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2 evil eyes l4d2

Author: CriticMatt LGame: L4D2Add-On: CampaignMaps: 6/6
member9.0 critic9.2 Co-op map for co-op play Versus map for versus play
6/6 Maps Available
  • - deadlybeginning
  • - deadlywater
  • - deadstop
  • - deadtrain
  • - deadstorm
  • - deadend
Campaign Status: 100% Complete
01/07/11
=========

I have decided for the new years to bug fix 2ee to make it even better and more fun =) I havent made any huge changes like make it less fantasy like as some people said because that would remove all the fun from it but here are the changes i made.

Map 1 : changed sky and map feeling, fixed a few nav issues and prop placement.No tank either.

Map 2 : no extra tank or extra witch and the automatic tank on versus will be controlled by a human player. Nav issues fixed prop placement tweaked.

Map 3 : added optimisation, nav issues, on screen messages added,boat event tweaked.

Map 4 : no tank spawn, nav issues fixed and optimisation added.

Map 5 : infected ladders added, navs issues fixed, storm feeling 10x more agressive.

Map 6 : infected ladders added, tweaked areas, nav issues fixed, tank music on final added.

On all maps an overall polish, nav areas tweaked, soundscapes added etc...











07/05/10
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Survivors speach added on all levels
new poster
new outro image
lets say an eye candy polish on all maps
weather transition tweaked
map 4 added scenary and hd lighting polished


MAJOR CRASH FIXED ON FINAL LEVEL
added a brand new final level with custom content

tested this through and through on versus /coop to fix minor issues

06/08/10
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I have with help from heartless,fixed the versus point count on the final level!!great news!.I have also polished the final level abit and made it a bit more like the map before...surprise!

05/27/10
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built into a single vpk file no more vpk + maps folder.
tested and works on versus realisme coop

05/27/10
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As 2evileyes will be soon on the official valve servers i needed to build it into one single .VPK file.

05/17/10
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read the changelog just before this one
only thing fixed since a couple of hours ago is i ve blocked the boat gates so players cant jump over in map 3
and raised the skybox in map 4 for tanks

05/17/10
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map 1=tank removed on map 1 a few fixes made
map 2=nav issues fixed,death bridge fixed map polished
map 3=infected ladders added,nav issues,boat area rebuilt map polished
map 4=tank removed,map polished nav issues
map 5=tunnel rebuilt,bot issues map polished
map 6=escape vehicle changed,no final exploit map polished nav issues

04/15/10
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all maps polished and fixed thx to all the feedback
added 6th map
navs fixed in some areas
intro rebuilt
chopper animations rebuilt
bridge level =added items to make it less hard
added items all through 6 maps
final heli animation rebuilt



04/01/10
=========

THIS IS EXACTLY THE SAME CONTENT AS THE LAST VERSION BUT IT FIXES ALL VERSUS ISSUES
PUT THE VPK IN THE ADDON FOLDER OF YOUR L4D2 GAME AND ALL THE FILES IN THE MAPS FOLDER PUT THEM INTO THE MAPS FOLDER OF YOUR L4D2 GAME.

03/28/10
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level changes bug because of trigger transitions
spawn in end saferoom on 2nd level fixed
no spawning outside safehouse
navs fixed and some rebuilt
all skys remade,no more tears in the sky
added items and on screen text for a couple of events
added laddders on final ladder
polished up all 5 maps repairing feedback from the community
changed all lighting and sky textures
copiled in hd
little fixes here and there

03/23/10
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saferoom bugs fixed
no atacks on intro
on screen text
nav issues
spawn issues
bugs fixed
events changed on first map
mudmen added to swamp levels
sounds and musics added
kits and guns added at some places

an all round polish of issues given by community

03/11/10
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-extra maps so its now finished (5 maps)DEADTRAIN
-saferooms rebuilt so its a continuous sensation
-collected all the communitys remarques ,issues,bugs over the last couple of weeks and FIXED THEM
-added kits and guns
-added items
-ALL MAPS polished
-added intro
SHOULD BE LAST VERSION IE FINAL VERSION





02/25/10
=========

bugs fixed:

whole campaign blocked off all areas to access outside of map
survivor spawns fixed
weapons and kit spawns fixed
---------------
1st map =

cant run across mountain left of house anymore
vanishing objects fixed
zombie on floor removed

