Set of survival maps designed to challenge even the best of teams
"How long can you surviv...
The original Death Toll maps with L4d2 Tweaks. Things like added new weapons, items, panic events, a...
A new death run with innovative traps and a nasty horde to boot. Run through a trap filled facility ...
This is a map pack which consists of 3 maps. The 3 maps are AR_BAGGAGE, AR_SHOOTS, AR_MONASTERY which were arms race maps from CS:GO but I had ported them to L4D2 with survival elements. This is my second release of survival maps. Note: For each maps you would see more CT-ish weapons such as M16 / M60/ Slienced SMG/ Pipe bombs to be found at CT spawn area, while more T-ish weapons such as Ak47/UZI/Molotov to be found on the T spawn area. Do drop me a comment on my youtube channel (xshadowoasisx) or here for any request or thoughts to improve! :)
The Ultimate Mod Testing and Reviewing Area: Revamped!
back in one map style, but the vehicles are in a seperate map
i will say it here for a last time: this map is only made for testing out mods, so if you want me to add a shooting range or some kind of mini game, the answer is no!
you can still ask me to add props or other stuff (except music).
Originally conceived and heavily tested as a versus campaign, version 2 constitutes a pretty big art pass, a significant addition of custom content, and small tweaks to the geometry for both vs. and coop.
Though coop is encouraged and conscientiously supported, this is still a versus campaign at heart...if you get a chance, play it that way.
For those who think vanilla versus is a bit too kind to the survivors, disable the survivor handicapping in confogl and alternatively try this approach.
Survivors must make their way through the rural outskirts and into the city with hopes of finding the evacuation center in time.
Deadbeat Escape is a four-map campaign that supports coop and versus.
EDIT: Thanks for all the comments! I hope you enjoy the campaign. :)
Feel free to add me on steam.
Battle across five miles of psycho controlled apocalyptic highways, with 17 new enemies, as well as some returning allies. You don't get a break from zombies that easily, though: The bandits have weaponized them and plan to board your train! With a dynamic difficulty and 2 endings, Five Miles is my most ambitious map to date.
Intended for play on Easy or Normal!
* * * SINGLE PLAYER ONLY ALPHA RELEASE * * *
* * * BALANCED FOR EASY & NORMAL * * *
!NEW! Major performance & stability improvements thanks to model optimizations by R.T. Frisk!
- Possible Bug -
If you hit performance dips in Five Miles try MEDIUM Effects Detail.
If you enjoy my work you'll be glad to know I'm working on this little doo hickey. This will be the place for my entry for the movement contest. Be sure to check out the video below!
Currently in BETA and ready for testing.
Get as many people to play as possible. bots will die
Play on easy first.
Survive on abandoned research-class spaceship while traveling on autopilot to search the rearest rocks in universe. Some of map features:
- scifi design based on ships from games and movies
- ship travel from galactic to galactic to collect rocks
- few places to hold out with miniguns
- destructive rails
- custom model for ammo box!
- melee weapons in lockers(in hangar)
- vacuum event(read changelog for more info)
Im using cubemaps(for reflections) for the first time so there may be some glithes.
Some of the textures have been found in the net and credits for them go to Aspen and PhilipK.
banner requires iframes
Whether land, water or air... four survivors must do everything they can to survive. Keep on moving...
**PLAY IN SINGLEPLAYER - COOP not officially supported yet, it is buggy and you have been warned.
**PLAY WITH INSTRUCTOR ON AT LEAST THE FIRST TIME
What really happened that day?
Digging up some old content to bring you The Sacrifice - True Ending!
The Sacrifice - True Ending gives Bill a proper sendoff! Play, Enjoy, Rate. Thanks.
A non-serious map, where you train against tanks.
There are no obstacles. I mean like, no obstacles. like, "nope, no obstacles here". Empty room, survivors versus tanks, unfinite guns and unlimited tanks. Pure firepower and tactics.
You can either choose to:
- Train your pro elite skills
- Complete all achievements
Updates coming soon ,they will be minor updates though.
Also thinking of adding different rooms/maps!
Will be making a guide on dah workshopp explaining the achievements and map features.
Survivors have fled the USA to seek safety in England, but crash land on the bleak wind-swept Yorkshire moors and must fight through isolated old cottages and stables, a filthy canal and apartment building, an old cemetery and ruined church, a quarantined fishing village...and a long-buried Eldritch horror.
Concept, levels and textures: Kev Edwards
Music, sounds and videos: Jeroen van Eden ('JMantis')
Models and melee weapons: Holger Herker ('bunny')
Voice actors: Adam Diggle, Kristyn Mass, Rebecca McCarthy
28th November 2013 - version 4 is now available to download!
Search L4Dmaps for 'weretank' to find bunny's standalone weretank mod.
When there's no place to hide. When you can't run away.
When shadows become too dark...
What will you do?
You will fight with every single breath. You will fight until the last bullet. How long will you survive?
In the sewer everyone will hear you scream.
You are in The Dark Hole. Prepare to die.
This map is still in development.
Feedback are appreciated.
Even though humankind is dead, human curiosity is still livin'.
This small and cozy underground lab allows you to develop all
necessary skills and reactions, needed for successful Smoker's tongue reflection.
To run this map, press ~ and type map sb_smoker in console.
Updates listed in the changelog!
Enjoy guys! ;)
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 4 & 5.
This campaign is very long and rather difficult! Be Warned!
Also includes the "Black Mesa East" chapter but compared to the rest of the campaign it's a rather short portion. Despite it's name this campaign does NOT require the player to move underwater, as seen in Route Kanal.
Exploration is rewarded with supplies and make sure to use adrenaline wisely!
Keep your eyes open for the Lambda symbol and the HL2 supply crates!
I'm looking forward to read your comments, reviews and watch the video's every1 uploads! :)