- - The Hotel
- - The Coastline
- - The Bridge
- - The Reserve
- - Rescue
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Updates to "The Hotel"
-Started Optimization by adding fog, to improve fps and eliminate the random crashes some people were experiencing.
-Added 3D Skybox
-Fixed some Geometry, such as the alarm car.
-Witches & Tanks now spawn.
-Fixed Cubemaps & Navs
-Background Soundscapes
"The Coastline" is now playable.
-Complete with checkpoints, hordes, panic events, navs, cubemaps, soundscapes, 3D Skybox & Tanks/Witches.
Future Updates will include:
-Finish Optimizing "The Hotel" & "The Coastline"
-The Navs for Coastline are a little glitchy, particularly around the sewer, so bots may have issues. This will be fixed in the future.
-I will begin working on the third map, "The Bridge"
09/21/09
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Added custom skybox to VPK, which I forgot to add in the first beta.
09/20/09
=========
This is the first intended release for my campaign Daybreak. Currently only the first map is fully playable, the second map is currently in development.
Further changes will be made to the first map as well, such as work on Navs, optimization, and adding a 3D skybox.
After seeking refuge in the "Day Break Hotel & Suites" in San Fransisco, the survivors find out that the city is going to be bombed. The survivors must escape the city across the Golden Gate Bridge to the Reserve...and to Rescue.
Features: Day & Night
i dont feel nocturnal any more
scenery is AMASING!
nice, large maps
feels lik a real place
THE AI!
Conclusion:very amasing dont care too much that the bots are retards as long as u play with someone they can die
looks good, i hope to be able to play it soon
As I've indicated several times, the bridge level and the levels after that are not yet complete. AI do function tho there are a couple spots where they get stuck, which been fixed for the next version.
1. Good sccenry
2. Average common infected AI
2. Good weapon and item place ment
1. Human AI dont do anything on The Hotel
2. Zombies spawn in to close
3. Rare to see any Special Infected
4. Bridge Level is too dark
5. Cant get off the Roof section on The Bridge
6. Laggy
7. No map on the last chapter
8. Cant close the RESUCE safe house door.
Overall this map needs alot more work. I give it a fifteen for how bad the campaing came out. =(
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1. Good sccenry
2. Average common infected AI
2. Good weapon and item place ment
1. Human AI dont do anything on The Hotel
2. Zombies spawn in to close
3. Rare to see any Special Infected
4. Bridge Level is too dark
5. Cant get off the Roof section on The Bridge
6. Laggy
7. No map on the last chapter
8. Cant close the RESUCE safe house door.
Overall this map needs alot more work. I give it a fifteen for how bad the campaing came out. =(
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I don't think this will ever be finished...