Silent Fear

Author: Adam Sierra (3)Game: L4DAdd-On: Map
rating95 Co-op map for co-op play
1 Maps Available
Map Status: 100% Complete
10/19/09
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No revision notes have been added by the developer.

10/19/09
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BUG: IF SOMEONE DIES, RESCUE THEM BEFORE YOU ACTIVATE THE NEXT GLYPH!!!



No revision notes have been added by the developer.

Updated: 10/19/2009 Version: 1.0 (complete) Size: 29.45MB File: silentfear.vpk Downloads: 56,234 Views: 124,493

The witch has hidden 5 glyphs throughout the town... Find them to unlock the secret she protects...

You might want to play this with friends to beat the finale...

103 Comments and 13 Reviews +  Add a review +  Add a comment
CrazyMikeComics CrazyMikeComics Posted 1 week ago

Once again I love the map, please make this for Left 4 Dead 2, and people do NOT download this and put it in the Left 4 Dead 2 add-ons folder BECAUSE it will crash your GAME! it crashed me and my friends game alot!

Burdokz Burdokz Posted 2 weeks ago
Pros:

Finding glyphs isn't a boring work since they location are random
Very challanging boss
Not a very big map to download
yyou can take frights while playing

Cons:

I guess if the witch kills you and she runs away, you can't find her glyph because this happened once to me and we couldn't find the final glyph

Conclusion:

Great map. Worth downloading and playing

95
nemises997 nemises997 Posted 2 weeks ago
Pros:

scary parts build suspence
random spawning tank in garage....
randome spawning scared witch on car (sets off car alarm)
boss was epic took one try but still might of took longer for others

Cons:

N/A (for me)

Conclusion:

AWSOME BOSS i like the music in the beginning silent hill 2 :D

97
Nicolius Nicolius Posted 3 weeks ago
Pros:

+Finding glyphs is fun.
+The map's size is perfect: not too big, and it's easy to remember where most things are especially if you memorize the four main street names.
+The random roar freaked my friends and I out several times, and the crazy sh** we found that blew our minds was amazing.
+Perfect atmosphere.

Cons:

-On one occasion, my group could not find the final glyph. We checked where we'd seen it before, nothing. Eventually I committed suicide so I could fly around the map, and I did, for ten minutes, and I saw nothing, even checking where the Glyphs had been before. Maybe we fail, but I *did* see some neat stuff when I checked for hidden rooms.
-Bots are almost unusable. Acceptable though, because I never play alone or without all four characters player'd.
-I saw a Hunter just sit in the corner of a building for the whole game. I didn't shoot him, he never saw us. Not sure why, and I wasn't demoing at the time. :/
-Why can't I open the door to the trippy rooms? :(
-Boss is hard as hell, and I fully support adding a safe room to the next level so we don't have to start all the way over.

Conclusion:

This is ALREADY fantastic and my favorite custom map, and with some fixes and tweaks it could be the BEST map. Original and creative use of the Source engine. Will get 100 when I see the boss as his own level and I can get into the sideways/trippy rooms.

95
Player Player Posted 1 month ago

Nice map, but is the boss at the end possible. i cant get away from his fire attack while i am constantly dodging

Recent Silent Fear Reviews (13)
Silent Fear Nicolius Nicolius Posted 3 weeks ago
Pros:

+Finding glyphs is fun.
+The map's size is perfect: not too big, and it's easy to remember where most things are especially if you memorize the four main street names.
+The random roar freaked my friends and I out several times, and the crazy sh** we found that blew our minds was amazing.
+Perfect atmosphere.

Cons:

-On one occasion, my group could not find the final glyph. We checked where we'd seen it before, nothing. Eventually I committed suicide so I could fly around the map, and I did, for ten minutes, and I saw nothing, even checking where the Glyphs had been before. Maybe we fail, but I *did* see some neat stuff when I checked for hidden rooms.
-Bots are almost unusable. Acceptable though, because I never play alone or without all four characters player'd.
-I saw a Hunter just sit in the corner of a building for the whole game. I didn't shoot him, he never saw us. Not sure why, and I wasn't demoing at the time. :/
-Why can't I open the door to the trippy rooms? :(
-Boss is hard as hell, and I fully support adding a safe room to the next level so we don't have to start all the way over.

Conclusion:

This is ALREADY fantastic and my favorite custom map, and with some fixes and tweaks it could be the BEST map. Original and creative use of the Source engine. Will get 100 when I see the boss as his own level and I can get into the sideways/trippy rooms.

95