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CriticBlazingOwnager's profile
REPORT
Welcome to my profile. My name is Robert Riter and I'm a map designer from Los Angeles, CA. I am currently working on two projects. The Convoy, which has a map currently released for the Let's Build Contest, and the upcoming Void.
Gender: Male      Location: Los Angeles      Website: Visit Website
Add-On's: 4       Comments: 158       Reviews: 9       Videos: 3       Appreciations: 4
All Add-ons by BlazingOwnager
Displaying 4 results.
Total views: 378,211        Total downloads: 245,784
Five Miles
Five MilesFive Miles Video

Battle across five miles of psycho controlled apocalyptic highways, with 17 new enemies, as well as some returning allies. You don't get a break from zombies that easily, though: The bandits have weaponized them and plan to board your train! With a dynamic difficulty and 2 endings, Five Miles is my most ambitious map to date.

Intended for play on Easy or Normal!

* * * SINGLE PLAYER ONLY ALPHA RELEASE * * *
* * * BALANCED FOR EASY & NORMAL * * *

!NEW! Major performance & stability improvements thanks to model optimizations by R.T. Frisk!

- Possible Bug -
If you hit performance dips in Five Miles try MEDIUM Effects Detail.

7.8
Updated12/14/13Version: .14 (beta)Updated: 1387080153 (90% Complete) Views: 51311 Size: 143.22MB By: Robert Riter L4D2
The Convoy
The ConvoyThe Convoy Video

Buy vehicles ranging from the unstoppable Killdozer to the high tech CEDA Research Trailer and modify them to purchase weapons, deployable traps, sentry turrets, fences and even battlefield leveling support powers!

Hire mercenaries to support you in your attempts to salvage the parts to build your escape, including the original cast of L4D1 survivors and series legends such as The Rescue Pilot, Jimmy Gibbs, Jr., Virgil and the Midnight Riders!

Version 4.0 has been released with a number of improvements and fixes!

NOTE: Several SERIOUS issues have arisen with other maps. Please disable them and reload L4D2 before playing!

7.6
Updated10/16/13Version: 5.1 (beta)Updated: 1381913386 (85% Complete) Views: 101015 Size: 89.96MB By: Robert Riter L4D2
Defense Double Pack
Defense Double PackDefense Double Pack Video

The Defense Double Pack introduces two new sub-game modes for Survival! In Sandbox Defense, you use the available support abilities and structures to make any defense you want! In Base Defense, construct buildings, hire mercs, buy supplies and use powerful new superpowers to make your last stand!

9.3
New07/27/11Version: 0.1 (beta)Released: 1311743877 (80% Complete) Views: 111901 Size: 39.39MB By: Robert Riter L4D2
Void:  Preview Mission
Void: Preview MissionVoid:  Preview Mission Video

This is a preview mission taken from part of the upcoming campaign sci-fi campaign, Void. It uses all new materials and mechanics to immerse the player in it's sci-fi setting.

The preview is taking part in the Boss Contest, where the player must face a heavily armored automation in the end.

8.6
Updated05/02/11Version: 1.2 (beta)Updated: 1304360312 (90% Complete) Views: 113984 Size: 243.68MB By: Robert Riter L4D2
Five Miles - Bad Ending - Virgil & Jimmy Gibbs dies - Video for Five Miles (map)NextPrev
All Videos released by BlazingOwnager
Displaying 3 results.
Total views: 2,479
1
L4D2
Five Miles - Bad Ending - Virgil & Jimmy Gibbs dies Download Available
10/09/13
2
L4D2
L4D2: Five Mile Trailer I Download Available
10/06/13
3
L4D2
Defense Double Pack Trailer Download Available
07/27/11
Reviews by BlazingOwnager (9)
Journey to Splash Mountain BlazingOwnager BlazingOwnager Posted 6 months ago
Pros:

Awesome custom content
Great recreations of Disney Land
An amazing on rails sequence that was a blast
A unique finale
Great secrets and mission flow

Cons:

- Nav Mesh needs an overhaul
- Many open areas without zombie spawn points

Conclusion:

This map is great, and one of the best custom content maps I've played so far. My only complaint comes in the form of the zombies having a hard time understanding the complicated nav mesh, and thus they don't tend to spawn in your way. This problem is amplified by several wide open areas with no areas to block visibility and provide a zombie spawn.

A couple crashed parade floats and a reworking of the nav mesh (A map like this, in my experience, needs a primarily manually build nav mesh - the automated ones always act off like this) would bring this campaign to an easy 10/10 from me. It's the only flaw to a great campaign, and it's one I think the developer can fix, too!

9.0