NightDragonofShadows's profile
I am 亚洲狼 Asian Wolf on Steam. I'm Chinese/Cantonese so I apologize if you don't understand my English.
I make audio mods from time to time.
I love playing Left 4 Dead and Left 4 Dead 2.
| Gender: Female Location: Guangzhou, Guangdong, China Website: Visit Website |
All Add-ons by
NightDragonofShadows
Displaying 2 results. |
Total views: 5,690 Total downloads: 384 |
BanYa - Beethoven Virus - Tank Music Replacement
Replaces the Tank's theme music into the famous Beethoven's Virus in all campaigns. Original song is not made by me.
Now, I know it may not fit the tank perfectly, but it is to share some mods for people who want to try.
Portal 2 Easter Egg - Witch Music Replacement
Replaces the sitting Witch's theme music with Portal 2's turret easter egg audio in all campaigns (with the sitting Witches only). Portal 2 & the audio is not made by me.
Portal 2 Turret Easter Egg - L4D2 Witch Audio Replacement - Video for Portal 2 Easter Egg - Witch Music Replacement (mod)NextPrev
All Videos released by NightDragonofShadows
Displaying 2 results. |
Total views: 308 |
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Portal 2 Turret Easter Egg - L4D2 Witch Audio Replacement
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Beethoven Virus - Tank Music Replacement
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07/12/12

-Creative on events & concept
Cons:-The zoo & the dead elephant
-The carnival/amusement park & Ferris wheel (too bad you can't ride any)
-Use of L4D2 characters instead of just the originals
-Detailed and use of different environments
-Realistic storm and a strong one as well
-Funny or odd easter eggs
-A very different ending, though I don't understand why it's "Get to the helicopter"
-Different models & custom sounds
-The background buildings were detailed even if they weren't of big importance
-Some areas in each map are harder to see due to darkness
Conclusion:-On the 4th map with the 1st barricade having to be blown up by using the propane tanks, it's possible to jump out of the map, but impossible to go back in. (A minor glitch found out by someone else)
-Easy to fall out of the helicopter
-On the rooftops, you would slide off and die more easily than end up hanging (Mainly on the 1st map)
-On the finale, between each hordes, try adding a couple seconds for survivors to breathe and heal up & put in some more supplies
-Thought that the man at the ending would have animations instead of standing perfectly straight and stiff
-First map seemed a bit longer to finish
-Rain and snow together in some parts of the map seemed a bit strange, but not a big deal
-Seems somewhat quiet at times, possible to add a bit more dialogues or converse lines? (Eg. Survivors warning to be careful on the rooftops, Francis' famous "I hate's" in certain parts of the map)
-Possible for more dead animal bodies at the zoo map? (Penguins, lions, alligators, etc.)
-Some areas seem empty and lacking a bit more details (Eg. some alleys could use some graffiti on their walls)
Overall, the first gameplay I've tried with a friend was flawless and bug-free. The minor issues were not very distracting but as well as avoidable. It was fun, it was creative, we spent a fun time messing around pretending to be the animals at the zoo. Great job on the campaign.