- - l4d_cctf1
- - l4d_cctf2
- - l4d_cctf3
- - l4d_cctf4
- - l4d_cctf5
Removed all sprites, they were not necessary anyway.
Added a few magnums and tier2's in later maps.
Fixed a broken weapon spawn and an incorrect melee spawn.
Took out the pink bust in map whatever.
Fixed outro stats so they now work. You have to wait 20 seconds or so, but they roll.
Added melee weapons to the campaign.
The map has been tested on 3 servers running only this map on the server, on a server with 105 expansion campaigns loaded, and finally on a server with 95 expansion campaigns loaded = no problems at all.
Scarcity of weapons of all kinds is good :)
Initial release of map. Please know that many hours went in to this by "not a mapper but loves to kill zombies" member of the community. Thanks to RyOK for letting us release it.
This is a daytime running of the campaign Cold Case, in reverse. Straight forward L4D2 zombo hunting. Just kill or be eaten by fleshheads. You explore areas of Cold Case you did not do in that campaign. Author has graciously allowed us to post the map. RyOK is the author and gets 100% of the credit for making this map.
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