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The new version DOES NOT include L4D1 background menu videos anymore, so the mod is smaller. The videos come in a separate mod: "L4D1 menu backgrounds".
But now it has L4D1 FONT! To see it enter this command (better add it to autoexec.cfg):
mat_setvideomode 1920 1080 0
(use your own resolution width and height; add "mat_setvideomode 1920 1080 1" after if you like windowed)
This mod has:
- L4D1 font
- L4D1 menu music
- L4D1-styled menu icons (original survivors and color scheme)
- L4D1 generic campaign loading screen poster
- the words Left 4 Dead instead of Left 4 Dead 2 in the background
03/19/12Version: 1.2 (complete)Updated: 1332146381
Views: 9665
Size: 4.61MB
By: Jekyll Grim Payne aka Kylljoi
L4D2 - Great model
- Great sounds
- Looks much more realistic than the standard AK-47
- Probably the best reanimation so far
- The shooting animation looks fine when firing single shots, but not so great when firing in full-auto
Conclusion:This is the model I've been looking for. Recommended for everyone.
Great HUD! really brings back the atmosphere.
Works great with font mods and menu mods.
none
Conclusion:With a couple of other mods it works great at bringing back the original L4D atmosphere. Highly recommended to all who, like me, hate the L4D2 visuals. I think I'll pack it together with a couple of other mods to make a general L4D1-style mod.
Finally, finally, finally!
Cons:None
Conclusion:I've been longing to have a L4D1 font. Goes great with GUI mods and menu mods.
Shows your name
Shows "idle" on idle players (!)
Looks good
Compatible with a separate hudmod that shows teammates' health numbers
--
Conclusion:I'm very much satisfied with this hud. Great job!
Great model
Great textures
Lots of detail
No new sounds
Reloading animation is a bit jagged at the moment when the clip is inserted
I've been waiting for a military sniper rifle replacement for a long time. This one is great! I'd like a new sound though, but that's personal preference.
- It's Solomon Grundy!
- He's much scarier than Tank
- Fits in the game perfectly
- His hands are shorter, which doesn't look good during the rock throw animation
Conclusion:Another great model port by Splinks. This one looks actually very fitting for L4D. I'd say, he needs more Tank-like hands (like I said, rock throw looks weird). Apart from that -- great!
P.S. Adding some Grundy sounds, or maybe his voice reciting the rhyme instead of Tank music would be a very nice touch. :)
- It's 1911's
- Good and realistic skin
- Empty casings added
- Standard sounds
- Casings look too big
I like the skin, though I'd like to hear new sounds. IMHO the skin also needs a bit more metallic shine or something like that. I'd also like to see Arby's animations a lot, the original ones don't look too good.
- Great idea in general. I love the idea of "What if..?" :)
- Creative new ways, which employ some of the areas which can be seen but not accessed in original Death Toll
- Challenging
- L4D2 Survivors (Why?)
- Could use Tier 2 weapons A BIT earlier in the campaign
Make more of these! Seeing such remakes of other classic campaigns would be great.
Don't listen to those moaning about lack of items: a campaign should be challenging! Though, like I said, Tier 2 weapons could be accessible a bit sooner, it's quite boring without them.
- Very original gameplay
- Positions of glyphs change, creating new situations every time
- Great visuals
- Interesting and original horror-themed areas
- Great atmosphere and FEAR-like events
- Well-balanced
- Very unusual finale
- Gives an accurate representation of a district from the first Silent Hill while introducing lots of new areas
- Average bot navigation (they keep dying constantly, reluctant to follow the players into secluded areas, staying in the streets during hordes)
- Overpowered boss (not only are the bots totally useless, but the boss has too much health. Either the amount of health should be diminished a bit, or the hordes that appear during boss fight should be removed, or at least there should be some pain pills scattered around).
This campaign presents a totally new sandbox-type gameplay instead of traditional 'from-A-to-B', at the same time, unlike many original attemts, it keeps the balance and looks really great with lots of effort put into it.
- L4D1 Survivors
- Nice visuals
- Good port (good work as always, Gemini Saga)
- Good difficulty balance
Extremely boring
Conclusion:First three maps are a total Call of Duty. Not in a good way (I never mean "Call of Duty" in a good way). A straight corridor through forest, nothing interesting happens. Honestly, after first three maps I couldn't make myself continue.
- Amazing visuals and ambient sounds
- Realistic environment
- L4D1 feel
- Lots of non-linear parts
- Challenging difficulty
- Interesting events
- Interesting positioning of safe rooms
- Somewhat repetitive environment (only forest, not necessarily a con)
- Poor bot navigation sometimes (e.g., at the very beginning one bot got stuck and didn't move, eventually got incapped by a Hunter; also lagged behind a lot)
- Lack of dialogue, can't 'feel' the story here
It's a really intersting and very good looking campaign. Those, who like L4D1 and forests will especially enjoy it, even though it lacks some unusual features some new campaigns have, and at times it may get frustratingly difficult.
Great textures on the gun and the casings
Open stock -- looks cooler and makes it more distinguishable
Actually has the casings
No new sounds or animations, but that doesn't really matter
Conclusion:Love the mod! Finally an UZI replacement.
