Dead Before Dawn: Director's Cut is an update of DBD including more mall, more zombies and more even...
In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and af...
This is the l4d2 version of the l4d1 Silent Hill, 12 maps long campaign created originally by Leafo....
Version 3 RELEASED!
Survivors are stranded in Transsylvania. Go through the forest and the mans...
<<NEW VERSION 5 RELEASED>> This is my first campaign. 3 custom maps based on real places...
View my complete portfolio, read my blog, and link to my Twitter @ dangerforce dot com
Es...
Four new survivors must make their way through an infected city to escape the zombie apocalypse!
Death Aboard 2 is the convertion to L4D2 of the popular Death Aboard campaign for L4D. It is now set...
This campaign adds some spice and fun to the bland original L4D1 Crash Course DLC. New effects, talk...
V11 Now Available
A Campaign Set in a Military Hot Zone Over run with the Infected (Zombies). ...
This is a port of the Ravenholm maps from Half Life 2.
Note: This is NOT original work, all I did was modify some areas to be suitable for Left 4 Dead 2, all credit goes to Valve for the maps.
Now available on the Steam Workshop.
The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion.
VERSION 1.1 AVALAIBLE HERE.
DON'T USE OLD VERSION ANYMORE
LAST UPDATE HERE: 21:35.
versus server ip : 37.59.56.96:27170
Yes I know this map is poor it's a port the reason to why I ported this map is because some of my friends wanted me to
I can see from the reviews people want Improvements I had some ideas for improvements so I will see what I can do if anyone has any ideas to make the campaign a bit more interesting please inbox me
20/05/2013 At the moment the 4th map has a bug look for this campaign on the workshop I will release the update tomorrow sorry for the inconvenience
I'm not sure if you guys and girls remember this map called space trip for l4d1 (if not look it up) well the original l4d map has vanished thankfully my friend the file my new task is now to port it onto l4d2
this uses coach rochelle ellis and nick
there are mutiple pathways two tanks in a train nonstop hordes and yep final realease might be done i do not know when so theres only 1 map have fun:)
this will no longer be updated go to steam workshop for the latest update
Chopper from The Parish crashlanded and the 4 survivors are yet again on a tough situation. To keep yourself always up-to-date, download this from STEAM L4D2 WORKSHOP!
Update 1.21 released 9th of may 2013
A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns.
The survivors get kicked out of Nick Smith's car (then it crashes) and they have to go on their own for a while to a subway and then to a pier.
Credits in Change log.
The Dude abides you kill all zombies and then go bowling! Here is a classic that was lost but now is found. All models fixed, looks pretty good.
UPDATE 5/12/13: Survival mode added (BETA)! Difficulty lobby added!
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
MAP NOT WORKING?
There seems to be some issues with other VPKs not playing nicely with my map. If you're getting crashes or the game just won't start, temporarily DISABLE any other add-ons and RESTART L4D2.
SEE CHANGELOG for latest updates.
This is a restructuring and slight reimagining of the No Mercy campaign. It is so much better than the original, however. Check it out and you will see. Just plain old zombie killing goodness from an excellent author giving us a superb rendition of No Mercy APOKALIPSA!
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Fight thru several L4D2 crescendo events in succession over 2 maps. Silly fun for the whole family. Can you rise to the crescendo, or do you viagra?
This campaign is based on various real life locales, events and other weird stuff from Games and TV Shows.
Story elements are scarce at the moment or not included at all at earlier maps, but, there are slight hints here and there. Going to include back stories for stuff later on as well.
I recommend you go to AUDIO options and Turn Down the Volume for the MUSIC Option to the lowest.
Change the shader to HIGH or VERY HIGH for best visual experience.
Lying Figure Witch (Patient), SIAM Tank and INSANE CANCER Boomers by Splinks
Silent Hill Pump Shotgun by =DiG= He-Man!
VXL flashlight
I have a lot of work in front of me. Remember "Valve Time".
You have been kept as human test subjects in an underground biological weapon research facility. A brief power failure has allowed a dangerous mutagen, code-named ZMB-13, to escape into the environment, turning everyone in the facility into the walking dead. Amazingly, your air filtration unit remained active during the blackout, sparing you from their fate. Now you must fight through the hordes to reach the surface and whatever rescue may await.
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5/10/13 - Version 2 update. See change log for all changes.
Big changes: New random weapon spawns, magnums, melees, defibs. Fixed alarmed door event in level 2. Fewer locked doors.
Run around town and DON"T go to No Mercy Hospital to be rescued. Find an alternate route out thru five grueling maps with our old pals form L4D1. Cheers everyone!
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 3.
Follow the footsteps of Gordon Freeman as our survivors make their way thru the HL2 content.
-Exploration is rewarded!
Better to not be afraid of some water as our survivors embark upon "a dangerous route to my father's lab, through the old canals." On there way to Black Mesa East the survivors discover traces of the combine still remain in the infected city 17.
But are they prepared for this long and exhausting journey?
v1.1 Released!
Read the changelog!



