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I decided to upload a fix to the sounds since this is one of my favorite campaigns of all time and I figured the fans of this map would like to see this fix as well! Campaign credit goes to Dr.Boo and NIPPER. Also if they want me to take this map down ill be more than happy to do it :)
9.6
06/24/11Version: 1.0 (final)Released: 1308898957
Views: 47627
Size: 166.51MB
By: Nipper and Dr.Boo/KillerDSC
L4D -Memories
-Cradle
-Office
-Lengthy Campaign
-Quote from Goldeneye
-Poster
-Vent crawling
-Some Computer Screens were purple and black
-May need a few more ammo supplies.
-Finale
-Some what A lack of direction
-Glitch
Overall this campaign was amazing in my eyes for particular reasons. One because it brought back memories of the game. The poster was brilliant and the nice reference to Goldeneye! The Cradle which reminded you to watch your step while walking! However in the first level there were purple and black texture in some of the computer screens. The finale was really and I do mean really long (approximately 20 min for any tanks to appear and when they did they spawned 2 at a time) Which Im not saying is a bad thing adds more challenge to the finale! You need to edit the duration of the finale if you possibly can that would be appreciated. There is a glitch in the first map U can skip a crescendo by crawling in a vent shaft were the zombies came from just saying. This is not a con but some custom music from the original levels would be nice if u put in there but its just my opinion i understand if you cant do it :). Overall I enjoyed this campaign it was a nice trip down memory lane and highly recommend to others
Explaining soldiers
Cons:Explaining soldiers
Conclusion:Guys the soldiers he talked about the change log those are coming up in the upcoming update. So don't be disappointed because of there not there atm
-Intro
-Boat!!
-Traps
-Soliders
-Helicopter!!!!
-Chompski
-Chickens
-Heli had too much health
- Only one map
- Room unaccessible
-Razorback?
This map has some serious potentional! This map has alot of customazation along with the awesome intro and bill. I dont know why everyones is crashing but my friends and I tried it out and had no crashes though it was sorta laggy even with me hosting but it was still able to play it. I also like the boat filled with ceda also with the neat helicopter boss with missles but the helicopter had so much health we nailed that thing for a while and still ended up dying over and over that we gave up but i still like to give this map another go. I also hope that this campaign gets better reviews and this is a pretty good map just make it have 2 saferooms because it is tedious to go through the entire campaign over and over and over again. Try to find a place to put a nice saferoom so we dont end up redoing the enitre campaign. Also there was a room during the final had like 2 heath kits and some special ammo but we could not get them even after the shack exploded @_@.Over than that good job so far hope this map is improved!
Bosses
Mini bosses
UFO
Obstacles
No floor
No poster or logo for credits
UFO has a little bit to much health
My friend and I tried out this map and enjoyed every minute of this especially with all the mini bosses and bosses this was awesome we really didn't expect them especially the design and originality of it all. Only issues I had was that My friend and I couldn't see the floor and there was no poster which bothered me because it was just blank. This map was awesome especially the last boss but the boss has too much health maybe you can lower it just a tad so that way it doesn't take 20 million shots. Other than that this map is really good and should be promoted its well deserved its credit
Minecraft Textures
Supplies
Blocks alert the horde?
Small map for survival map
I really liked this survival especially because its minecraft but my only 2 things that bother me. One is that the cylinder blocks alert the horde. What is touching those particular blocks sacred to zombie life. Last is the area is to confined to me. I played this map with friends and they thought the same things. If you can make the map bigger like adding a building or two as the others say and instead of cement blocks starting the clock make it a radio inside the house near spawn if you wouldn't care.Other than that the map is an excellent survival map and can't wait until the next update.
Train
Original buildings
Finale
length
Crescendo on map 3
Raft starting without you
This campaign is excellent because of all the originality especially with the train ride. The music that came out of the radio while you were at the finale was a nice touch didn't really expect it. Now only reason I have a problem with the crescendo because of my friend kept leaving us while we have to deal with all the infected and specials our way. Now the raft is great being pulled by the tractor but it is a problem when one guy hits the button and starts to leaves you. Probably should make that until everyone is on. Other than that this campaign is awesome and I really enjoyed it keep up the good work :D




-Long Campaign
Cons:-Finale Definitely
-Dialogue
- Custom Alarm Sound
- Button Randomizes
-Wheel barrel?
Conclusion:- Kind of Nav issues on second map
- Oncoming onslaught from zombies right in front of the generator
This campaign is really well polished. The panic events with the custom alarm was spot on. Made me feel like I was running away from soldiers(Zombies). The one thing that blew my mind was the dialogue and some events that took place. The reason the Dialogue Blew me away was because you never see the detail put into making it feel realistic in the environments you are put in. Some Negative aspects that kinda down set this game was that for some reason the wheel barrel was high lighted and I guess it attracted the horde? God know what it does and the bots had to go through a car alarm to get into the second safe house. Over than that It was a brilliant campaign spot on man spot on. *EDIT* Found out what the wheel barrel does and LOL absolutely spot on brings back memories when everything exploded.