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Black SCAR-L w/ EOtech, AN/PEQ, and silencer
Black SCAR-L w/ EOtech, AN/PEQ, and si...

This is a retexture of my retexture for Doktor haus' SCAR-L+silencer+EOTech+AN/PEQ compilation.

Same model and sounds as before, but now in black, as per a few requests.

End of Days - model
Racer445 - textures
b0t - UVs
Milo - UV edits
Mr. Brightside - texture edits
Antman - normal maps
Hellspike - AN/PEQ model
TheLama - EOTech model
Shortez - EOTech texture
el maestro de graffitti - AN/PEQ textures
arby26 - rig, animations, compiling
Doktor haus - hack, compile

  01/22/2013Version: 1.1 (complete) Views: 9716 By: Doktor haus feat. Bucket of Win
Princess Luna: Rochelle
  01/22/2013Version: 1.0 (final) Views: 1031 By: Princesa Luna
Samurai's Apocalypse Mutation
Samurai's Apocalypse Mutation

Samurai's Apocalypse Mutation features singleplayer gamemode , with only 1 survivor and only having a katana against thousands of zombies.

PLEASE BE AWARE , YOU CANNOT PLAY THIS MUTATION ON A CAMPAIGN/LEVEL THAT DOES NOT ALLOW THE KATANA WEAPON (such as the parish, swamp fever,...)
I made a fix for that , but that caused to break the entire mutation mod.
full information in changelog.

Only the following infected are enabled;
Common zombies (also uncommon zombies)
Boomers
Spitter
Witches

Other Information:
This is my first Mutation , this was very difficult to create and was mainly ment for myself and friends.

  01/22/2013Version: 1.1 (final) Views: 2624 By: Rev_deaddiet
XD001's Lobby Survivor Portraits (Original Version)
XD001's Lobby Survivor Portraits (Orig...

Replaces the survivors portrait HUD icons you see while playing in-game with the L4D2 lobby pictures also the L4D1 lobby pictures.

  01/22/2013Version: 1.0 (final) Views: 2022 By: XD001
Resident Evil 6 Main Menu Theme
Resident Evil 6 Main Menu Theme

This sound mod replaces main menu songs with Resident Evil 6 Main Menu Themes.

Dead Center - Leon's Campaign Theme
Dark Carnival - Chris' Campaign Theme
Swamp Fever - Jake's Campaign Theme
Hard Rain - Ada's Campaign Theme
The Parish - RE6 Main Title Theme

  01/22/2013Version: 1.0 (final) Views: 2319 By: CAPCOM/Soul Reaper
CoD Zombiesounds
CoD Zombiesounds

This mod replaces all the L4D2 infected sounds with the CoD Zombie Sounds.
Nazi zombies are NOT included

also DO NOT upload any of my mods into the Steam Wokrshop!

  01/22/2013Version: 1 (complete) Views: 5595 By: Funreal
Louis Dalek Drone
Louis Dalek Drone

So, L4D2 has Steam Workshop so I've just been uploading a bunch of my mods there, and it kind of got me inspired to start modding again.

So, I came up with this. It was requested by someone on the comments for Francis Cyberman, so this is the first request I've ever accepted.

Here it is. Go nuts.

  01/22/2013Version: 1.0 (complete) Views: 2710 By: Rimmer-Gnome
Zelda Music Mod
Zelda Music Mod

Watch Video Below!!!

A Zelda themed music mod! Includes new music for:

Tank
Finale Tank
All special infected including witch
Death
Finale Escape
Credits
Concert & concert tanks
Plus a few other surprises..

  01/22/2013Version: 1.2 (complete) Views: 4717 By: Citizen Snips
Blue SCAR-L w/ EOTech, AN/PEQ and silencer
Blue SCAR-L w/ EOTech, AN/PEQ and sile...

This is a retexture of Doktor haus' SCAR-L+silencer+EOTech+AN/PEQ compilation. I got the idea from some anime picture of a girl holding a similarly-configured, blue-colored SCAR (see screenshots), and so I decided for my first retexture to try to recreate the gun from the picture.


Ton of credits for this:
End of Days - model
Racer445 - textures
b0t - UVs
Milo - UV edits
Mr. Brightside - texture edits
Antman - normal maps
Hellspike - AN/PEQ model
TheLama - EOTech model
Shortez - EOTech texture
el maestro de graffitti - AN/PEQ textures
arby26 - rig, animations, compiling
Doktor haus - hack, compile

  01/22/2013Version: 1.1 (complete) Views: 6288 By: Doktor haus feat. Bucket of Win
L4D2: Start a RIOT Finale Start Music
L4D2: Start a RIOT Finale Start Music

Yet another little soundmod for you, here I bring you: RIOT, by Three Days Grace, as music for when a Finale/Scripted Horde begins. Note: THIS IS NOT A INCOMING HORDE REPLACEMENT SOUND! This is a replacement sound for any scripted event that yields a Horde, E.G. the Atrium elevator opening, and beginning the Scavenge round.

  01/21/2013Version: 1.0 (complete) Views: 899 By: Draikus
M16A4 Para [M16 not M60]
M16A4 Para [M16 not M60]

this model was originally made for the M60. I just assigned it to the M16.

credit was too long for description. check the Changelog for the whole list ;)

  01/21/2013Version: 1 (final) Views: 6826 By: Many people
L4D2: Get Out Alive Escape Music
L4D2: Get Out Alive Escape Music

Keeping on my streak of Soundmodding, I bring you Three Day's Grace's "Get Out Alive" as music that plays during finale escapes.

  01/21/2013Version: 1.0 (complete) Views: 633 By: Draikus
Font - Dota 2
Font - Dota 2

- changed selection color to be more dota2 - ish

This is a vfont
In order to work, needs these lines in autoexec.cfg in
steam/steamapps/common/left 4 dead 2/left4dead2/cfg
mat_setvideomode 1920 1080 1
mat_setvideomode 1920 1080 0
(where 1920 1080 is your playing resolution)

Thanks to friend Thunderous for gifting me Dota2 and making this mod happen.
Btw, I've no idea why the vfont file takes 23mb of space.

  01/21/2013Version: 1.1 (complete) Views: 2533 By: Urik_Kane
Kalashnikov [AK47 not M60]
Kalashnikov [AK47 not M60]

this model was originally made for the M60. I just assigned it to the AK47.

Credit goes to
Twinke Masta - model
Thanez,Millenia - textures
Rosa Jonas - wood base
FxDarkloki - normals/model edits/smoothing
Lonewolf - bipod model
Birdhouse - bipod textures
menace2k3 - drum model
Marcius - drum textures
arby26 - animations
K1CHWA - material edits/fixes, normals, exponents
Doktor haus - hacking, compiling, sounds

Funreal - porting it to the AK47

  01/21/2013Version: 1 (final) Views: 6011 By: Many people
Max Payne
Max Payne

They were all dead. The final gunshot was an exclamation mark to everything that had led to this point. I released my finger from the trigger. And then it was over.

  01/21/2013Version: 1.0 (complete) Views: 2730 By: bitterskunk