A staggering 13-map campaign that links together No Mercy, Crash Course, and Death Toll into a madde...
I have decided to release a final version with all the fixes that people noticed playing 2ee.
Death Aboard 2 is the convertion to L4D2 of the popular Death Aboard campaign for L4D. It is now set...
The survivors van crashes in an abandoned city, then they soon find out they are not alone and they might run into an old friend.
This is the final campaign for the "SpeedBoost Campaign Series".
I wanted to make this because I though Last Hours did not have the best closure but this will finish it.
This campaign features a "Choice" System that will decide the following level of the campaign. (For Ex. On map 1 if you choose panic event A you will get a rainy level but if you choose B you get sunny weather level, this also is account for the finale choice as well)
This campaign also marks a return of Nick Smith from the end of Never Ending War and Kicked Out!
Survivors have fled the USA to seek safety in England, but crash land on the bleak wind-swept Yorkshire moors and must fight through isolated old cottages and stables, a filthy canal and apartment building, an old cemetery and ruined church, a quarantined fishing village...and a long-buried Eldritch horror.
Concept, levels and textures: Kev Edwards
Music, sounds and videos: Jeroen van Eden ('JMantis')
Models and melee weapons: Holger Herker ('bunny')
Voice actors: Adam Diggle, Kristyn Mass, Rebecca McCarthy
28th November 2013 - version 4 is now available to download!
Updates listed in the changelog!
Enjoy guys! ;)
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 4 & 5.
This campaign is very long and rather difficult! Be Warned!
Also includes the "Black Mesa East" chapter but compared to the rest of the campaign it's a rather short portion. Despite it's name this campaign does NOT require the player to move underwater, as seen in Route Kanal.
Exploration is rewarded with supplies and make sure to use adrenaline wisely!
Keep your eyes open for the Lambda logo and the HL2 supply crates!
I'm looking forward to read your comments, reviews and watch the video's every1 uploads! :)
New Symbyosys V7 for download my steam group: symbyosys-Extrem in advertisement
because of the bad reviews that do not value the work dedicated not go up more updates on l4dmaps
if anyone truly interested may obtain the link to download updates and new symbyosysv7 my steam group added change log please
not write more reviews in this post is old symbyosysv6 this vercion
my first map. Some tips to enjoy the game:
_ Cut the music.
_ Play with a team, this is very important.
_ Kill the zombies very quickly (prevent lag)
_ Prefer use pipe bombs, grenade.
_ Find cheats,teleports and WTF stuffs hidden in the 3 maps.
I wait your advice.
This work in progress takes the left 4 dead 2 survivors to the land of The Legend of Zelda: Majora's Mask. They must escape clock town and travel to woodfall, so they can defeat the evil in woodfall temple.
Screenshots included. Many of these assets are still placeholders.
banner requires iframes
Much longer first map with a longer walk in through the forest. Cross the bridge and enter the opposite side of the Dam complex then head back across the water and in to the main complex up the elevator and to the top of the Dam for a bespoke finale.
Please set GAMEINSTRUCTOR_ENABLE 1 in console for the finale, there is some simple but vital logic to learn for the first couple goes.
- Estoopi - Bouncing general ideas around and finale .nut syntax
- Estoopi and friends - promod versus testing
- Co-op play testers: Faluhsi, Dimaxa, Slamatl92, Undead Hunter, Vince Lionheart, TheRealEllis, Trunten, Loserboy, Mustardsauce
The infection has left more than a wake of dead in Beldurra. Something big is living there now, and it brings down the Survivors' chopper as they attempt to fly over. Survivors will make their way from the wilderness, through the city, and finally to an all-original boss battle finale.
Beldurra 2 emphasizes an already-present arcade element while encouraging teamwork to accomplish tasks (often with multiple solutions) to proceed. There are more common infected and fewer SI, among other changes.
Features original textures, sounds, music and gameplay mechanics (lockpicking, building stations, etc.)
Enabling the Instructor is recommended.
After nearly 5 years of work, I'm happy to bring you: Day Break!
The survivors must escape San Francisco before the military bombs it! The survivors have to make their way out of the city, crossing the Golden Gate, and take a boat to Alcatraz Island.
This is not intended to be like the official No Mercy.
It's based off of early developmental footage (videos and screenshots).
You will NOT have L4D2 specific items and weapons playing this.
Urban Underground takes place back during a time when L4D was still in development.
Areas and events will be different based on this.
You have been warned.
A staggering 13-map campaign that links together No Mercy, Crash Course, and Death Toll into a maddening multi-hour marathon. Features randomized weather, pathing, scarce weaponry and persistent supplies and stats across all 13 maps.
Beldurra consists of 3 chapters that take the survivors through the already-ruined city of Beldurra and ultimately downriver to a salvage compound. Equipment and obstacles are determined in real time, both to keep players alert and to make replaying levels more fun.
Features custom textures and an original end-credits score.
Beldurra is released under Creative Commons License BY-NC-ND
Special thanks to: NowOrTrevor and Sean for textures, Borkjop for ideas and assets, Chainsaws Ahoy and everyone who helped playtest, and Valve Software for an amazing core game and making the development tools available.
Beldurra is my first Hammer project.
A true sequel to the original 2019, players will be able to continue on the story and explore original fiction in the 2019 lore universe.
*PLEASE DOWNLOAD THE 2019 II SOUND VPK FROM THE LINKED ADD-ON BELOW*
After the helicopter crash at the end of 2019, survivors must travel across the city in hopes of finding a military bunker. Meet up with new characters and make a choice that will determine the outcome of everyone's lives in the campaign.
*Please do not post comments with spoilers in them, or they will be deleted. Thanks.*
THIS IS THE FIFTH & FINAL VERSION OF DEAD SERIES... ENJOY !
After escaping in a hummer from an overwhelmed military base, the survivors have no other choice but to continue on foot.
They will have to fight through rural, industrial and urban locations to escape from this apocalypse...
My second attempt at a full campaign.
Tried to give it a bit of a Comic Book feel, just for fun...
CUSTOM TANK REMOVED!!! FIXED ALL INVISIBLE MODELS and CUSTOM SOUND NOW WORKING. Made in 20 days over...
- The survivors must once again fight their way to an evacuation outpost. This time during the night...
A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good lon...
Make your way through the forest to airport!
Original version made by AGRESSOR, converted...
Thanks to all the testers and all the Feedback from this site, you guys helped a lot!