Great model over great animations
Nice textures and sounds
The wood could be more reddish
Conclusion:Now it's my favorite AK replacement model. If the wooden parts were more reddish, it'd look exactly like post-1951 AK. Or, with a different clip texture it'd look like 1949-1951 AK. Still great!
Great new models and animations
New sounds
Nice to finally see an SMG replacement!
Nothing worth mentioning
Conclusion:Really a very nice mod, everything works perfect. The only thing that I personally don't like is that it turns both l4d SMGs into one weapon -- the micro-Uzi -- while actually they are different weapons with different types of ammo (Uzi and MAC), which is the reason why the silenced SMG is more powerful (it uses .45 ammo, while Uzi uses 9mm), but A silenced micro-Uzi can't possibly be more powerful than a non-silenced one. But, of course, this is me just nagging. Great mod!
- Good visuals, a bit Ravenholm-like feel
- A number of forks in the path with free choice of where to go
- You can get a bit lost (finally, now in Left 4 Dead too)
- Interesting buildings, including sort of 'designer's' homes
- Buttons in the starting safe rooms that turn off visual hints
- Very good bot navigation
- The map has an unfinished feel (and looks: missing lamp prop over dynamic light in the beginning, overstretched textures as a result of displacement in places, etc.)
- Low difficulty
- Easy and simple finale
I played this in COOP, so it's a Coop review.
I enojyed playing this map, but it doesn't seem finished and most importantly, is too easy. The finale, unfortunately, is very standard and doesn't work as a so much needed climax to the campaign. The very room which contains the radio is at the same time the best defence location, making it one of the easiest finale I've played.
I also didn't like the greatly increased number of Jockeys (it's not a bad idea itself, but this map really needs more Boomers, because mostly it's perfect for them to make lots of troubles for the players).
So, for now 8/10 is the most I can give it, but I hope to see some improvements.
- Insane Cancer!
- Looks authentic in l4d environment
- More scary and disgusting than original Boomber
- None
Conclusion:Will be waiting for more SH replacements!
- Sheva -- it's what Rochelle should look like. Much more good-looking.
- Full package: animation, first person hands, moving eyes, it looks great!
No custom image, but who cares?
Conclusion:My favorite replacement for Rochelle. Sheva looks quite authentic in l4d environment, Rochelle's voice suits her too. Perfect!
- Great Skin
- Great animation! I especially like how they throw awap the empty clip
- Explains why the hell AK has such a bad accuracy in game (AKS has a shortened barrel)
- Fits the setting (it's more common than AK-74, let alone nowadays virtually non-existent AK-47)
- Again, it's not AKMSU and has never been. This has always been AKS-74u model, Arby simply originally named it wrongly.
- Not really a con, but real AKS-74u has a much higher firerate (then again, real AK-74 also has a higher firerate than in the game)
I simply love it.
- Great models
- Gives the game a new feel
- No female SWAT model
- Too dark for most L4D maps
Models look great, but the lack of proper female model for Rochelle os kinda unnerving.
- An actual Samurai Edge model complete with a flashlight
- Good skin quality
- No sounds
- Invisible hands sometimes
- "bAretta"?
Nice reskin, but for me a 9mm pistol doesn't really work as a Magnum replacement. Would much better like a HL2 Magnum revolver replacement for L4D Magnum.
An actual remake, not just a port
Nice Hard Rain-like gameplay scheme
Crash Course!
WAY TOO FREAKING EASY!! This campaign is increadibly easy to beat (it's hard for me to imagine that anybody found the disappearing cans bug, as I didn't die once). Just imagine:
- LOADS of guns, ammo abd bile bombs
- LOADS of medikits, too much even considering that you have to go through the same areas twice
- no Tank-events until the finale (except random Tanks of course)
- In the finale there's an office room with an ACTUAL UNBREAKABLE DOOR! You're practically invincible while inside. I haven't checked if Tanks can't break it, maybe they can, as I got out to fight them anyway, but still
Also a con: why that episode at the beginning of map 3 where a Tank falls into the saferoom and destroys it was removed in this version?
Also, a lot of invisible objects, a couple of wrong poster textures. Should've been fixed.
It's a good remake of Crash Course, but gameplay-wise it's no challenge at all on anything lower than Expert. Play it for the looks.
- Now we again have SAME pistols in both hands! I.e. no more stupid inconsistencies (like when you pick up one pistol and get a different one)
- Actualy new MODELS, not some kind of shitty chip re-skinning
- Great design, nice sound, looks very good both in 1st and 3rd person views
- No glitches
None
Conclusion:I practically never ever use custom models/skins for items, but these are great. Original L4D2 pistols have always irritated me, and I've never found the idea of two different pistols in two hands funny or clever. The mod is great.




- Great model and hires textures
Cons:- Nice shaders
- Brand-new animations
Nice to see pistols that are held differently when single- and dual-wielded.
- I'd like new sounds with these
Conclusion:Apart from classic 1911s, IMO this is the best pistol replacement mod for L4D2 so far. The new version looks even better than before.