Replaces the L4D1 safe room music with the intro to the BF1942 theme and the L4D2 safe room music with last part of the BF3 theme.
Replaces both safe room themes with the last part of the BF3 theme.
For all of you Battlefield lovers. Hope you enjoy~
Thanks to SpyBreak001, MrSaint, and Riviera Software and myself, the sounds of Battlefield 3 have finally come to Left 4 Dead 2. Included is all firing and reloading sounds. Me and SpyBreak are partners, so this isn't stealing.
The second version of my Battlefield 3-ish M16A4 CQC retexture.
Includes a lighter tan finish, a better war-torn look, improved textures, more detail, improved normals, tweaked VMTs and better shaders.
General Icarus-Retexture,VMT edits,normals
Doktor Haus-Hacking,Compiling,Sounds
K1CHWA-Material Edits
Arby26-animations
TwinkeMasta-M16 model,fullstock model,textures,normals
SoulSlayer-RIS,plate normals
Thanez-RIS, Plate textures
antman311-RIS normals
Jihad-plate normals
Hellspike-ANPEQ model
EMDG-ANPEQ textures
TheNoid,Lain,Vunsunta,Vagrant-Sounds
Mr.Brightside-normals,texture edits, carry handle rail model, textures, normals
A Battlefield 3-themed retexture for Kimono's Benelli M3.
Features a Dark Tan finish, a war-torn look and green glow-in-the-dark tritium night sights.
Credits:
General Icarus-Retexturing,Vmt edits
Doktor Haus-Compiling, Hacking
K1CHWA-Material Edits
Arby26-Anims
Kimono-M3 model,Textures,Normals,Shell Holder Model,UV Maps
DMG-M3 model edits
kllasyc3-shell holder's shell model,UV maps
My re-texture for twinke masta's M16A4 CQC,compiled to L4D2 by Doktor Haus,made to look like the M16A4 in Battlefield 3.This does not include a reskin for the para variant. Features a Dark tan finish, worn-out textures, cloth wrapped around the stock and custom normals and shaders.



