The original maps with all the L4D2 twists. Features additions like weapons, infected, panic events,...
Forced to abandon their vehicle and travel on foot, the survivors press on in search of rescue...
The survivors are now trapped in a ghost town (based off a real one in the Midwest) the survivors mu...
As a L4D2 game you know what to do.There is no intro or end video as of yet and sometimes if you die in game you will be sent to the end of that level not the start.Finding your way around the levels may take you time to learn, like all new games.The 3rd level is for runners. Work as a team and stay together if you can, Also the 3rd level can give 3 Tanks sometimes. Play time 1hour, levels 2 & 3 maybe a little dark.Remember # If your team die,s in game you will be sent to the end of that level not the start. You will need to work hard at not been dead. You can call a vote to re-start the level if you want.
For some videos on BDU... look for Axe Axee on youtube, They may help you.
The survivors find themselves trapped in the suburbs, with Devil Mountain looming large in the distance, its emergency beacon activated. Is it a call for rescue, or a warning of danger? Climb the back of the beast and find out!
This campaign is in beta, and currently features only 1 of 5 planned maps. However the 1 map is the finale, so it is possible to "complete". Also it features survival mode.
Survivors have fled the USA to seek safety in England, but crash land on the bleak wind-swept Yorkshire moors and must fight through isolated old cottages and stables, a filthy canal and apartment building, an old cemetery and ruined church, a quarantined fishing village...and a long-buried Eldritch horror.
Concept, levels and textures: Kev Edwards
Music, sounds and videos: Jeroen van Eden ('JMantis')
Models and melee weapons: Holger Herker ('bunny')
Voice actors: Adam Diggle, Kristyn Mass, Rebecca McCarthy
28th November 2013 - version 4 is now available to download!
Search L4Dmaps for 'weretank' to find bunny's standalone weretank mod.
4 Survivors escaped and stole a hummer in the military base in wich they were subjects of experiments...
As they began to distinguish the city on the horizon, they stumbled across a pile-up blocking the road...
Determined to reach a probable evacuation facility, they all agree to continue those last miles on foot...
They will have to fight through rural, industrial and urban locations to escape from this apocalypse...
Survival and Scavenger map based on a deserted island with cliffs, caves and a lighthouse.
Include Easter eggs...
Description: This is a survival map that is set in the country setting. You start out in an old country grave yard and have to make your way to an old farm house to hold out. There is a small sextons office inside the grave yard where the weapons and activators is at.
After a car crash, you are stranded in the middle of nowhere with a storm approaching. You need shelter and possibly find a way to continue your journey.
A 3 map campaign playable in Co-Op and Versus. Features exploring, dynamic weather, lots of easter eggs and an explosive finale.
A survival map set in a re-imagining of the Bagge farmhouse from Courage The Cowardly Dog.
Set in the Victorian Saltwell Park (a real park in Gateshead, UK), survivors need to navigate through it and reach the safety of the rescue vehicle. The park has been used by the military as a secure evacuation centre before being overrun by the zombie horde.
There are two hidden gnome chompskis on maps 1 and 2 and three on maps 3 and 4. Find and shoot each one for easter eggs, rewards or punishments. (Gnome decals indicate a nearby gnome; shoot the gnomes, not the decals).
Play with Game Instructor on.
v3.0: Includes massive optimisation and greatly improved FPS rates, polish and bug fixes.
This ain't no cheery Minecraft map--the stones here are red with BLOOD!
"You're gonna need more than a pitchfork..."
**21 Jun 2013** Fixed various bugs, including attic tank glitch. Made finale trigger radios easier to find.
Redstone Farm has many, many defense locations: house, barn, cornfield, shed and hilltop just to name a few. Which is best for holding the fort from the zombie onslaught?
I included four finale triggers to prevent some hassle since the map is so big. The house alone provides four floors and a roof for some lovely zombie-killing goodness.
Map is basically complete. But I appreciate any suggestions for bug fixes or minor improvements.
A diner in the middle of a cornfield is overrun by brain-cravin' zombies. Mounted machine guns, endless ammo, health kits, throwables and a howitzer help you mow 'em down.
This is my third attempt at map making. Are there better maps out there? Of course! Is this one fun? You bet!
You found a savehouse out in the swamps, your helicopter and pilot are gone and you already here the zombie hordes in the fields. Try to survive that overwhelming masses
This new and improved version of my original 2fort survival map contains improvements such as custom lighting, proper reflections, better weapon placement, and a DRAMATICALLY reduced file size!
Please leave feedback on bugs and shortcomings, so I may fix them!
This is a map of mine which I had lost. It is not in its final version because this one was what I could recover. I'm gonna improve it but I really really need the reviews I had before, so can make it better.
All of the Wars saga has been placed in this VPK. All but FortWars 2 because we lost the bsp and nav... Sorry.
We are hoping to release this one today with the new map Watergate Confrontations!