- - The Obahn
- - Sewers
- - Police Station
- - Finale
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Have fixed the vpk file issues, finally!
No revision notes have been added by the developer.
Map 1-
Added more cars and other vehicles
More details around the map
Map 2-
Changed the panic event entirely
Added more cars
Added other small details
Took out some parts that were irrelevant
Map 3-
Added more ammo
Added more details on the roof
Added more cars
Fixed up some wall issues
Map 4-
Took out some ramps to make it harder
Added more battle station type areas
Added more trees
Added more details around the entire map
Now supports Versus mode!!!!!
06/23/10
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No revision notes have been added by the developer.
06/17/10
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No revision notes have been added by the developer.
Campaign
- OBahn: Make your way through the bus track to the Bus station
- Tunnel system: Fight hordes underground till the police station
- Inside Police Station: Continue through the police station
- The Finale: Hold out for rescue!
Thanks, Jason.
Environments: City / Urban
- Map length
- Plenty of supplies (but see cons)
- Finale area was big, various places to hold out
- Events were well placed
- Different environments
- No dialogue between survivors
- Couldn't escape in the helicopter until everyone else is dead
- Random shotguns everywhere but not many other weapons
- Lighting was bad and uneven in most areas
- Slow doors are okay, but they should be explained, especially the safe room door
- Poster has l4d1 survivors
- No voice or instructions when starting the rescue during the finale
This is an average campaign, with nothing making an impression on me, although despite the cons it's still enjoyable.
Good design map
looks like a real zombie apocalypse
I liked the final map
good size map
I found good weapons in the first map :D
good number of enemies
campaign was all dark
I thought that playing with the survivors of L4D1 :/
no dialogues
no video intro and end
the campaign is good, but it is very dark, I like dark maps but not the entire campaign, at least one map could have been more enlightened. the campaign is good but could be better with the points mentioned
+ Nice details
+ All in all nice concept
+ Good stringing together of the maps
+ More than enough supplies in the finale
+ Creative in my opinion
+ Many, and I really mean many horde events
+ Finale somehow had a nice design
+ Challenging, no doubt
+ Good length
- Wrong poster (L4D survivors instead of L4D2)
- Finale house was copied of the Death Toll campaign
- Finale had many bugs
- No dialogues between the survivors
- Not enough arrows that show where one has to go
- Too dark sometimes
- It took some time before I found some useful weapons in the first map
- Enemies took ages to get to our position in the finale
- Tanks also took ages
- Tank once spawned behind the gate to the chopper
- There was too much crap standing in the surrounding, so tanks always punched it in our direction -> Death
- Statistic mistakes, some things it didn't even count
- At the beginning AI always had to spawn themselves to my position, although they were close to me
- Startposition, or actually -room: the light was always flickering, pretty annoying
- Framerate issues
- Didn't make much sense though
- Finale was disappointing
This was pretty mediocre. It had some good, and some bad things to report, but actually more bad ones. It wasn't bad, but it somehow didn't really give me "the kick". In my opinion it could be better. Score '65' (changeable *if updated*)
• Good Map Design
• Decently Detailed
• Decent Layout
• Decent Atmosphere
• Decent Events
• [50/50] Finale Event is Decent
• Finale Location and Atmosphere is Fairly Good
• Very Few Invisible Objects or Debris
• Few Floating Objects
• Finale Ending [Helicopter and all of a sudden, Saferoom]
• [50/50] Finale Gets Very Boring
• Map 3 is Slightly Confusing
• Several Places are a Bore, Bland and Bad.
Just Boring and Slightly Unimpressive. Bit of Fun and Fairly Interesting but just Boring in General.











• Good Map Design
Cons:• Decently Detailed
• Decent Layout
• Decent Atmosphere
• Decent Events
• [50/50] Finale Event is Decent
• Finale Location and Atmosphere is Fairly Good
• Very Few Invisible Objects or Debris
Conclusion:• Few Floating Objects
• Finale Ending [Helicopter and all of a sudden, Saferoom]
• [50/50] Finale Gets Very Boring
• Map 3 is Slightly Confusing
• Several Places are a Bore, Bland and Bad.
Just Boring and Slightly Unimpressive. Bit of Fun and Fairly Interesting but just Boring in General.