The survivors are now trapped in a ghost town (based off a real one in the Midwest) the survivors mu...
Welcome to Orange Dunes, where the grass is non-existant and the girls are dead! The most important ...
Helms Deep is a medieval survival map based from Lord of the Rings that takes place in a mountain va...
The survivors have made it to the escape vehicle. On the way to the evacuation site the road is blocked with lines of empty vehicles. The APC plows through the lines, smashing cars in its wake. Eventually the APC breaks down.... The survivors need to find away to the military evacuation site.
In the midst of a jungle lies a small laboratory, located behind a small mountain. The lab is perched atop a cliff face, no way anyone can disturb a dedicated scientists work here. But what's this? Zombies? In my peace and quiet? - Comments and critiques are heavily requested, I consider this map complete. As small as it is, I can definitely release updates and fix minor things. I had the original version play tested, but not the detailed version. Please let me know! - Thank you guys for the awesome reviews, I hope my next map is much better and an actual campaign. This is my first ever completed map. :D
My entry for the china contest
This campaign has either the l4d1 or l4d2 surviors play through the wonderful atmospheric setting that china has to offer after being experimented on for a month with CEDA. The survivors escaped and go through china to find any means of escaping this infected country. after days of travel they setup camp inside the great wall itself and thus starting their epic journey through China!
The original maps with all the L4D2 twists. Features additions like weapons, infected, panic events, and even a new finale. Cooperative, versus, and survival are all playable.
Requires the L4D Addon Support.
This is my entry for the China contest, It's also my first L4D 2 map. I hope you enjoy
The survivors find themselves helicopter-crashed in a remote location of the Rocky Mountains. Can they survive wave after wave of zombie invasions in the woods and hold off for as long as possible?
My very first map ever, please report to me for bugs and glitches. Please feel free to review!
Added a game play video to see how the map plays.
The survivors are once again doomed to failure on a small rocky coastline. This map includes features such as a mounted gun, a deadly fall, and an evil director. Also zombies. Good luck!
**Update**: Just released a gameplay video if you're on the fence with this one.
In this hard scavenge map, the survivors have gone mad and wish to destroy the earth by pollution. Become infected and stop this madness!
This map started as a little personal test long ago. I found that most scavenge maps were easy, so I tried to create a VERY HARD one... I succeeded. Have fun!
its a foresty place with 2 little buildings and some train cars. why you call it fuel rush? because one of the train cars has about 30 gas barrels! see if you can make past 10 min!!?? thanks go to eligri for giving me the modded melee weapons that valve made.
A Beautiful map with Plenty of Displacements, and holdout points. Also includes a hybrid survival-versus gamemode.
After the zombie apocalypse people create extermination centers to try and wipe out the infected population. Apparently someone messed up and the zombies exterminated them.
It's my first map so it isn't perfect but there are lots of areas to make your stand. Enjoy.
You are in the lucky situation not being infected due to the reason that you were isolated in prison.
... but not any more, gates are open and you try to leave the totally infected planet.
took me over 750 hours for creation, have fun
read changelog for more
A VPK with 3 survival maps. All of them have something to do with water.
The coast: A map I found made for Half life or something
The dock: My own map
The swimming pool: A prefab I found, added a locker room and a sauna.
When a convoy of refugees fleeing the infected becomes trapped by a sudden rockslide, the dwindling food and biting cold begin to take their toll. Some perish from the cold or lack of food, others simply wander into the snow and are never seen again. Meanwhile, the infected groans grow louder.
This map is not done. I know there's probably a good deal to work on for NAV meshes, bugs in the map, poster, HDR, lighting, etc. If you find some, feel free to let me know!
I'm open to CONSTRUCTIVE suggestions, help, and comments/feedback!
And yes, this is modeled off the Halo 1 map. :)