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Claustrophobia

Author: Blood_WraithGame: L4D2Add-On: CampaignMaps: 7/7
member8.5 critic8.1 Co-op map for co-op play
Chapter 1: Onyx St. Sewer
7/7 Maps Available
  • - Onyx St. Sewer
  • - Wickland Mental Hospital
  • - Reactor
  • - Retro Subway
  • - Retro Subway Tunnels
  • - Canal
  • - Canyon
Campaign Status: 100% Complete
12/04/12
=========

Claustrophobia AKA The Sewers

Original HL2 Mod:

http://www.moddb.com/mods/half-life-2-the-sewer-mod

Have fun !
________

Known issues :

In single player, 10 cans are needed to escape but the hud shows 16 in single player
Survivors are not placed where they should be on intro
Part of a wall is invisible in a cell Map2

Campaign still Called "The Sewers" in the readme.txt
12/04/2012 Version: 1.0 (complete) Size: 402.15MB File: claustrophobia.vpk Downloads: 99,657 Views: 87,777

Claustrophobia (AKA, The Sewer) is a converted Half-Life 2 mod made by me. This campaign features seven maps starting from a dank, dark sewer, leading all the way up to a Canyon, also features various puzzles and several optional paths to explore for goodies. Have Fun !


Dead Series

4 Survivors escaped and stole a hummer in the military base in wich they were subjects of experiment...

campaign
73 Comments and 16 Reviews
badbeau86 badbeau86 Posted 2 months ago
Pros:

7 long maps of awesomeness
Very unique and challenging maps
Great replay ability, I played twice back to back
Finale is refreshing and unique, didn't feel rushed
Able to solo on advanced with bots pretty much
Puzzles make sense when you figure them out
Plenty of supplies to be found
A great campaign not to rush through but enjoy

Cons:

Bots get stuck in map 4 or 5 but can work around
If you die in map 4 or 5? you end up in safe room bloodied
Waited too long to download from my watch list, should have sooner

Conclusion:

Wow! What a long and awesome campaign. I prefer to play solo with the bots, as I have no one I know to play private matches with. I started out on advanced, and got almost all the way through it before voting back to normal on some tough parts. I put this on my watch list a while back, but never got around to downloading it, that was a big mistake, as this is a fantastic campaign. There is a spot in map 4 or 5, (the one before the subway tunnels) where when you go down a hallway the bots will get stuck, both going in, and coming out. They usually catch up with you going in after a bit, but when coming out, if you're not paying attention and you get caught by a special you're toast. If you're paying attention and notice this, you can get behind them and kind of bully them out, or, if it's clear of specials, you can run across the room and they will eventually pop over to you. Now, in this same map, if you get caught, and die, you will show up at the end of the map's safe room, and you are all just barely hanging in there health wise, to begin the subway tunnels level. This is the only map this happened to me on, but it happened twice. I loved the finale. It was a nice change of pace where you are in panic mode the whole time, and can't even really stop to heal or plan a strategy. The panic events were timed well, and it actually flowed well with the rest of the campaign. It was tough enough, but enjoyable as well. This campaign is going in my all time favorites.

9.5
Report
Bjellekua Bjellekua Posted 3 months ago

The Secret weapon store below crashes the game With CUtIRBTree overflow!

?

lonebat lonebat Posted 5 months ago

Oh, my god! this map are very hard!

dratos dratos Posted 7 months ago

The finale is too long for a finale and all the other things are just great.

TheDuke TheDuke Posted 8 months ago

Love it!! Great concept and maps. Loooooooonnnng and that is fine by me!! Fun X 10!

Had a couple glitches in early maps involving bots getting stuck somewhere while I got pounded into goo and one system crash in later maps...

Well worth the annoyances and will go into my fav file.

Videos for ClaustrophobiaNext
Recent reviews for Claustrophobia.
Claustrophobia badbeau86 badbeau86 Posted 2 months ago
Pros:

7 long maps of awesomeness
Very unique and challenging maps
Great replay ability, I played twice back to back
Finale is refreshing and unique, didn't feel rushed
Able to solo on advanced with bots pretty much
Puzzles make sense when you figure them out
Plenty of supplies to be found
A great campaign not to rush through but enjoy

Cons:

Bots get stuck in map 4 or 5 but can work around
If you die in map 4 or 5? you end up in safe room bloodied
Waited too long to download from my watch list, should have sooner

Conclusion:

Wow! What a long and awesome campaign. I prefer to play solo with the bots, as I have no one I know to play private matches with. I started out on advanced, and got almost all the way through it before voting back to normal on some tough parts. I put this on my watch list a while back, but never got around to downloading it, that was a big mistake, as this is a fantastic campaign. There is a spot in map 4 or 5, (the one before the subway tunnels) where when you go down a hallway the bots will get stuck, both going in, and coming out. They usually catch up with you going in after a bit, but when coming out, if you're not paying attention and you get caught by a special you're toast. If you're paying attention and notice this, you can get behind them and kind of bully them out, or, if it's clear of specials, you can run across the room and they will eventually pop over to you. Now, in this same map, if you get caught, and die, you will show up at the end of the map's safe room, and you are all just barely hanging in there health wise, to begin the subway tunnels level. This is the only map this happened to me on, but it happened twice. I loved the finale. It was a nice change of pace where you are in panic mode the whole time, and can't even really stop to heal or plan a strategy. The panic events were timed well, and it actually flowed well with the rest of the campaign. It was tough enough, but enjoyable as well. This campaign is going in my all time favorites.

9.5
Claustrophobia
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