Changes up the animations of the military sniper rifle. Post problems below
just something I made to go with the re2 campaign coming out soon.. as your health falls to green to...
I thought I would just completely rethink this. I didn't like how the original turned out and there ...
The Original! One of my early animated, glowing textures for the l4d2 defibrillator.
UPDATE - decided to revisit the my animated glowing defib and try to improve it.
3X the frames of last animated, glowing defib reskin i made.
remade wave patterns to be more like those of a lifepak defib.
button anims have more frames for smoother effect.
glow is a bit more subtle.
PLEASE DO NOT REDISTRIBUTE, STEAL OR USE MY WORKS AS A BASE WITHOUT ASKING 1st.
a grey edit of my animated defib reskin
3X the frames of last animated, glowing defib reskin i made.
remade wave patterns to be more like those of a lifepak defib.
button anims have more frames for smoother effect.
glow is a bit more subtle.
PLEASE DO NOT REDISTRIBUTE, STEAL OR USE MY WORKS AS A BASE WITHOUT ASKING 1st.
Be sure to check out the video below
A high quality detailed pipebomb in your hand, completely revamped texture doubled to 1024px, with custom alpha, normal and exponent maps, and the light glows too powered by Duracell Procell. Like all my other works it's nothing fancy but paid attention to details and realistic design-wise. Now with animating lightbulb!
Different set of animations for the two SMGs. Brand new:
-Draw
-Shoot
-Idle
-Idle aiming up/down
-Running
-Reload
-Melee
-Doesn't include helping hand/item grab animations ATM since I barely ever see them in practice and don't really care for them, but if enough people want them
Very long overdue fix for the pivot points of the L4D survivor arms models. Also changes Francis' finger vertex weighting from 'scary-bad' to 'somewhat-normal'.
Everyone has been jeering my mods, so this is my last go round. I have put a lot of effert and t ime into this HUD. Please watch the video in full screen to see the varying speed of the health bars. All four iconsheets have new, and I think, wonderful icons. Plus survivor icons. As I only play single player, this HUD does not affect the zombie, verses—whatever—HUD.
*Please do not comment until you have used the HUD.*
just something I made to go with the re2 campaign coming out soon.. as your health falls to green to yellow and to red the heartbeat gets faster and faster
looks the best with Eranthis' Custom Healthbars, but you'll need to install mine first for it to show up right.
A reduced resolution version of the commercial Bus Stop mod, this one making it cycle, through 6 commercials lasting 10 seconds each. It's seperate because I'd rather not replace the larger one entirely.
Changes the Bus Stop ad, making it cycle, through 6 commercials lasting 4 seconds each. The kind of ad you could expect in real-life (according to the Internet).
Changes the Bus Stop ad, making it cycle, through 6 images lasting 4 seconds each.
This is more a spectacular animated sidepanel, made by me, and based on the created by Urik from OMGOT forums.
Enjoy.
Replaces the display screen of the various computers throughout the levels with an animated image that should cycle through 6 images from the first L4D game Intro, the images are the 6 from my previous computer screen mods.
yellow
70 frames @24fps
increased screen*
93mb vpk
*increased screen mismatches model shape, can be noticed upclose
orange
38 frames @24fps
standard screen
50mb vpk
green
51 frames @24fps
standard screen
68mb vpk



