2 evil eyes l4d2

Author: don Game: L4D2Add-On: CampaignMaps: 6/6
rating89 Co-op map for co-op play Versus map for versus play
6/6 Maps Available
  • - deadlybeginning
  • - deadlywater
  • - deadstop
  • - deadtrain
  • - deadstorm
  • - deadend
Campaign Status: 100% Complete
07/05/10
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Survivors speach added on all levels
new poster
new outro image
lets say an eye candy polish on all maps
weather transition tweaked
map 4 added scenary and hd lighting polished


MAJOR CRASH FIXED ON FINAL LEVEL
added a brand new final level with custom content

tested this through and through on versus /coop to fix minor issues

06/08/10
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I have with help from heartless,fixed the versus point count on the final level!!great news!.I have also polished the final level abit and made it a bit more like the map before...surprise!

05/27/10
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built into a single vpk file no more vpk + maps folder.
tested and works on versus realisme coop

05/27/10
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As 2evileyes will be soon on the official valve servers i needed to build it into one single .VPK file.

05/17/10
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read the changelog just before this one
only thing fixed since a couple of hours ago is i ve blocked the boat gates so players cant jump over in map 3
and raised the skybox in map 4 for tanks

05/17/10
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map 1=tank removed on map 1 a few fixes made
map 2=nav issues fixed,death bridge fixed map polished
map 3=infected ladders added,nav issues,boat area rebuilt map polished
map 4=tank removed,map polished nav issues
map 5=tunnel rebuilt,bot issues map polished
map 6=escape vehicle changed,no final exploit map polished nav issues

04/15/10
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all maps polished and fixed thx to all the feedback
added 6th map
navs fixed in some areas
intro rebuilt
chopper animations rebuilt
bridge level =added items to make it less hard
added items all through 6 maps
final heli animation rebuilt



04/01/10
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THIS IS EXACTLY THE SAME CONTENT AS THE LAST VERSION BUT IT FIXES ALL VERSUS ISSUES
PUT THE VPK IN THE ADDON FOLDER OF YOUR L4D2 GAME AND ALL THE FILES IN THE MAPS FOLDER PUT THEM INTO THE MAPS FOLDER OF YOUR L4D2 GAME.

03/28/10
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level changes bug because of trigger transitions
spawn in end saferoom on 2nd level fixed
no spawning outside safehouse
navs fixed and some rebuilt
all skys remade,no more tears in the sky
added items and on screen text for a couple of events
added laddders on final ladder
polished up all 5 maps repairing feedback from the community
changed all lighting and sky textures
copiled in hd
little fixes here and there

03/23/10
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saferoom bugs fixed
no atacks on intro
on screen text
nav issues
spawn issues
bugs fixed
events changed on first map
mudmen added to swamp levels
sounds and musics added
kits and guns added at some places

an all round polish of issues given by community

03/11/10
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-extra maps so its now finished (5 maps)DEADTRAIN
-saferooms rebuilt so its a continuous sensation
-collected all the communitys remarques ,issues,bugs over the last couple of weeks and FIXED THEM
-added kits and guns
-added items
-ALL MAPS polished
-added intro
SHOULD BE LAST VERSION IE FINAL VERSION





02/25/10
=========

bugs fixed:

whole campaign blocked off all areas to access outside of map
survivor spawns fixed
weapons and kit spawns fixed
---------------
1st map =

cant run across mountain left of house anymore
vanishing objects fixed
zombie on floor removed

2nd map=

infected spawning outside of map
navigation issues
floating items
added detail on house light event security cam sets off light
train blocked off on bridge
floating zombies under first bridge
nav issues
tank can climb up ladder to tree house
correct safehouse at end

3rd map=

correct safe house
hole in swamp corrected
vanishing props
creschendo alarm event with changed door and signs
cant jump on scissor lift to get on buildings and hedges
button attached to wall
hole before boat house repaired


final map=

spawning outside of map fixed
outro stats fixed for campaign mode
added level soundscape

****************************************************************************************




02/23/10
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No revision notes have been added by the developer.

this version is now ready to be played!!
coop mode (try expert realisme ^^ )
versus mode (you should have great fun on this mode )
its 100% finished
4 maps with a final
always room if ever i need to fix something
have fun
Updated: 07/05/2010 Version: 13.0 (complete) Size: 66.6MB File: 2evileyes.vpk Downloads: 215,748 Views: 325,201

For info i made this campaign all by myself and not a team and it was made with one aim=people having fun!!beezy made the awesome poster and a big up to ilcanibal,heartless tcq crew ac,sudndark,theenemy,thegarden,bloue,purpple,slickire,execflood preda ksabre and everyone who supports my work.

606 Comments and 80 Reviews +  Add a review +  Add a comment
godsgift godsgift Posted 5 hours ago

hey voldemort .well the thing is that im already on something new right now so i wont be able to =( i ll check that out and see

Author
Lord Voldemort Lord Voldemort Posted 7 hours ago

hey don 2evil eyes. is it possible to finish someone else campaign. alot of us were waiting for the ORIGIN to be completed. it seems as tho it is dead. i guess the mapper Timeh moved on from mapping. i know you have the skills to make this campaign come back from the dead

doberle doberle Posted 21 hours ago

I have updated my review now that I have the latest version.

In the review are a lot of specific observations, including the locations of invisible walls, boxed-in areas, visual discontinutiy and architecture that defies physics.

Bad Dragon Bad Dragon Posted 22 hours ago

This is a great campaign, a must download for L4D2 players. A few things i noticed though is at the tree house in the second level u can get behind it and hide and the tank cant get you, and that the roof isn't connected to the building right. other than those few things this was one of the best campaigns i have played.

godsgift godsgift Posted 1 day ago

@mr crow lol you have made my day!

Author
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Recent 2 evil eyes l4d2 Reviews (80)
2 evil eyes l4d2 skorpion1976 skorpion1976 Posted 2 months ago
Pros:

NON-repetitive
Tons of common infected
Detailed design
Exciting because it´s suitable for ANY special infected

Cons:

In 2nd Map tank can get stuck between nose of airplane and rock/mountain. Also every other player can get stuck there once you fall into this spot. I mean the airplane after you activate the metal door where the sparkles appear, then cilmb down, then the plane comes on left side.
FPS Drop Down in last map (8vs8, maybe because of too many players ?)

Conclusion:

Swamp Fever reloaded ? No way. This is by far better and more exciting! Neglegting the little glitches I mentioned you have approximately 1.5 - 2 hours of hilarious entertainment when playing these maps. Especially on modded servers with "unlocked" abilities of the special infected :) It´s astonishing how much this campaign has been improved over the last months, compared to first beta versions of l4d1 maps, great work and thanks @don for this gift !

97
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