Death Stop

Author: DraxonflyGame: L4DAdd-On: CampaignMaps: 4/4
rating88 Co-op map for co-op play
4/4 Maps Available
  • - Your ship is sunk
  • - Its your shout
  • - Whats that smell?
  • - The last stop...
10/29/09
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A small update - 2.69

- Redid the nav in last level, hopefully it will be better for all...
- Removed/moved some of the 'items': Removed some Items, still a few about though but I moved a few so they are not in 'full view' anymore. will adjust more after hearing feedback.
- fixed a little bit of the nav in the 3rd level.. I hope
- a few other small fixes

I didn't get all the things I wanted/needed to fix done in this update, I know more things are needed to be done (just haven't had the time of late), but I wanted to get something out for now, while I work on the other things...

I may still need to redo the last level nav some more, I did play test it a few times and it does look to work better.. But we'll see...

Thank you all for the feedback and for playign my little map.

Have fun and thanks for playing :)

10/10/09
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www.deathstop.net

Bugs, Issues and Things still to do...

- If survivors fail the final missions and not make it to the rescue vehicle, when the map restarts there is no 'music' (tank, mob and such music): atm the only work-around for this is DON'T Die!!! (I do not know why this is happening, I will need to look into it more)

- Sometimes the survivor 'Bots' have trouble getting into the rescue vehicle at the end, I feel it is a nav issue, I have fixed it a little, will have to fix it up more in the future...

- there are some places where Ai (survivor bots and zombies) get 'Stuck', again a bit of a nav issue, and such, no real problem, the Bots will just 'port' to you after a bit...

- I want to add more custom textures and such, fix the 'Pub' sign, and put more of the ones I have around the place...

- The 'fence' at the end break time needs adjusting to look more 'real' with the situation...

- More map Optimisation needed for better frame rates and such.

- Pub needs a bit of a make-over

- Some of the lighting in game need adjusting.

- Train yard needs... Fixing... I don't like the 'Clip' between the trains to make a path direction, will have to sort something 'nicer' out, but for now it does the trick, though looks kinda funny...

- Sometimes the 'Music' at the start does not play... Don't know why..

- The Lighting or the cubemaps don't look right, they look fine in hammer and when I play the map through hammer, but after vpk'n them the maps don't look as 'nice' (lighting is all screwy, funny colours, pops are dark, and it just looks.. different).. I don't know why...

- A few props need 'replacing' (some to high off the ground and such)..

- I want to redo the poster, I am not totally happy with it (it is a bit dark), it was sort of rushed.. Need a good quiet time to get it done better...

- and there are a few other little niggling things...


Updated: 10/29/2009 Version: 2.69 (complete) Size: 66.66MB File: l4d_deathstop.vpk Downloads: 54,614 Views: 76,014

1st time mapper - Get to the Truck Stop - It is a shortish 4 map Co-Op campaign.
Still needs a few fixes, will get to them down the tack a bit.
thanks for playing :)

92 Comments and 1 Reviews +  Add a review +  Add a comment
matty_94 matty_94 Posted 3 weeks ago

Great campaign only bugs i found were in level 4 with the bots being gay and freezing and going into corners constantly. I ended up kicking 2 bots from the last map due to this but besides that good campaign.

Draxonfly Draxonfly Posted 4 weeks ago

There are no plans to convert 'Death Stop' to work with L4D2 sorry.. I am working on a different map for L4D2....
I have updated Death Stop a little but not enough to releace it again for L4D yet...

I don't really want it to be a L4D2 map.. it was a learning map for me and there are a lot of 'unfixable' mistakes in it. I want to take what I have learnt and try to make a better performing map for l4d2...

Author
killer_kalon killer_kalon Posted 1 month ago

could u convert this campaign to L4D2 ?

Ban3 Ban3 Posted 1 month ago
Pros:

Amazing campaign, nice length and interesting locations. i like it that there is a map at the beginning with the truck stop circled.

Cons:

No safe room music.

Bots tend to get lost (particularly in in the Sewage Plant)

I have to run around the gas pumps in the finale to stop the bots from getting run over by the rescue vehicle(they have been run over almost every time i play.)

Conclusion:

A fun map with nice locations, it requires safe room music though as well as another look at bot behavior on certain maps.

90
Siksik079 Siksik079 Posted 1 month ago

Thx for the campaign, very nice but need optimisation

Recent Death Stop Reviews (1)
Death Stop Ban3 Ban3 Posted 1 month ago
Pros:

Amazing campaign, nice length and interesting locations. i like it that there is a map at the beginning with the truck stop circled.

Cons:

No safe room music.

Bots tend to get lost (particularly in in the Sewage Plant)

I have to run around the gas pumps in the finale to stop the bots from getting run over by the rescue vehicle(they have been run over almost every time i play.)

Conclusion:

A fun map with nice locations, it requires safe room music though as well as another look at bot behavior on certain maps.

90