Welcome to Hell
- - The Hotzone
- - The Wall
- - The Bridge
- - The Alleys
- - Train Station Finale
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Fixed a mission.txt problem.
06/05/10
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Added the finale map.
Fixed the panic events of the 4th map
Added ambient sound to the maps 4th and 5th
05/09/10
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Added the 4 map The Alleys
Removed the custom tank music
03/11/10
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Fixed some nav problems.
Added new items.
Added more details on the final stage of the 3rd map
03/08/10
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Added the 3rd map The Bridge.
Coop and Versus.
I like Cats :D!
Added a new custom melee weapon "KNIFE" its hard to find it.
02/05/10
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Fixed some Nav and map bugs on the first and second map.
Added Another uncommon infected on the 2nd map.
02/04/10
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Added a Cresendo Event.
Fixed some nav bugs.
Fixed some maps bugs.
Added a lot of shits.
02/02/10
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Fixed some minor bugs on the first map the Hotzone
Added the second map The Wall!!
01/23/10
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Fixed a cubemaps problem on the map.
Fixed some nav error.
Fixed the horde spawn place near the saferoom.
01/22/10
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Added Versus Mode.
Fixed some bugs on the guantlet..
Fixed some items spawn..
Fixed some navigation bugs.
Added More items spawn.
Added more weapons Spawn..
01/17/10
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Added the first map The Hot Zone.
The rescue helicopter has fallen into a city completely destroyed by the infection CEDA has failed to stop the virus and death round the streets of the city.
Added the final MAP "The Train Station"
Scavenge Finale with the original survivors.
Last map is really difficult. Too many tanks on Scavenge Finale.
+Good Layout.
+Good Design.
+Great Stage.
+Fun Stage.
+Left 4 Dead (1) Characters are at the end.
+Very Long Campaign.
+Custom Weapons such as Knives & Shield.
+Great Rain Effect On the 4th Stage.
-Too Much Alarms.
-Too Much Alarm Cars.
-The Fuels Are Too Complicated To Reach in the Finale.
-Too Many Witches.
-Lack Of Dialogues.
-Confusing Pathway.
This is a Fun Campaign but kinda little HARD. I really enjoyed it!
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why is the vpk still named BETA if it's supposed to be complete?
-Features another cameo of the L4D Survivors.
-Hazmat and Riot Infected.
-No gameplay issues. No Bot navigation issues for the most part.
-Supplies sufficient.
-Arrows and lights guide the way.
-Knives.
-Unique Crescendo Event with the field of Alarm Cars (put in the impound lot line for extra effectiveness).
-Crescendo Events in map 4 are delayed (or absent). Gate-based Crescendos take far too long to open.
-Lack of Grenade Launchers.
-Lack of Survivor Dialogue, most of the time.
-At the start of the Campaign, the Survivors don't follow through the Safe Room door. Putting the Health Kits before the door is probably for the best.
-One time, a Witch fell through the water in the third map while chasing me. In the same map, Survivors are unable to hold onto the ledge near the water.
-Poster could use a bit more effort.
-Survivors' names in poster are out of place.
-Bots will not follow in the sewer crescendo, but will teleport if enough progress has been made.
A campaign with unique features and no significant disadvantages. Work on modifying the events to make them work better.
.
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-Features another cameo of the L4D Survivors.
-Hazmat and Riot Infected.
-No gameplay issues. No Bot navigation issues for the most part.
-Supplies sufficient.
-Arrows and lights guide the way.
-Knives.
-Unique Crescendo Event with the field of Alarm Cars (put in the impound lot line for extra effectiveness).
-Crescendo Events in map 4 are delayed (or absent). Gate-based Crescendos take far too long to open.
-Lack of Grenade Launchers.
-Lack of Survivor Dialogue, most of the time.
-At the start of the Campaign, the Survivors don't follow through the Safe Room door. Putting the Health Kits before the door is probably for the best.
-One time, a Witch fell through the water in the third map while chasing me. In the same map, Survivors are unable to hold onto the ledge near the water.
-Poster could use a bit more effort.
-Survivors' names in poster are out of place.
-Bots will not follow in the sewer crescendo, but will teleport if enough progress has been made.
A campaign with unique features and no significant disadvantages. Work on modifying the events to make them work better.
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Left 4 Dead Polls
Great one!!!
Many Zombies!
But the fuels are a little too complicated to reach in the finale.
85-90/100.