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CSS weapon spawning example

Author: SmokerSolution (Ring Of Fire) (9)Game: L4D2Add-On: Map
Awaiting4 votes
1 Maps Available
Map Status: 100% Complete
03/02/13
=========

No revision notes have been added by the developer.

03/02/2013 Version: 1.0 (complete) Size: 0.93MB File: css weapon spawning.vpk Downloads: 1,697 Views: 12,442

To spawn them in maps, place any weapon entity and change the entity class name to a CSS weapon script. (EG. weapon_rifle_desert_spawn to weapon_rifle_ssg552 and ERASE THE WORD "SPAWN"!!) The weapon needs to be sent through a trigger_transition or changelevel to do damage.


Tagged: Training, Example, CSS, German

Environments: Miscellaneous / Other

6 Comments and 1 Reviews
slenderkicker999 slenderkicker999 Posted 5 months ago

dose it do the knife

XXzPandaBoyzXX XXzPandaBoyzXX Posted 10 months ago
Pros:

Great map.

Hidden weapons.

Like training ares.

Cons:

Bad texture need to be fixed.

Some glitches.

Conclusion:

FIX The texture.

And others

9.0
Report
L4DTeak. L4DTeak. Posted 1 year ago

Thanks for the knowledge gotta try it out in my map

SpeedBoost SpeedBoost Posted 1 year ago

I see you most likely got this idea from my map...

no dude...

there are many maps with use the css weapons, even before you made your first mod.

1 year ago
BlazingOwnager CriticBlazingOwnager Posted 1 year ago

I was hoping this was a method to spawn them without the change level or transition, without mods anyway. I'd love to include these in my maps but sadly, since they do not work, well..

There is another method, which is to put one on a previous level (map 1, say), which makes the weapon in map 2 function. But if someone skips to 2, that breaks, so I discount it as viable.

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Recent reviews for CSS weapon spawning example.
CSS weapon spawning example XXzPandaBoyzXX XXzPandaBoyzXX Posted 10 months ago
Pros:

Great map.

Hidden weapons.

Like training ares.

Cons:

Bad texture need to be fixed.

Some glitches.

Conclusion:

FIX The texture.

And others

9.0
CSS weapon spawning example
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