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"Undead Overrun", another singleplayer mutation mod that aims to bring the survival experience to Left 4 Dead. "All Alone" veterans will be particularly pleased with the challenge this gamemode poses.
Mastered the art of sneaking around zombies with melee weapons?
Can pull off headshots without looking?
Put it all to the test in "Undead Overrun", a mod that employs the same set of skills as "All Alone" in a very different way.
You can read the full list of gameplay effects and changes in the changelog.
I haven't made a mod in a while, and since this has surprisingly never been done before, I thought I'd make Francis a member of The Lost MC from the ever popular Grand Theft Auto franchise.
-Blue jeans instead of black
-A faded biker jacket and gloves
-A faded Lost MC logo on the back
Enjoy, just like Johnny Klebitz enjoyed Trevor's shoes. (upboat if u cry errytiem ;-;)
I wanted to bring the *survival* feel back to Left 4 Dead 2, something I felt it was entirely missing. You have plenty of resources, can carry more bullets than you have room in your pockets, and zombies hit you with the strength of a malicious grapefruit. Not very survival-y, is it?
This mod aims to fix that, and make a mutation suited for those lone wolves out there.
I hope you have as much fun playing this mutation as I did making it.
This was largely inspired by Hunter J's *Walking Corpses* mod and I used alot of the same cvars he did, though they all have different values from his.
A full list of gameplay changes and effects can be found in the changelog.
Workin' on that Valve time, dawg.
Same as the other ones but on Valve's default animations.
Of note is that the chrome effect is far less pronounced for some reason on the default animations.
Also the rear sight doesn't move with the slide.
Did I mention it has glow sights?
"Omigosh, Mentlegen! Have I ever told you how original your skins are?"
No, you haven't. And because I'm so original and creative, I've designed Five-seveNs that resemble nothing in particular. Certainly not Any Call of Duty games or anything.
No design being copied of off the Five-seveNs from Black Ops 2 or anything of that sort.
Basically, they're two-tone Five-seveNs. One tone is gray and the other is green, ya' dig?
Also, the sights glow. And they're green. Yipee.
Full credits available on original upload.
REPLACES THE AWP
A retexture of Doktor Haus's M98 Barrett bravo. The overall look was inspired by the Ballista from Black Ops 2, though I tried to not make them too similar. The scope lens has been recolored, and the overall scope has been brightened. I've added Nomex Operator hands, though I've recolored the skin to try and accomodate EVERY character. I've also changed the sound to Dave's Wild AWP.
LEGAL NOTICE: The hands and the firing sound are both lacking a license. If the authors of these items express that they do not want me using them, I will replace them.
NOTE: Particle support is heavily recommended for this mod to work properly.
CS:S Five-seveN and USP, ported to l4d2 by Xenecrite onto Arby26's animations, retextured by me.
Because lets face it, Valve's textures are ugly. Here's what I did:
-Increased Five-seveN contrast to give it an overall darker look.
-gave the Five-seveN gray dots on the iron sights
-Retextured USP to give it a more tacticool look (All black)
-Gave the USP green dot sights
-removed reflections from the guns so they looks more natural
-removed phong from the flashlight to make it look more natural
Remember my old crappy M1911's? Of course you do. They were ugly as hell and crashed your game every other day. Not these!
The VPK opens proper, for starters. The animations are changed to those of Arby's CZ78's (thanks to Xenecrite.) The normals have been redone (thanks to Doktor Haus showing me a tutorial 2 YEARS AGO.)
Also, glow sights.
Second verse, same as the first. Darkened the red, and made the text italicized. Added the running guy to the top, though he's barely noticeable. Changed the amount to 8 ounces, since the bottle is bigger. Changed the Inside color to orange, though not like it matters. Made it a new file since some people still might prefer the old one. Changing the color and italicizing it was not easy BTW, since the text had already been rasterized and the red was part of a gradient. Sounds still included and still thanks to Mateoski.
I did, of course, make all these changes because finally got my grubby hands on a real bottle of 5-h.
Enjoi, u gaiz.
Took me 2.5 hours to make; even longer if you count the first attempt. (roughly 6 hours total) First one looked BAD so I redid the entire thing and ended up quite pleased. (Left the old one inside the VPK for those who are curious.) Oddly, I didn't take a single 5HE while making this. :V
Update: see changelog for details.
One of Ellis's personal favorites because it reminds him so much of home. Comes equipped rocking that southern hillbilly pride, with bandages (everyone loves bandages) and a TATTOO of barbed wire because it's cheaper than the real thing and just as scary (from a distance, if you're partially blind).
A prostitute-esque spitter for all those who felt she would fit this persona better. Now you get why she's the spitter ;P
comes equipped with full normals and retexturing/ reskinning. Enjoy, but don't get carried away (If you know what I mean)
Except you're not working right now, so here you are instead, L4dmaps! Thanks to K1CHWA for doing the decaling and such, couldn't have done it without 'em.
Hello thar, today I bring you the Modernized, Night ops STG-44. It took a good 2 hours to make, but then I'm kinda slow at this modding thing >_>. This is my second skin using everything hand made. No overlays, no tracing textures. HANDMADE.
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