MK23 SOCOM and USP .45 Expert for pistols. SOCOM takes the single pistol's spot, and switches to the...
I know there are already similar skins floating around the web, but I always found them low quality ...
This is part of a bigger project at hand... since people who have seen it so far just love it... I f...
This is a retexture of my retexture for Doktor haus' SCAR-L+silencer+EOTech+AN/PEQ compilation.
Same model and sounds as before, but now in black, as per a few requests.
End of Days - model
Racer445 - textures
b0t - UVs
Milo - UV edits
Mr. Brightside - texture edits
Antman - normal maps
Hellspike - AN/PEQ model
TheLama - EOTech model
Shortez - EOTech texture
el maestro de graffitti - AN/PEQ textures
arby26 - rig, animations, compiling
Doktor haus - hack, compile
Samurai's Apocalypse Mutation features singleplayer gamemode , with only 1 survivor and only having a katana against thousands of zombies.
PLEASE BE AWARE , YOU CANNOT PLAY THIS MUTATION ON A CAMPAIGN/LEVEL THAT DOES NOT ALLOW THE KATANA WEAPON (such as the parish, swamp fever,...)
I made a fix for that , but that caused to break the entire mutation mod.
full information in changelog.
Only the following infected are enabled;
Common zombies (also uncommon zombies)
Boomers
Spitter
Witches
Other Information:
This is my first Mutation , this was very difficult to create and was mainly ment for myself and friends.
Replaces the survivors portrait HUD icons you see while playing in-game with the L4D2 lobby pictures also the L4D1 lobby pictures.
This sound mod replaces main menu songs with Resident Evil 6 Main Menu Themes.
Dead Center - Leon's Campaign Theme
Dark Carnival - Chris' Campaign Theme
Swamp Fever - Jake's Campaign Theme
Hard Rain - Ada's Campaign Theme
The Parish - RE6 Main Title Theme
This mod replaces all the L4D2 infected sounds with the CoD Zombie Sounds.
Nazi zombies are NOT included
also DO NOT upload any of my mods into the Steam Wokrshop!
So, L4D2 has Steam Workshop so I've just been uploading a bunch of my mods there, and it kind of got me inspired to start modding again.
So, I came up with this. It was requested by someone on the comments for Francis Cyberman, so this is the first request I've ever accepted.
Here it is. Go nuts.
Watch Video Below!!!
A Zelda themed music mod! Includes new music for:
Tank
Finale Tank
All special infected including witch
Death
Finale Escape
Credits
Concert & concert tanks
Plus a few other surprises..
This is a retexture of Doktor haus' SCAR-L+silencer+EOTech+AN/PEQ compilation. I got the idea from some anime picture of a girl holding a similarly-configured, blue-colored SCAR (see screenshots), and so I decided for my first retexture to try to recreate the gun from the picture.
Ton of credits for this:
End of Days - model
Racer445 - textures
b0t - UVs
Milo - UV edits
Mr. Brightside - texture edits
Antman - normal maps
Hellspike - AN/PEQ model
TheLama - EOTech model
Shortez - EOTech texture
el maestro de graffitti - AN/PEQ textures
arby26 - rig, animations, compiling
Doktor haus - hack, compile
Yet another little soundmod for you, here I bring you: RIOT, by Three Days Grace, as music for when a Finale/Scripted Horde begins. Note: THIS IS NOT A INCOMING HORDE REPLACEMENT SOUND! This is a replacement sound for any scripted event that yields a Horde, E.G. the Atrium elevator opening, and beginning the Scavenge round.
this model was originally made for the M60. I just assigned it to the M16.
credit was too long for description. check the Changelog for the whole list ;)
Keeping on my streak of Soundmodding, I bring you Three Day's Grace's "Get Out Alive" as music that plays during finale escapes.
- changed selection color to be more dota2 - ish
This is a vfont
In order to work, needs these lines in autoexec.cfg in
steam/steamapps/common/left 4 dead 2/left4dead2/cfg
mat_setvideomode 1920 1080 1
mat_setvideomode 1920 1080 0
(where 1920 1080 is your playing resolution)
Thanks to friend Thunderous for gifting me Dota2 and making this mod happen.
Btw, I've no idea why the vfont file takes 23mb of space.
this model was originally made for the M60. I just assigned it to the AK47.
Credit goes to
Twinke Masta - model
Thanez,Millenia - textures
Rosa Jonas - wood base
FxDarkloki - normals/model edits/smoothing
Lonewolf - bipod model
Birdhouse - bipod textures
menace2k3 - drum model
Marcius - drum textures
arby26 - animations
K1CHWA - material edits/fixes, normals, exponents
Doktor haus - hacking, compiling, sounds
Funreal - porting it to the AK47
They were all dead. The final gunshot was an exclamation mark to everything that had led to this point. I released my finger from the trigger. And then it was over.
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