In this hard scavenge map, the survivors have gone mad and wish to destroy the earth by pollution. Become infected and stop this madness!
This map started as a little personal test long ago. I found that most scavenge maps were easy, so I tried to create a VERY HARD one... I succeeded. Have fun!
its a foresty place with 2 little buildings and some train cars. why you call it fuel rush? because one of the train cars has about 30 gas barrels! see if you can make past 10 min!!?? thanks go to eligri for giving me the modded melee weapons that valve made.
A Beautiful map with Plenty of Displacements, and holdout points. Also includes a hybrid survival-versus gamemode.
After the zombie apocalypse people create extermination centers to try and wipe out the infected population. Apparently someone messed up and the zombies exterminated them.
It's my first map so it isn't perfect but there are lots of areas to make your stand. Enjoy.
You are in the lucky situation not being infected due to the reason that you were isolated in prison.
... but not any more, gates are open and you try to leave the totally infected planet.
took me over 750 hours for creation, have fun
read changelog for more
A VPK with 3 survival maps. All of them have something to do with water.
The coast: A map I found made for Half life or something
The dock: My own map
The swimming pool: A prefab I found, added a locker room and a sauna.
When a convoy of refugees fleeing the infected becomes trapped by a sudden rockslide, the dwindling food and biting cold begin to take their toll. Some perish from the cold or lack of food, others simply wander into the snow and are never seen again. Meanwhile, the infected groans grow louder.
This map is not done. I know there's probably a good deal to work on for NAV meshes, bugs in the map, poster, HDR, lighting, etc. If you find some, feel free to let me know!
I'm open to CONSTRUCTIVE suggestions, help, and comments/feedback!
And yes, this is modeled off the Halo 1 map. :)
graveyard is my new map i hope all of you will like it its not done yet
zombies every were! zombies in all directions
i only got to 3:00 see if you can beat it!
This is three versions of my survival map called 1st Home and one bonus map to play in Co-Op, sorry 4 my bad English because I'm from Poland ;)
My entry for the Winter Map Contest. I tried to make the gameplay more interesting by making a rush to the top survival mode and the scavenge mode requires some teamplay and use of the lift to get all cans down.
* Add-on Support Required *
Night Terror updated for L4D2!
DON'T run snd_rebuildaudiocache! It doesn't work, ignore the message on the poster. My bad!
Featuring:
-nothing much new
-broken sounds (we're working on it)
4 maps by NIPPER
1 map by DrBoo
Jungle models in nt04_jungleruins by Shiroko
ITS FINALLY HERE! NO SPACE 4 ZOMBIES!!! This campaign is meant to be a reboot to the Coald Blood campaign that I made for l4d1. It is much improved over the last campaign and is taking the direction I had initially wanted to take CB. To work correctly, you must install the Add-on Support.
L4D2 version of HotelSwiss. Scavenge and Survival.
"Check in, but never check out." Frantic map set on a mountainous hotel in Switzerland. The survivors check in but they never check out.
Can you find the WoLD logo in the map?
My first map, not too full but at least it starts, I like that we value and advice me thx greetings dieseis Xtress



