Diescraper Redux

Author: Rectus (4)Game: L4D2Add-On: CampaignMaps: 3/3
rating90 Co-op map for co-op play Survival map for survival mode Versus map for versus play Scavenge map for scavenge play
Courtyard
3/3 Maps Available
  • - Downtown
  • - The Skymall
  • - The top suites
07/14/10
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-Added opening and ending cinematics.
-Improved optimization on the third level.
-Added custom vscripts to events and finale.
-Added new rooms in the staircases on the second level.
-Turning the helipad lights is now optional, but speeds up helicopter arrival time.
-Tweaked item spawn rates.
-Added more diverse infected populations.
-The elevator saferoom can now be closed from the inside console.
-Added M60 and golfclub.
-Added a weapon related gimmick to the finale.
-Randomized car alarms.
-Misc. detailing and bugfixes.

05/11/10
=========

This version allows non-coop gamemodes without having the map files extracted from the VPK.
The map files are identical to the previous version so it is backwards compatible.
Please use the version with separate maps whenever possible.

Issues:

Cubemap reflections on brushwork are broken.

04/06/10
=========
Diescraper Redux beta 1

Instructions:
1. Install L4D2 Add-on support from the tools menu in Steam.
2. Extract files into your Steam\SteamApps\common\left 4 dead 2\left4dead2\Addons\ directory, or double click the VPK file.

The version on this site won't work properly in versus, realism, survival or scavenge.
If you experience crashes, lockups or errors when connecting to a server, please use the workaround version instead of this one.

Notes:
This campaign might be underoptimized for low-performance computers.
In your first playthroughs, please enable the instructor. Some of the areas can be confusing without it.


Changes from rc:

-Added new element to coop finale.
-Added a rare dynamic block in second map.
-Optimization improved in some areas.
-Increased detailing.
-Various bugfixes.

Known issues:

-The outside of the building in the second level is still unmodeled.
-Some objects have weird shadowing.

Updated: 07/14/2010 Version: 2.0 (beta) Size: 43.63MB File: l4d2_diescraper_b2.vpk Downloads: 122,074 Views: 166,926

A three map campaign where the survivors fight to the top of a skyscraper where rescue awaits.

Add-on support required.

145 Comments and 77 Reviews +  Add a review +  Add a comment
Rectus Rectus Posted 4 days ago

The stores are linked together due to a lack of space on the second floor, employees would have to go through the clothing store to reach the coffee shop. The service ladder is just there to break the monotony of walking up the staircase, it isn't really realistic.

The subway entrance is part of a underground walkway going under the street. You can see the entrance on the other side of the street if you look out the window in the first lobby. The walkway really should have directional signs for the different buildings.

Author
dlx117 dlx117 Posted 5 days ago

Question . Why is it on level 2 , a corner shop is linked to a clothestore which is linked to a service ladder that only goes 2 floors up ?
Oh , and how is it the survivors know that the subway is coincidentally linked to another business-building / skyscraper .

VyseTheQuick VyseTheQuick Posted 1 week ago
Pros:

- Good flow
- Signal popups help direct survivors
- Decent bot nav
- Helicopter crashed into tower creatively
- Nice atmosphere. Skybox really helps with this.
- Very little bugs

Cons:

- End of 2nd stage when you have to climb up several ladders in a row. Bots have a hard time here with not incapping themselves.
- Helicopter may have taken too long to show up! I worked it out, but only because the tank was busy beating on the bots hanging off the ledge.

Conclusion:

Very good job! There's only a tiny amount of bugs, but I really enjoyed this campaign. Hope you keep mapping.

98
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MEXICO DUDE 96 MEXICO DUDE 96 Posted 2 weeks ago

love the map

Rectus Rectus Posted 2 weeks ago

Weird, it might be related to the old bugs in the vpk system.

Author
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Recent Diescraper Redux Reviews (76)
Diescraper Redux Alchie Alchie Posted 3 months ago
Pros:

Certainly one of the most good-looking an original maps I've tried so far. The three levels are quite long and challenging - but not too much.

Cons:

None, but effectively you'd better run it on a pretty decent computer. The finale was a bit too much work for mine.

Conclusion:

Everything's fine, it's really worth a try.

96
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