A port of the L4D1 map Light House,with l4d2 items and guns. Full credit to valve for the map, I'm o...
This map runs away from the tank for ten minutes.
<Easy or Normal Recommended
Hashima island, commonly known as "Gunkanjima" (meaning Battleship Island) is an abandoned...
"As an alternate path, the survivors diverted themselves to an island in Micronesia, surely to be safe on a far away tropical island, but upon a hard landing they find a once bustling tourist spot worse off than the US mainland ever was..."
Poster is beta and sucks... I'm no artist.
DOWNLOAD MISSING CONTENT from this site. Otherwise there will be ERRORs
Early Beta so no reviews for now please, you know. Enjoy! Let me know what you think!
My tribute to the Tank Fever series by Lain.
Target difficulty is Normal; Advanced and Expert are beatable.
Rescue (10min) can come at 3 different places around the map.
Survival with stages (a bit like Helm's Deep)
Now with 7 stages, timings are relative to each stage's start.
Versus / Taaaaank!:
By night, experimental, not thoroughly tested.
Be sure to read the release notes.
Have fun and if you like the map, consider joining the Steam group, Tanks Playground L4D2 (TankPlaygrnd) to connect with other players and submit bugs/ideas.
Thanks to Necrofries and Lain.
After nearly 5 years of work, I'm happy to bring you: Day Break!
The survivors must escape San Francisco before the military bombs it! The survivors have to make their way out of the city, crossing the Golden Gate, and take a boat to Alcatraz Island.
Vpk contains two map versions, day and night, both with own light environment, fog and soundscape.
Have fun with our new melee weapon, the shark stick.
To start the event press the button between the pool and the sea.
Check changelog for details
A small beach with some houses inspired by Dead Island Riptide. There are a lot of weapons around the map and points where you can hold out. Use mods from below to get map more Dead Island feeling. Name of the map is fictional btw.
Created for the GameBanana Trouble in Paradise mapping competition.
An offshoot of Tanks Playground, a little idea we had while playing Tanks Playground with friends.
Survive waves of tanks with increasing difficulty until rescue after wave 10 (or 30, new!).
At each wave, one additional tank will spawn.
Survival and Scavenger map based on a deserted island with cliffs, caves and a lighthouse.
Include Easter eggs...
Survivors have to make their final stand at the deck of a vessel in stormy sea. Inspired by original Cold Fear game.
Hashima island, commonly known as "Gunkanjima" (meaning Battleship Island) is an abandoned mining town located on an island West of Japan. Years of harsh weather conditions have turned the island into an urban ruin.
Features a weather cycle: Every 5 minutes, the sky darkens and rain starts pouring. JimOnions created this beautiful TTT map, which I ported to L4D2 survival. Thanks to K1CHWA, Nicadeamus and Bloue for their help, and a big thanks to Soul for the tons of work he put into optimization and gameplay balance!
This map requires my particles mod (linked below) to function as intended.
You have nowhere left to run...
In this map, the zombies will only spawn from one direction... Expected survival time for most team, even solo player, is no less than ten minutes...
***After eight months of searching for the origins of the song featured in the map... I finally found it!...
The song is called "Asalto al Galeon" by composer Roque Banos... and of course, I claim no rights to the song, all rights to this wonderful song belongs to him...***
A remake of the Island (or Waterworld) map from the Resident Evil 4 Mercenaries. I finally regained access to my account! Horray! Oh, I almost forgot, there is a hidden room with an audio control panel to play the other mercenary themes. To access it, you're going to have to ask the old man and his religious friends nicely (that's the clue).
Deep underwater, the zombie apocalypse has spread to the city of Rapture. Four survivors have teamed up in the hopes to escape and find a safe location.
All credit goes to 2k games and Irrational Games for the models, textures and sounds. I will happily remove if need be. I am a big fan of Bioshock.
Designed by Tinchoth and textured by me, 4th part of my war saga, This time in Watergate condos at Oakland, CA. As the other maps, nav does not work because my Authoring Tools is damaged... I dont know when It's going to be fixed sorry.
The survivors crash land on an island containing a zombie testing facility. They must find the facility, and fight through to its sub pen to escape.
This is the "second map" in the planned campaign, where the survivors happen upon the facility, disguised above ground as a normal town.
New version with lots of Improvements.
Will you be able to survive through the city, the campsites, the swamps and reach the island ?
Please activate GAME INSTRUCTORS, have fun !