a black head axe on a wooden handle.
added extra scratches to axe head and remade wood handle. ...
fixed normal map - reduced gloss level a bit and fixed dull patch on axe head added damage to synt...
A friend told me I should start uploading my stuff here, so here it is
A Steel Axe as the Machete.
Model and Textures: azlyirnizam
Fight zombies with science! Its the Proton Axe from the Fallout New Vegas Old World Blues expansion. Replaces the fireaxe on the guitar animations.
Features glowing, animated textures, and additional shaders by myself to make it look its best
RadioRabbitz - Idea & Concept
Lt. Rocky - Model/texture rip, porting, rigging, compiling, texture/shader modifications
Its all about the game, and how you play it; its all about control, and if you can take it. Its time to play the game! The sledgehammer, well, sledges its way into Left 4 Dead 2, replacing the fireaxe over the Guitar animations.
The model and textures were ripped from Contagion. Porting, rigging, compiling and material adjustments were done by me.
Now let's do this! Its time to bring the zombies to a sledgehammer fight.
A re-texture to make WhiteHeart Axe [Neptunia V] have more colorful and some glowing textures when in dark area . Please reply if it have any bugs, thanks .
Thanks to Po for the weapon model XD
Watch the video below .
Finally, I'm come back......
Replace fireaxe to Whiteheart Axe.
Too big axe, right? =.=
Weeee. Vert have weapon XD.
Replace Fireaxe (^o^)
I think this is the first Spear in L4D2 ^o^.
21/5/2013: Fix issue when play with high shader setting, position when drop
27/5/2013: Fix issue when play with high shader setting, postion spear in back of Vert
9/6/2013: Add HUD icon
This is my first mod. Its axe with icon hud. New weapon, not replacemnt.
To spawn it write in console:
There is video below to watch it in action.
Created for GameBanana Historical weapons skinning competition.
I removed it from Steam Workshop, beacose its now part of Helms Deep Reborn, so you can play with it on that map.
Time to put in a hard day's work.
If you like it, don't forget to rate. Thanks! :)
- Replaces the Fireaxe from L4D2.
- Modifies models and textures.
- No HUD because it would conflict with other melee mods.
- Includes custom blood texture.
LICENSED UNDER A CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL 3.0 UNPORTED LICENSE. YOU ARE ALLOWED TO MAKE MODIFICATIONS AND REDISTRIBUTE THIS WORK AS LONG AS YOU CREDIT THE ORIGINAL AUTHORS AND MAINTAIN THIS LICENSE.
some ppl request Blanc weapon... Weeeeeee
I think more ppl dont like it, it replace golf club. Because fireaxe already replace to Vert Spear. But u can try it, The hammer awesome. I think so!!!
Replace Axe version in addon linking
23/5/2013: Fix issue when play with high shader setting
Default axe with added hockey tape/leather grip/design.
- A High Definition set of Texture Maps "2048x2048": D, N, S, G
- Spark particles on the connectors
- Custom Sounds
- World Model
- Image in the addons menu
This is a Fire Axe with trollface meme put on it.
GUZROCK is my nickname on L4D2, but my map BK is with 'Gustavo de Oliveira' as Author.
I'm new in making mods, so please, be calm.
This was my first attempt at making a mod.
If you're wondering why It's both pan and axe, it's because they use the same file, so any attempt to keep them separate will completely and utterly fail.
I made it using GIMP by getting the parts I wanted changed selected and then colorizing them to 290, 25, 35 (I had a color reference that I looked at as I changed them), and then I just copy + pasted the cutie mark on the axe then I did the same to the pan, but I did it twice and cropped the parts that hung off on each side. If anyone has any advice on if this is a good way to go about it, tell me. I'll take any advice from anyone that actually knows what they're doing, 'cuz I sure don't.
A sound mod for Xenecrite's garden hoe axe replacement.
Fireaxe/Crowbar melee sounds
Fireaxe/Crowbar world hit sounds
[Requested by dakato72]
Experimenting new stuff with the fire axe :
- new dirty/used metal and wood textures
- rubber bands below the blade and at the end of the handle
- new weaker normal map reducing the shining aspect of the blade
Hope you'll like it !