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The Bloody Moors

Author: CriticKev Edwards (3)Game: L4D2Add-On: CampaignMaps: 5/5
member9.4 critic9.1 Co-op map for co-op play Survival map for survival mode Versus map for versus play
5/5 Maps Available
  • - The Cottage
  • - Acid House Party
  • - 'Keep Off The Moors'
  • - The Old Stag
  • - Arthur's Supplies
Campaign Status: 100% Complete
11/28/13
=========

General
- Added melee weapons to all saferooms.
- Added more positions for the director to spawn defibs.
- Fixed various clipping issues throughout campaign.
- Various pickup changes throughout campaign.

Map1
- Added weretank to map 1 after survivors force open the door.
- Fixed survivors being able to jump over a wall to skip the cottage event.
- Added rescue closet near stone hut midway through map.
- Fixed survivors being able to jump over barricade in cottage shed and skip the baby cry event.
- Removed elevated platforms in cottage.

Map2
- Allowed AI director to spawn a weretank and a witch at some point during the river section.
- Fixed missing APC collision.
- Added one respawn room near end of river section.
- Changed APC gauntlet event to a panic event.
- Fixed survivors being able to jump on hedges to skip the APC event.
- Horde sizes increased when player enters apartment building and hears the music. Turning off the music returns horde sizes to normal.
- Blocked small hole in floor in apartment building to prevent confusion of which route to go.
- Added two respawn rooms in apartment building.
- Fixed survivors being able to jump up through the broken vent in the elevator while it's moving down.
- Reduced total entity data to try to stop crashes for some people.
- APC event now causes two mega mobs.
- Slightly increased hordes when the music is playing.

Map3
- Added double weretanks attacking at some point before the phone call.
- Added witches in the church.
- Shortened the route around the house.
- Moved the position of Trevor's kennel.
- Added rescue closet near flammable liquid store.
- Added grenade launcher near flammable liquid store.
- Added M60 on top of tunnel barricade.
- Fixed survivors being able to leap fences to skip the dog event.

Map4
- Added magnum to starting saferoom.
- Added some new supplies in underground areas.
- Added two respawn rooms in underground areas.
- Added guitar melee weapons to stage in pub.
- Prevented survivors being able to avoid jumping down into the tank pit.
- Added explosive rounds in pub basement.
- Added custom sound effect for the stone door rescue closets.

Map5
- Prior to reaching village there are fewer medical supplies but more throwables and explosive ammo.
- Changed some tier 1 weapon pickups to tier 2.
- Moved potential spawn position for the weretank during the gauntlet, from after the first barricade drop down to before it.
- After picking up the key for Arthur's boat, horde spawning is increased and two weretanks spawn near to the pier entrance.
- Added glow around barrier gate for people who have instructor hints turned off.
- Moved ambulance and health to the road back down to Arthur.
- Added ammo pickup in butchers shop.
- When the survivors are escaping along the pier a weretank spawns near the boat.
- Fixed survivors being able to shoot during credits.

10/29/13
=========

First public release.

11/28/2013 Version: 4.0 (complete) Size: 500.58MB File: l4d2_thebloodymoors.vpk Downloads: 558,950 Views: 325,465

Survivors have fled the USA to seek safety in England, but crash land on the bleak wind-swept Yorkshire moors and must fight through isolated old cottages and stables, a filthy canal and apartment building, an old cemetery and ruined church, a quarantined fishing village...and a long-buried Eldritch horror.

Credits...
Concept, levels and textures: Kev Edwards
Music, sounds and videos: Jeroen van Eden ('JMantis')
Models and melee weapons: Holger Herker ('bunny')
Voice actors: Adam Diggle, Kristyn Mass, Rebecca McCarthy

28th November 2013 - version 4 is now available to download!

Search L4Dmaps for 'weretank' to find bunny's standalone weretank mod.