2nd map=

infected spawning outside of map
navigation issues
floating items
added detail on house light event security cam sets off light
train blocked off on bridge
floating zombies under first bridge
nav issues
tank can climb up ladder to tree house
correct safehouse at end

3rd map=

correct safe house
hole in swamp corrected
vanishing props
creschendo alarm event with changed door and signs
cant jump on scissor lift to get on buildings and hedges
button attached to wall
hole before boat house repaired


final map=

spawning outside of map fixed
outro stats fixed for campaign mode
added level soundscape

****************************************************************************************




02/23/10
=========

No revision notes have been added by the developer.

this version is now ready to be played!!
coop mode (try expert realisme ^^ )
versus mode (you should have great fun on this mode )
its 100% finished
4 maps with a final
always room if ever i need to fix something
have fun
01/07/2011 Version: 2.0 (final) Size: 63.32MB File: 2evileyes.vpk Downloads: 629,858 Views: 1,047,584

I have decided to release a final version with all the fixes that people noticed playing 2ee.
I havent rebuilt all the areas that seem a bit "fantasy"like for some as not to destroy all the fun.Hope you all have a kick out of discovering or re playing 2ee .


608 Comments and 134 Reviews
codemanj94 codemanj94 Posted 1 month ago
Pros:

Level 1
Nothing special.

Level 2
Train derailment looks decent

Level 3
Boat ride was neat, but short.
Longer map

Level 4
Safe room matches up with last map.

Level 5
Most detailed map there is
Long enough to be an actual map!

Level 6
I liked the bridge at the end

Cons:

Level 1 (-1)
Poor map design
Rocks look out of place, same with hedges
Beginning car is stuck upside down between two rocks???
Bland environments

Level 2 (-2)
Airplane front at beginning, can see there is no backside
Safe Room house doesn't match up with previous map
Rest of airplane halfway through map?
Random airplane parts
Rocks still seem out of place and repetitive
Bland environments

Level 3
Safe room doesn't match up with previous map again
Boring ending safe room. Literally nothing in it.

Level 4 (-2)
Ending area doesn't make sense map wise and realistic wise.
Whole map is just a bridge, with a train event.
Bland buildings and environments

Level 5
Safe room supplies are kinda just laying there again. As if you just plopped down some medkits and guns without thinking in a realistic sense. The medkits are standing up, all four perfectly. I'm sure you know what I mean.

Level 6 (-1)
Finale area is bland
A house and bridge, the cliffs don't go out far enough so you don't see the edge of the map

Conclusion:

I know this review was harsh on map design, but a decent campaign has good map design
Try to think in terms of, does this make sense to put this prop here? Should I put a random half airplane in my map?

In essence, poor map design, poor game play, overall bland environments, and reused props up the gazoo.

N/A
Report
LuciferFlash LuciferFlash Posted 2 months ago
Pros:

- Really good design
- Hard (on normal mod too)
- Lot of zombies
- Graveyard
- Long campaigne

Cons:

- First 2 maps was a bit borring (-1)
- Bots a bit stupid, they aren't helping (-0.5)

Conclusion:

it's a really good map! Keep up this work!
One of my favourites ! <3

8.5
Comment Appreciated by Developer! Report
slamatl92 slamatl92 Posted 2 months ago
Pros:

decent campgain

Cons:

i dont like the fact that when i had my game crashing when playing this campgain it dont crash on me

Conclusion:

none that i can see but this is a good campgain maybe two evil eyes sequel sometime?

8.9
Comment Appreciated by Developer! Report
Miikk Miikk Posted 3 months ago

I liked this campaign but I find it really hard and impossible to play on expert due to the amount of special infected and zombies.

uhusercasual uhusercasual Posted 10 months ago

hey willy map was still early in the first l4d =)

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Recent reviews for 2 evil eyes l4d2.
2 evil eyes l4d2 LuciferFlash LuciferFlash Posted 2 months ago
Pros:

- Really good design
- Hard (on normal mod too)
- Lot of zombies
- Graveyard
- Long campaigne

Cons:

- First 2 maps was a bit borring (-1)
- Bots a bit stupid, they aren't helping (-0.5)

Conclusion:

it's a really good map! Keep up this work!
One of my favourites ! <3

8.5
2 evil eyes l4d2
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