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Mars Base Alpha 2013

Author: Silko (28)Game: L4D2Add-On: CampaignMaps: 7/7
member6.7 critic9.1 Co-op map for co-op play
7/7 Maps Available
  • - l4d_arrival
  • - l4d_mba_campaign_map_2
  • - l4d_darkness
  • - l4d_labyrinth
  • - l4d_warehouses
  • - l4d_machine
  • - l4d_blackops1 8.l4d_marsbase
Campaign Status: 100% Complete
06/07/13
=========

Sorry about the mission file problem yesterday. All versions of this map work together, so now you can enjoy.

06/07/2013 Version: 1.0 (final) Size: 126.15MB File: mars base alpha.vpk Downloads: 33,008 Views: 33,499

Discover the secrets of the base in order to escape! This campaign was made by the Blighty Clan from the United Kingdom. This campaign was made for a clan member named Elmo as a welcome home present after his 1 year tour of duty in Afghanistan from 2010 - 2011. Thanks for your service Elmo!


49 Comments and 9 Reviews
Machiavellus Machiavellus Posted 2 weeks ago
Pros:

-Difficult
-Lots of fun with friends who know how to aim

Cons:

-Ugly
-Repetitive
-Pushing any button gets you punished
-Finale is broken
-A map entirely based on grabbing fresh M60's to kill tanks with so many throwables and items that it's really just a boring marathon that's only difficult if you're rushing like a bum
-Confusingly structured

Conclusion:

The way this map is put together is possibly very neat. But everything else about it is downright bad. It's not that it's too difficult, it's that the difficulty is piled on so high that you need T2's and M60's to get passed it, then it becomes laborious rather than difficult, as all you can do is trudge through the map holding M1 and S every time a tank spawns. Throwables a plenty so there's no reason to be afraid of the horde, but again it just become monotonous and boring. And the finale is completely broken. You fight the two finale tanks before you can hit the finale button. Not sure how any of that is SUPPOSED to work, but when you do hit the button it says rescue is coming but the door to the train never opens making all the monotonous effort we went through to complete the game pointless, thus resulting in a 1/10

1.0
Report
Nazartan Nazartan Posted 3 months ago
Pros:

-Good ideas
-Many hordes
-A lot of supplies

Cons:

-Too many hordes
-Too many tank at the same time (fun... but just a moment...)
-Boring architectures
-Some bugs

Conclusion:

The basic idea was very interesting. However, the overall architecture is quite boring, at moments tiring, and other really annoying.
But this is only a personal opinion. The problem is that there are too many hordes, too many specials, popping up anywhere at the slightest movement, at the slightest action.
Sometimes there are so many zombies that they're making bugs on the doors who remain ajar. Sometimes a tank appears in the middle of a room, like that ...
The maze should be more difficult. This is just my opinion.
Good ideas, but some could be reworked...

4.5
Report
Abandonedhope Abandonedhope Posted 4 months ago

Screenshot 6 - Seriously? Graffiti on Mars? You gotta be kidding me.

DracoVampyrus DracoVampyrus Posted 5 months ago

I'm really sorry, but I think this map shouldn't have been uploaded. Even if the concept is great, the campaign remains really really bad...

I hated it, being lost around ten or twenty times, having to fight against perpetual zombie waves, and 3 or 4 tanks at once, on maps that were over bugged (teammates dying in walls, not being able to get in the trains,...). There were even special infected coming by 2 at once (2 hunters, 2 jockeys, 2 spitters....)

For me, it does not ever deserve to be rated, because I think it's not even an alpha version. However, as I said, the concept remains great, but really not ready for an alpha... Sorry :(

RichgFL RichgFL Posted 5 months ago

Great idea for a map but the lack of health packs with 2 and 3 tanks coming at you on a regular basis just takes the fun out of play.

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Recent reviews for Mars Base Alpha 2013.
Mars Base Alpha 2013 Machiavellus Machiavellus Posted 2 weeks ago
Pros:

-Difficult
-Lots of fun with friends who know how to aim

Cons:

-Ugly
-Repetitive
-Pushing any button gets you punished
-Finale is broken
-A map entirely based on grabbing fresh M60's to kill tanks with so many throwables and items that it's really just a boring marathon that's only difficult if you're rushing like a bum
-Confusingly structured

Conclusion:

The way this map is put together is possibly very neat. But everything else about it is downright bad. It's not that it's too difficult, it's that the difficulty is piled on so high that you need T2's and M60's to get passed it, then it becomes laborious rather than difficult, as all you can do is trudge through the map holding M1 and S every time a tank spawns. Throwables a plenty so there's no reason to be afraid of the horde, but again it just become monotonous and boring. And the finale is completely broken. You fight the two finale tanks before you can hit the finale button. Not sure how any of that is SUPPOSED to work, but when you do hit the button it says rescue is coming but the door to the train never opens making all the monotonous effort we went through to complete the game pointless, thus resulting in a 1/10

1.0
Mars Base Alpha 2013
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