304 Comments and 61 Reviews
commanderaramus commanderaramus Posted 5 days ago
Pros:

-Beautiful atmosphere
-Custom music
-Custom melee weapon.. only 2. (It something)
-Custom voice acting
-Scary looking tank ( got me jumpy first encounter)
-Map is well design

Cons:

Lvl 4 map isis the worst
- Too long
- Too many hordes
- Less ammo/ supply
- spawn 2 Tank at the same time

Lvl5 map is very frustrating
- Hordes infinite
- Less grenede
- 2 TANK again

Conclusion:

I enjoy play this map with my friends. Got abit scary on 1st map where a guy hanging on a tree. The area is well design but only the lvl 4 and 5 map is very bad. We play like 1 hour 45 minutes ( Advance), fail alot on 4th and 5th lvl. Overall it fun play with friends. Recommended map :)

9.0
Comment Appreciated by Developer! Report
turtlepoppet turtlepoppet Posted 2 weeks ago
Pros:

-Beautiful maps with a great atmosphere.
-First 3 maps had great balance.
-The werewolf tanks. Very scary.
-Custom music was awesome.
-Interesting take on a finale and the event with the barking dog.
-I liked the bone melee weapons.
-Did I mention beautiful maps? :D


Cons:

-Map 4 :/ Overly long and downright tedious with the short time between hordes. And doesn't seem to fit with the rest of the campaign, no matter how cool it looks (and it does look really really cool).
-Levels 4 and 5 were dramatically more difficult than what came before. We played on expert realism which was great for the first 3 maps, but not for the last 2.

Conclusion:

Amazing campaign in terms of looks and atmosphere, really beautiful and ambitious. Enjoyable to play with the exception of map 4 and arguably the finale (depending on which difficulty you play). Well worth taking the time to play because it really is a gorgeous campaign with an amazing atmosphere.

8.7
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cheese0wnz cheese0wnz Posted 3 weeks ago

Really fun to play with friends, quite hard in some places but other than that it's great. I love the scary atmosphere maintained throughout the whole campaign, I would love to see another like this.

REV6Pilot REV6Pilot Posted 4 weeks ago

That catacomb/cave thing that makes most of Map 4 is definitely the weak link of this campaign. And it glares BADLY, because the whole rest of the campaign - the nighttime flower fields, the custom broadcasts, the wonderful architecture of the houses and shops, the amazing clubhouse, the "retrieval" finale and oh so much more - surpasses ANY OTHERcampaign I've played. Even Suicide Blitz 2!

Seriously, make a safehouse in the middle of the catacombs, cut about 80% of it off and distribute the rest between the third and fifth maps, and you're good. Take out the "barking dog" crescendo (it just makes no sense that the Infected would leave such a noisy animal alive and you can't kill the sodding thing to shut it up) and you're downright GOLDEN.

Reinhardt1 Reinhardt1 Posted 4 weeks ago
Pros:

-The map design was amazing!
-I loved the excitement and it was very intense!
-I love the news on the television, it made the zombie apocalypse seem more real.
-THE WEREWOLF TANKS!
-The music was awesome.
-The last level objective was different. Instead of running to the vehicle or waiting, you had to get the key from Arthur and then get to his boat.

Cons:

-The biggest con I would say was the continuous hordes. My friends and I would kill one and then ten seconds later it seemed like there was another one
-Level 4 was a bit boring and seemed to drag on to long

Conclusion:

I really loved this campaign it is seriously one of my favorites now! It was fun, intense, and wasn't predictable. I loved how that one zombie hanging in the tree jumped out at you. That really made me jump! It was just annoying how there were too many hordes and I didn't like level 4. GREAT JOB!!! I LOVED IT!!!

9.6
Comment Appreciated by Developer! Report
Videos for The Bloody MoorsNext
Recent reviews for The Bloody Moors.
The Bloody Moors commanderaramus commanderaramus Posted 5 days ago
Pros:

-Beautiful atmosphere
-Custom music
-Custom melee weapon.. only 2. (It something)
-Custom voice acting
-Scary looking tank ( got me jumpy first encounter)
-Map is well design

Cons:

Lvl 4 map isis the worst
- Too long
- Too many hordes
- Less ammo/ supply
- spawn 2 Tank at the same time

Lvl5 map is very frustrating
- Hordes infinite
- Less grenede
- 2 TANK again

Conclusion:

I enjoy play this map with my friends. Got abit scary on 1st map where a guy hanging on a tree. The area is well design but only the lvl 4 and 5 map is very bad. We play like 1 hour 45 minutes ( Advance), fail alot on 4th and 5th lvl. Overall it fun play with friends. Recommended map :)

9.0
The Bloody Moors
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