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Drop Dead Gorges

Author: CriticcincinnatiGame: L4D2Add-On: CampaignMaps: 3/3
member9.2 critic9.2 Co-op map for co-op play Versus map for versus play
3/3 Maps Available
  • - ddg1_tower
  • - ddg2_gristmill
  • - ddg3_bluff


08/08/12 (version 2)
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-significant cosmetic upgrades and additions, including substantial custom textures and props.
-updated geometry and tweaked layouts (both cosmetic and for gameplay)
-ongoing edits to navigation mesh
-slight item placement reorganization
-increased brightness on all maps (using flashlight shouldn't really be necessary at most times)

05/28/11
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addressed a bug in the intro that prevented gameplay start on dedicated servers.
intro sequence has been deleted and will be revisited at a later time.

05/27/11
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hope i've addressed a lot of the major (and some of the minor) concerns from the first version. let me know.:

-considerable focus on coop (and single-player). previous development was wholly focused on versus game mode.
-rescue closets
-dialog. not yet very sophisticated, this will be ongoing.
-focus on survivor bot navigation issues
-instituted a wayfinding system that can be disabled in the saferooms to address multipathing disorientation.

-scavenge mode on each of the three maps. this is untested in multiplayer. fingers crossed.

-extensive graphical improvements.
-major lighting improvements.
-ongoing and obsessive navigation editing for infected.
-small nudges to the director here and there to influence the behavior of common infected and up the pace a little. this is ongoing.
-improved bawdiness (where there was a noticeable lack) in saferoom 2, renovations to the other saferooms.

known issues:

-intro sequence. at this time i can only get the last third of the sequence to play on map load. if you suicide in single player or start round 2 in versus, it plays in its entirety. i suppose this will eventually require a custom animation. give it a look, i think it's neat.
-there may be some imbalance in item spawning. this is an ongoing process. please let me know what you think of it in this version.
-the f-bomb. it's all over the safe room.
-sometimes the survivor bots are dumb. i'm willing to take the blame 50% of the time.





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04/08/11
=========

No revision notes have been added by the developer.
08/08/2012 Version: 2.0 (beta) Size: 141.41MB File: ddgv2.vpk Downloads: 120,023 Views: 192,760

Originally conceived and heavily tested as a versus campaign, version 2 constitutes a pretty big env. art pass, a significant addition of custom content, and small tweaks to the geometry for both vs. and coop. I'm interested in gameplay feedback at all levels of difficulty, specifically for coop, and will steer future updates in that direction. This is still a versus campaign at heart...if you get a chance, play it that way. For those who think vanilla versus is a bit too kind to the survivors, disable the survivor handicapping in confogl and alternatively try this approach. There's still lots to do (and perhaps a map to add), but i think this thing is ready to be called version 2.


Tagged: versus, co-op, versus.

Environments: Forest / Woods, Lakes / Rivers, Industrial / Commercial

102 Comments and 43 Reviews
aq111 aq111 Posted 2 weeks ago
Pros:

One of the best maps I've played...and I've played lots. Better than many of the original game maps. Very challenging without being insane. Great variety. Interesting layout.

Cons:

None.

Conclusion:

Excellent.

10
Report
papa bear papa bear Posted 1 month ago

Great!!!!!

K4123R K4123R Posted 1 month ago
Pros:

-Very good architecture
-Good amount of supplies
-Long and Challenging
-Graffiti

Cons:

-Maps are a bit too long
-Weird jumping SI problem (not really a huge problem)

Conclusion:

Great campaign, but confusing.

8.9
Report
Gandalf_The_White Gandalf_The_White Posted 2 months ago
Pros:

Great architecture
Lots of custom textures
2 way path system is innovative
Lighting and atmosphere in the later levels

Cons:

Confusing level design
Lacks memorable moments
Zombie spawning glitches
Slow paced finale

Conclusion:

Nice design, but lacks substance. Overall quite fun and unique.

8.1
Report
lkl Criticlkl Posted 3 months ago
Pros:

• Very Good Details
• Great Interior Design
• Amazing Level Structure and Layout
• Graffiti and Recognizable Props
• Very Good Architectural Design
• Tense Atmosphere and Perfect Setting
• Interesting Horde Event

Cons:

• SI got stuck on one of the stairs of the vacation home
• The River Strip Path is a slight drainer
• Finale felt Very Ordinary

Conclusion:

The campaign is very different since the landscape and environment seemed to be well connected after further progression of the map. The finale became very boring as it gives off a very standard touch towards along with the setting.

Overall Great Map with Very Good Instructions. Enjoyed the stand off in some locations since it feels unique.

8.8
Report
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Drop Dead Gorges aq111 aq111 Posted 2 weeks ago
Pros:

One of the best maps I've played...and I've played lots. Better than many of the original game maps. Very challenging without being insane. Great variety. Interesting layout.

Cons:

None.

Conclusion:

Excellent.

10
Drop Dead Gorges
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