sometimes, ambient sounds such as fire effects and rain don't play for all players when playing online. THIS IS A VALVE BUG! To fix this, restart the map.
- Map 2 doesn't have any tier 2 spawns. This was a possible problem at first, however testers didn't feel it was necessary to fix.
Fort Noesis L4D2 version. New survivor conversations, and map 2 crescendo. Campaign is basis for Noesis Interactive's Left 4 Dead tutorial. REQUIRES L4D2 ADD-ON SUPPORT!!!!!
- Some New Conversations.
- New Storm Effects (Not Many Though)
- Very Laggy At Points
- Radio Conversations Didn't Work
- No New Weapons Added
- Almost No New Content
- Nav Mesh Didn't Work On The Finale
- Needed A New Rescue Vehicle, Choppers Are Getting Boring
- Music Didn't Work At All
All in all, this has to be one of the single laziest ports of anything I have ever played. I am sorry to say it, because I loved the first one, but this, this was terrible, with even more bugs than the first, nothing new, a very monotonous storyline, various, incredibly annoying things and little improvement over the first.
I am totally sure that the sound issues were in no way related to my computer, or my game, as the other campaigns I played on the same day worked perfectly. With some improvements, and a little more interesting stuff, this could become a great campaign.
I hope that you will take my criticism as a base for some improvements, not as my way of becoming a very unfriendly person, being a mapper myself I know the problems one can encounter.
Thank you for taking the time to read this, and I hope to see a new version in the future.
New conversations
Final map AI issues
Conclusion:Ok campaign, one main issue with playing single player is the AI on the final map. They refuse to pick up weapons/health packs at both locations (outside of elevator and in radio room) and get easily killed during the final just using pistols and no health packs. I tested it multiple times and maybe 1 in 3 will take a weapon if they are pushed into them by the horde. I would have rated it higher if not for the AI issue on the final map.
It's an okay campaign.
Cons:Needs better details
Poor design layout
Uninspired
Ehh. Didn't have that great time with this campaign.
@player does now =)
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Good level design but some places are clearly made for "versus only" (offices for example) because SI bots suck so hard that it's in the end not very hard and interesting.
Good work on the texture imo.
As said before, some boring interiors but maybe due to the sucking SI bots
Conclusion:Great map, but surely more intersting in versus mode. Download it and play it. We need more people to play these awesome custom maps like this one.
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Left 4 Dead Polls
Creative
Cons:Too complicated
Conclusion:Almost no Items in the map AND in safe room
Had to restart many times because of places I'd get stuck
Survivors Get stuck in safe rooms
No closets for respawning
Many bugs
All-in-all, this was a poor campaign, no custom content and even obvious things like the safe room door was on backwards. This was really a waste of my time.