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Yama

Author: Criticthe0rthopaedicsurgeon (2)Game: L4D2Add-On: CampaignMaps: 5/5
member9.4 critic9.5 Co-op map for co-op play Survival map for survival mode Versus map for versus play Scavenge map for scavenge play
5/5 Maps Available
  • - Tokyo Streets
  • - Kyoto Town
  • - Kiyomizu Tempe
  • - Mining Village
  • - Maya Kanko hotel
Campaign Status: 100% Complete
12/20/12
=========

General
- Added survivor dialogue
- Bug fixes
- Optimisation
- Added Versus mode


Map 1 [Tokyo]

- Removed elevator panic event
- Added survival mode


Map 2 [Visitor's centre]

- Separated into 2 maps
- New section added to beginning


Map 3 [Kiyomizu temple]

- Simplified cablecar station
- Added door to cablecar
- Removed all ladders
- Added/improved instructor hints
- Added survival mode


Map 4 [Mining village]

- Simplified cablecar station
- Added door to cablecar
- Removed ladders
- Mine section expanded


Map 5 [Maya Kanko Hotel]

- Added 5th map (scavenge finale)
- Added Survival mode



General
- Added survivor dialogue
- Bug fixes
- Optimisation
- Added Versus mode

Map 1 [Tokyo]

- Removed elevator panic event
- Added survival mode


Map 2 [Visitor's centre]

- Separated into 2 maps
- New section added to beginning


Map 3 [Kiyomizu temple]

- Simplified cablecar station
- Added door to cablecar
- Removed all ladders
- Added/improved instructor hints
- Added survival mode


Map 4 [Mining village]

- Simplified cablecar station
- Added door to cablecar
- Removed ladders
- Mine section expanded


Map 5 [Maya Kanko Hotel]

- Added 5th map (scavenge finale)
12/20/2012 Version: 2.0 (complete) Size: 321.18MB File: l4d_yama.vpk Downloads: 1,154,812 Views: 850,124

A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning.

Includes versus mode, which works but wasn't tested much as it was only included as a bonus. Also includes survival mode in 3 of the 5 maps.

Credits
-------

Marcel at CG Textures
Miguel Moran
ThaiGrocer
Morning Nine Nine
Ryan
Rectus
Hip Hop King
L4Dmods
L4D modding list
Mapcore
L4Dmaps
Everyone else who helped playtest


531 Comments and 221 Reviews
AlmandineDarke AlmandineDarke Posted 3 days ago
Pros:

Very well made
Refreshingly complex
Moderately challenging
At times, i felt like i had to actually fight for survival (Played on Normal)
Very well placed items and weapons
Remarkably realistic
A nice change of pace from normal custom campaigns

Cons:

The only things keeping this from a perfect 10 are two issues with the finale. If you're hanging on an edge, the AI seems to forget your existence and you're left hanging (pun intended). Also, there's a chance that a Charger will come and blast you off the roof of the hotel, resulting in an instant game over.
Not really a con, but there's an overabundance of bilejars in chapter 1.

Conclusion:

While it can run pretty long (my first playthrough was 2 hours 22 minutes), I would call this an essential addition to any custom campaign collection. Very well made, and apart from a few small issues I consider it to be perfect.

9.7
Report
AmazinTimes216 AmazinTimes216 Posted 4 days ago

All of the times i've played this map, on chapter 3, after you restart the cable car, when you reenter, the bots wont get in and once the doors are closed, it wont move at all. Please Help!!!!

REV6Pilot REV6Pilot Posted 5 days ago
Pros:

• Excellent ambientation - it really looks and feels like a cramped Japanese city when chaos strikes
• Amazing use of special effects (dat plane crash!)
• The tram ride is definitely an original; I've never seen a transportation across a map like that save for the comparatively poorly implemented boat in SaltHell Park

Cons:

• No Magnums anywhere and super-rare melee weapons, forcing players to go with pistols or pistols (-1.0)
• In the first map, there are SEVERAL spots where there are unjustified hitboxes on the street that can get you stuck - horrible when facing a tank (that's a critical flaw: -2.0)
• Washed-out graphics from the second map and onwards; come on, Japan is beautiful, I wanna see some colors! (-0.3)

Conclusion:

Good and worthy of a re-play or several once you get over the problems, but it can get frustrating at times.

A warning to anyone that judges this based on graphical errors: DOWNLOAD THE MISSING CONTENT FIX ADD-ON FIRST. It's not the devs' fault that Valve ripped those elements from the game with an update, and that's happened to several campaigns, so don't make moot points in your reviews.

6.7
Report
btran565 btran565 Posted 5 days ago

It says im missing a texture, something about a common infected and jeans...

But right before the game starts, an error comes up saying that and my entire game crashes

THE 4400 THE 4400 Posted 1 week ago
Pros:

1) The maps are stunningly beautiful.
2) The spawning of special infected is frequent but manageable.
3) Events placement is good.
4) Excellent atmosphere.

Cons:

1) It could use a bit of music, honestly. In the second map, a 4-seconds clip is looping again and again and it's irritating.
2) Mediocre to Bad weapon / ammo placement.
3) Some models don't load and we see huge "error" signs.
4) It's easy to lose your path in the first map.
5) Most important of them all, it keeps crashing after the second safe room, from where you started. For example, if you start playing from the beginning, it crashes before map 3, if you play from the second map, it crashes before map 4. The left4dead2.exe stops working and you get thrown back to your desktop.

Conclusion:

OVERALL: An excellent campaign that is "infected" with a horrible disease and some other minor "flu-symptoms".
I highly suggest this map but be aware of its problems!

8.0
Report
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Yama AlmandineDarke AlmandineDarke Posted 3 days ago
Pros:

Very well made
Refreshingly complex
Moderately challenging
At times, i felt like i had to actually fight for survival (Played on Normal)
Very well placed items and weapons
Remarkably realistic
A nice change of pace from normal custom campaigns

Cons:

The only things keeping this from a perfect 10 are two issues with the finale. If you're hanging on an edge, the AI seems to forget your existence and you're left hanging (pun intended). Also, there's a chance that a Charger will come and blast you off the roof of the hotel, resulting in an instant game over.
Not really a con, but there's an overabundance of bilejars in chapter 1.

Conclusion:

While it can run pretty long (my first playthrough was 2 hours 22 minutes), I would call this an essential addition to any custom campaign collection. Very well made, and apart from a few small issues I consider it to be perfect.

9.7
Yama
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