Zombie Verruckt
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Final Map Update
Gameplay
-removed the two radios and all triggers associated with them (logic_auto entity replaced the radios as event triggers)
-Event starts automatically after 10 secs of "Setup"
-All timers and triggers are the same intervals
Weapons
-Added a couple more gas cans
-Added two more pills
Misc.
-Added ash fall to burning trees and burning trash can
-Improved lighting
-Added 2 impaled bodies near the inside spotlight area (area where AI bots were getting stuck)
Note:
This is the final version of this map unless there are major bugs or glitches. Thank you for downloading and playing this map. I took a lot of time and effort to make it the best map I could.
08/23/09
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Gameplay
-all lights are triggered by the generator switch
-EDB (Electric door barrier) added to the other side
-the EDBs are now immediately useable after turning the power on
-the EDBs last for 15s instead of 10s
-the recharge is reduced from 60s to 45s
-the gen doors open after 1 min instead of 2 minutes (1 tank vs 2 tanks makes the map more manageable and fun)
08/20/09
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Weapons/Ammo
-Added weapons
-Added pipe bombs and Molotov s
-Added gas can
Game Play
-Added more detail to the map to make it more obvious that you can not go outside (the Survivors are barricaded in!)
-Improved lighting to make the flow seem more natural
-Added a clip brush near the mid door to help with getting stuck or getting hit through the door (the clip brush is killed after you trigger the generator button to allow free movement between the door)
08/19/09
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Weapons/ammo
-No advanced weapons
-No Molotov or pipe bombs
-No gas cans or tanks (propane or oxygen)
Game play
-Survivors are separated at the start
-2 min after you call for help, the generator has saved enough power to allow the doors to open to the generator room {lights are running off aux power :)}
-Activate the switch to turn the power on to the door keeping the survivors separated and power up the Door Trap
-1 minute after activating the generator room switch the door Trap will be armed
-hit the button and watch the infected burn (lasts for 10 secs and has to recharge for 1 minute to be usable again)
-infected can not spawn inside
-survivors can not go outside
-Final Version
-Survivors separated at start
-2 Electrical Door Barriers (15 s duration 45 s recharge)
-Gen room doors open after 1 minute
true to the original map
fun to play on
none thats how good it is except its not on l4d2
Conclusion:freakin' amazing could you release it on ledt 4 dead 2 or der reise ony l4d or l4d2 ethier one love it please make more
Too bad its just like nazie zombies (verrukt map) from call of duty world at war :P
Good Map details. Hidden weapons cool.
Cons:A minute after the Clock Starts Ticking the map shuts down the whole game entirely.
Conclusion:Umm.... Work on the Glitch that shuts down the game... I cant rate very high because i didnt have a chance to play it.
guys how do i start the zombi in this map??
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-almost identical mapping to the real Verruckt
-Places to camp
-space to run
-very dark in many sections
-Split people can be annoying
-Auto starting
All in all a good map, but its not insanely fun or anything i'd replay over and over again
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Left 4 Dead Polls
-almost identical mapping to the real Verruckt
Cons:-Places to camp
-space to run
-very dark in many sections
Conclusion:-Split people can be annoying
-Auto starting
All in all a good map, but its not insanely fun or anything i'd replay over and over again